This leads to a phenomenon that the difficulty felt by players is a malicious increase in difficulty, rather than a sophisticated design.
If the player's attributes are sufficient, there is no sense of accomplishment in defeating them. If the attributes are not enough and they cannot defeat them, then there is a feeling of frustration.
Dark Souls is completely different.
Carry out ingenious design of game monsters and bosses, and design various traps.
In "Dark Souls", players are generally in 1V1 situations, and in rare cases there will be 1V2 or 1V3 situations.
As long as the player does not attract the hatred of other monsters, there will basically be no more than four monsters fighting at the same time.
This design actually gives players a feeling similar to puzzle-solving.
That’s why it is said that “Dark Souls” is a game that is level-driven at its core.
Players try to challenge monsters little by little, dissolve traps little by little, repeatedly try the monsters' attack methods, and defeat them.
This includes the game where players will be resurrected at the campfire after death, and the monsters along the way will be refreshed.
This is equivalent to the player failing in the decryption process and returning to the starting point.
Instead of being able to grind through it bit by bit, there would be not much difference from other games.
The second is the difficulty design curve.
Countless players say that "Dark Souls" is painful and difficult!
But its difficulty is not without reason, and its purpose is not simply to make players suffer.
Continuously failing, then learning from experience and growing, ultimately defeating the boss and getting a full sense of accomplishment, this is the positive feedback brought by "Dark Souls".
At the same time, there is no small map setting, which allows players to feel the exquisite map design in the game.
Although Dark Souls is not an open world, it gives players a sense of freedom.
Because it allows players to explore multiple routes and different areas have different difficulties, Dark Souls does not force players to play the game in a certain way.
It is more of a guide. If the player is strong enough, he can treat the dancer as the second boss. After defeating her, he can enter the advanced map of Los Angeles.
At the same time, it is equipped with a fragmented narrative technique, which presents the shocking story to the players bit by bit, and takes the exploration of the game to the extreme.
When the game producers analyzed these core points of Dark Souls, they couldn't help but marvel!
Designs like "Dark Souls" are also regarded as classics by producers in the gaming industry.
It is respectfully called soul-like design.
It is no surprise that if there is a game designed like Dark Souls in the future, it will definitely be called a Soul-LIKE game.
......
On gaming forums, the hot topic of Dark Souls shows no sign of cooling down.
It’s mainly related to the content of the game.
Generally, for games that focus on single-player experience, most players will have completed them within about a month of their release.
Everything that needs to be discussed about the plot has been discussed, and the game is basically no longer very popular.
But as for Dark Souls, even among the first batch of players who entered the game, quite a lot of them failed to complete it.
And the same is true on the live streaming platform.
There are many big and small anchors. It’s not that they don’t want to pass the level, but their strength does not allow it, and they have to improve slowly, bit by bit.
Although suffering is just a label for many elements in Dark Souls.
But it is undeniable that this label has a very significant effect on the spread of popularity of "Dark Souls".
At the same time, in the Royal Game office.
Wei Wei handed a game data file to Wang Chuan, hesitated slightly, then looked up and asked.
"Boss Wang, what are our plans next?"
"Why, do you have any good ideas?"
When Wang Chuan heard Wei Wei's words, he became curious unconsciously and asked back.
"No, no, I don't have any plans. Boss Wang, it seems the story of Dark Souls isn't finished yet. When are we going to make the subsequent DLC and sequels?"
Wei Wei scratched his face a little embarrassedly, and then asked Wang Chuan.
Even though he is not good at it, he can't resist the addiction.
Moreover, he participated in the development of the game throughout the whole process, which is different from the various soul scientists on the Internet who make guesses based on the content of the game.
He was more aware that there were specific pitfalls in "Dark Souls". At the same time, when the resources were produced before, Wang Chuan also specially made some prototype content.
"There will definitely be a follow-up, but not now."
"Also, I'm going to keep an eye on the League of Legends esports competitions. The online qualifiers will be starting around the beginning of spring!"
"Also, the official said there's an annual game selection event this year, I'm going to participate!"
After hearing Wei Wei's words, Wang Chuan pinched his chin, thought carefully, and finally spoke slowly.
Unlike the previous life, there are similar events held both domestically and internationally for the best game of the year.
Wang Chuan did not attend last year's event, mainly because the previous annual game awards ceremony was more internalized than the annual game.
Basically, the selection is conducted internally and has little impact on the outside.
In addition, the Huangtu gaming platform was at a critical stage of development at that time, so Wang Chuan did not have much time to participate in such activities.
Even though "Warcraft" won the best game of the year award for PC platform at that time.
But at that time, it did not cause much waves, it just made its presence felt in the industry.
Because for most ordinary players, many people don’t know that there are such awards in the country.
But this year is different, some awards will undergo changes and reforms, and there will also be a truly annual award.
In addition, the game officials will also begin to reform, trying to get more players involved and expand their influence.
Therefore, the value and influence of this year are different from the past.
This can be seen from last year’s Three Kingdoms Tour event, some of this year’s events, including this year’s annual game reform.
On the other hand, an official acquaintance also invited Wang Chuan, saying that the official would make Wang Chuan an honorary representative at the award ceremony.
In addition, there was the previous personal relationship with the other party and what happened when the Huangtu game platform was launched.
As for the "League of Legends" e-sports event, the official has given Wang Chuan enough sincerity and face.
Naturally, Wang Chuan also wanted to participate in this event and set an example.
As for some foreign games, they obviously have little to do with the official.
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