But in fact, he has a complete branch line.
In prison, he said he was dying, but in fact he did not die in the end.
He will also meet the protagonist in the Black Forest and provide help to deal with the grave dwellers in the forest.
At the same time, later, when fighting with the Sun King Gwyn, Oscar will appear again, but he will be an enemy.
In fact, these contents were all lines designed by the game in the previous life.
Including the design of the entire branch line and the impact of dialogue on subsequent plots, it can be said that everything is completely ready-made.
But after all, in the previous life, when Dark Souls was first developed, it was still a brand new project.
Although the previous "Demon's Souls" achieved good results, the funds available for investment were still limited.
Therefore, even though these side plots have been designed, they are limited by funding.
There is no way to add it to the content of the game itself, and we can only make a lot of deletions.
But for Wang Chuan, there is no need to worry about funding issues. In addition, these side quests are actually complete in themselves.
Even if you make it, it will not be difficult and it will not affect the content of the game itself.
So Wang Chuan naturally added these contents in.
However, these plots are basically in line with the tone of "Dark Souls".
That's the dark vibe.
Whether it is the plot or the game environment.
But at present, players have not yet come into contact with this.
Their most intuitive feeling is: Who am I? Where am I? What should I do?
A few days of experience.
In Wang Chuan's experience store, these players who are experiencing "Dark Souls" for the first time or have already experienced it share the same emotions.
Because in the game, they all felt the emotion called collapse.
Even so far, the fastest progress in the game is defeating the first gargoyle with the help of the Sun Knight and ringing the first bell.
Of course, more players are still in the Undead Town outside the city, being taught a lesson by the Black Knight, Javier under the tower, and his Big Dragon Fang.
The tortured journey of the past few days has made many veteran fire-passengers who think they have experienced many battles feel overwhelmed.
The topic of the difficulty of "Dark Souls" has also become a hot topic among players.
Although some information about the experience store has been circulating online in the past few days since it opened for experience, there is not much specific content.
After all, players only have so much time to experience the game every day.
Coupled with its unique difficulty, even if you want to dig more, you won't be able to dig out a drop.
There are also the characteristics of "Dark Souls" itself. Although many people have experienced it and understand this game, what kind of game is it?
But there is still no unified statement.
There are people who honestly explain the content of Dark Souls, but there are also some who want to deliberately confuse the public.
As for why, it was naturally to give those unprepared fire-carrying people a big surprise.
This also makes many players who have not had the chance to experience it feel anxious and impatient.
"These players in the experience store are so mean~"
"Yeah, everyone has their own story, and I have no idea which one is true or false."
"Some say this game is incredibly difficult, but others say it's incredibly easy. I can't figure it out at all!"
"Well, I personally think that the information that it's extremely difficult is more credible."
"Why? Can't Mr. Wang improve the difficulty of getting started? After all, making it a little easier will help expand the player base!"
"Emm, touch your chest, do you believe what I said?"
"...Okay, I really don't believe it~"
"What's the difficulty explosion? We are battle-hardened firebearers. Our strength is just here. I don't believe it!"
"That's right, that's right. I guess everyone in the experience store is a rookie. After all, people can't be compared with each other!"
There's been all sorts of rumors about a Dark Souls prequel.
Whether online or in Wang Chuan’s experience store, there are always battle-hardened fire-bearers.
And the players are either ambitious or nervous.
Finally, the day has come when the prequel to "Dark Souls" is officially launched.
Its release strategy is the same as that of the previous "Dark Souls".
Zhenguo Software has already passed all overseas channels.
Directly adopt the model of global simultaneous launch.
Includes Chinese and English audio, as well as subtitles in multiple languages.
On major overseas platforms, there are also countless anchors broadcasting the prequel to "Dark Souls".
Even though the overseas unlocking time is in the early morning due to the time difference, there are still many players waiting in front of their computers, ready to enter the Dark Souls world and experience it as soon as possible.
After all, with the success of its predecessor, "Dark Souls" is now considered a considerable IP.
Naturally, countless players are looking forward to it.
The game details interface allows players around the world to see Wang Chuan and the Huangtu Game team's confidence in this game.
“Unprecedented exquisite map and level design!”
“A thrilling combat experience!”
"A bigger storyline!"
These labels were originally the evaluations of Dark Souls by players and global media.
But now these labels have been directly placed by Wang Chuan on the game details interface.
This also makes players look forward to this game even more.
At the moment of going online.
All players who have pre-ordered, please pay and load immediately.
They immediately entered the game world that had been fascinated by them.
They can't wait to experience the game themselves.
Countless Dark Souls players want to uncover the whole story of the Fire Passing with their own hands and witness the magnificent story of the First Fire Era.
At the same time, countless players also imagined themselves holding swords and shields, fighting against ancient kings such as Gwyn, the Sun King, Nit, the King of Mu, and the Witch of Izalith.
Let them understand what a fire bearer is.
The King of Salary, nothing more than that!
However, after entering the game, these players were immediately subjected to various beatings.
The first one is the Undead Asylum Demon, which gave countless players a warning.
Afterwards, they came to the Firelink Shrine, where countless people had mistakenly entered the underground cemetery, and the ruins of Anor Londo.
Some people even ran far away and lit a bonfire directly in the underground cemetery.
Then he tragically discovered a problem: he couldn't go back.
The other group of players who came to the Undead Town outside the city were not much better off.
Black Knight, Javier, and Dragon Bridge.
Teach them directly what the immortal is.
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