The experience of these two days is nothing but various deaths and various journeys.
So far, he has only defeated the gargoyles together with the Sun Knight Solar.
Then the first bell was rung, nothing more to say.
Then I have absolutely no idea.
Looking at the screen full of inquiring comments, Ah Dai coughed lightly.
"Ahem, as of now, everyone knows that the difficulty of the game "Dark Souls" is still very high."
"Plus, everything in Mr. Wang's Experience Store is a real-life experience, so my progress so far is probably about the same as Lothric's Wall killing the Ice Dog!"
"As for familiar faces, the undead are always changing, but Despair is always there. As for characters like Sun King Gwyn and Tomb King Nito, I haven't seen them yet."
"As for the plot, I feel this game is very grand, because our main task in the early stage is actually to ring two bells. This is also mentioned in the previous game. The ringing of the bells awakens the kings."
"So, the truth behind the passing of the flame, as well as the fate of the undead represented by the protagonist, will slowly be revealed after this."
"As for whether it's fun or not, I can only say it's a familiar feeling, a familiar rhythm!"
After much deliberation, Ah Dai finally decided to use a more euphemistic statement.
And there is nothing wrong with what he said. It is indeed a familiar rhythm and a familiar feeling.
The demons in the Undead Asylum at the beginning made him experience the same feeling as when he first started playing "Dark Souls" and accidentally entered the territory of the Crystal Lizards...
And then the experience of being beaten up by the other party.
Next, we went to the Firelink Shrine, the catacombs, and the ruins of Anor Londo.
He also felt the cruelty comparable to that brought by the swordsman.
Even stronger than this.
After finally finding the Undead Town outside the city after much hardship, the local residents warmly welcomed the Undead guests with straight swords and axes in their hands.
At the same time, along the way, there are warm hospitality from the Black Knights.
There is also Javier in the underground corridor, performing for the undead. What exactly does it mean to be able to break a stone?
When you reach the Flying Dragon Bridge, there is also a unique fireworks show, which reminds players of the fire-breathing dragon in the previous game.
Finally you arrive at the city wall, when you think you can fight the boss.
The tower on the city wall and the two archer soldiers will remind you of what malice is.
Every time the death screen fell into darkness, those three big blood-red words appeared.
Isn’t this a familiar gaming experience?
I have no idea what Ah Dai is thinking.
In the live broadcast room, a group of old players who like "Dark Souls" were very excited when they heard his words.
"I feel relieved when I hear what Brother Dai said."
"Haha, looking forward to it, looking forward to it, in less than a week, the Dark Souls prequel will be officially launched."
"I'll be ready by then, and I'll just take time off to experience it."
“It’s just amazing!”
Through these words across the screen, A-Dai can feel the excitement of these players.
Alas, these are all seedlings that have never experienced a beating.
Well, I hope that when you actually experience the game, you will still be so excited~
Ah Dai sighed in his heart.
But on second thought.
He also felt that these players might be even more excited by then.
After all, isn't the purpose of playing Dark Souls to be abused?
The game has not yet been released online.
But the heat has already been completely ignited on the Internet.
Especially when the game was about to go online, topics related to the prequel to "Dark Souls" were widely discussed on the Internet.
The relevant game content, along with the players' experience, has basically made them wail everywhere.
Just like Ah Dai before, there are many players who are full of confidence before starting.
After all, most players have played "Dark Souls" and completed it, or even completed the second, third, and eighth rounds.
These players have a mysterious confidence in their own abilities.
What nameless king, what incarnation of the Fire King, what immortal Fran, they are all younger brothers in front of him.
As a battle-hardened torchbearer, wouldn't it be easy for him to make a prequel?
But after going to Wang Chuan Experience Store and having a real experience.
These people know that they are wrong, and very wrong.
Although the combat content has not changed, a lot of key changes have taken place in other areas.
......
A prequel to Dark Souls, in addition to better graphics, it also has some feedback on the combat system.
For the main map design, levels and plot, Wang Chuan mainly referred to the previous life's Dark Souls.
Of course, Wang Chuan still made some balance in some spells and weapons, such as Guandao Feimo and Shuangju.
Although Guandao is just a younger brother in pvp.
But in PVE, the Guandao +5 in the first week, combined with the inherent potential of the sick village, can be said to be skipping class.
That damage, two hits to kill a dragon hunter.
In addition, there is the most essential map design in Dark Souls 1.
The entire game scene is made into a huge whole.
The Firelink Shrine is located right in the center.
Especially as a center point, spreading out upwards and downwards.
This design corresponds to the early design of the campfire without a teleportation function.
Although there is no teleportation function, this map is designed with decryption elements and various conspiracy traps.
It also allows players to return to the Firelink Shrine from other locations in a short period of time.
If this setting were placed in Dark Souls III, it would definitely be a failure, but combined with the map design of the previous generation, it becomes a very interesting gameplay.
Of course, considering that there are more maps in the later stages, after the player rings the bell, he can enter the royal city and get the royal weapon.
Then it will be more convenient to teleport through the campfire.
In fact, for experts who are really familiar with the map, whether to teleport or not is just a matter of one or two minutes.
But for most players, this teleportation function is still quite important.
In addition to these, Wang Chuan also added some other content.
For example, many branch lines were added.
These were the side quests that were originally cut from Dark Souls due to funding issues.
Including corresponding text plot and audio.
In the previous life, they were all discovered by players in hidden files.
For example, the nameless knight who rescued the protagonist at the beginning.
His real name is Oscar.
In the game, this is an NPC who gives the protagonist keys and element bottles, and explains the main storyline background.
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