Chapter 444: Crazy and Cool



But the next moment, Brother A, who was originally a corpse, suddenly opened his eyes and sat up from the operating table.

"Get out of here quickly and notify the extermination team!"

Seeing this, the two medical staff ran out.

Only Brother A was left with a confused look on his face.

After getting down from the operating table, Brother A frowned, gasped, and staggered out of the building.

As soon as I reached the gate, I saw the two medical staff arguing with the Black Watch soldiers.

Then he was shot and killed decisively by the other side.

At the same time, the Black Watch soldiers also discovered Brother A who had just walked out of the building.

"Open fire, kill him!"

The Black Watch leader issued an order.

Bullets raked Brother A's body, causing him to wail in pain.

But the next moment, Brother A discovered something unusual.

Because he wasn't hurt at all.

"I...what's wrong with me?"

Brother A muttered to himself in confusion.

But obviously, now is not the time to think about these things, looking at the iron railings next to him.

Brother A used the trash can to easily jump over.

Looking at the five or six-meter-high wall, Brother A himself showed an incredible expression.

Next, when they were on the street, Ah Dai regained Brother A's operating authority.

The corresponding task appears on the screen: Escape from the current area.

The corresponding map UI is randomly displayed in the lower right corner.

After leaving the alley, a military helicopter appeared in the sky and attacked Brother A.

Brother A was running wildly on the street.

Countless pedestrians screamed in fear and began to flee in all directions.

Cars on the street also collided with each other, causing chaos.

In this regard, Wang Chuan is different from his previous life.

Many adjustments have been made to the rigid AI of Prototype.

For example, NPCs will react accordingly.

Instead of the original game, people were running fast on the street, the army was firing bullets, and pedestrians were walking on the side of the road.

This improvement can also give players more realism and sense of immersion.

At least Ah Dai’s mood now can be summed up in one word: awesome!

There is no need to think too much when you are rampant and aggressive on the streets.

Everything that stood in the way was crossed or destroyed, which gave Ah Dai a very strange feeling.

Why do so many people like games?

One thing is very important.

That is, players can experience things in the game that cannot be done in reality.

In the early days, venting the evil in players' hearts was actually the mainstream label of video games.

This is true whether in this world or in previous lives.

In this world, Wang Chuan has learned about the corresponding history of game development.

In the early stages of development, video games also received mixed reviews because they were filled with a lot of evil.

The same was true of video games in previous lives.

For example, Road to Hell and the first generation of GTA.

It is to allow players to vent the evil in their hearts.

However, with the development of the game, the plot has profound connotations and more interesting gameplay, and these contents have gradually become the mainstream.

But in the game, you can do things that you can't do in reality.

It will still make players feel refreshed.

For example, in "Prototype", controlling Brother A to rush around in the city, this behavior makes A-Dai feel a surge of adrenaline.

“Boom boom boom!”

The armed helicopter chasing closely behind him fired a missile at Brother A.

The aftermath of the explosion knocked Brother A to the ground, and at the same time, a yellow taxi next to him was also blown away.

Ah Dai grabbed the taxi flying in the air.

Then the corresponding aiming prompt appeared.

Ah Dai followed the instructions.

I saw Brother A in the game throwing the car in his hand towards the countless helicopters in the sky.

“Boom boom boom!”

There was a huge explosion, and the armed helicopter in the sky exploded directly.

At this time, the camera shifted to a high-rise building.

At the same time, the next step instructions appear on the task UI interface.

"Go to higher ground and run along the building!"

Seeing this task, Ah Dai also became a little excited.

After all, from the previous trailer, we basically already know what is so attractive about this game?

There is no doubt that controlling Brother A to parkour between skyscrapers is the core point that attracts players.

And now, let’s finally get to the point.

Ah Dai controlled Brother A and started running towards the building in front.

In the first-person mode, A-Dai is a little uncomfortable.

Because his entire perspective is a 90-degree upward perspective.

Brother A in the game actually defied gravity and ran against the wall as if it were flat ground.

The climbing function is actually nothing, many games have similar functions.

But this kind of running on the wall as if it were the ground is really cool.

Ah Dai turned his head and glanced downwards, suddenly feeling a little dizzy.

It’s not that he gets 3D dizzy, it’s just a normal physiological reaction when a person is at high altitude.

Fortunately, he didn't have any fear of heights, and since this was just a game, he quickly adapted after a little time-consuming effort.

Soon, Ah Dai also noticed some details.

That is, when he was running, a red unknown substance bloomed from Brother A's feet in the game.

These substances made Brother A's feet as tough as metal, and they were inserted deeply into the reinforced concrete wall.

This is also the reason why Brother A can walk on the wall as if it were flat ground.

When stopping, Brother A will insert his hands into the wall to maintain it so that it will not fall down in the air.

So that does make sense.

However, it can also be seen that Brother A's performance is full of violent aesthetics.

In addition, while running, Ah Dai discovered that he could also control Brother A to perform a flying leap with accumulated power and acceleration.

Allows for faster running.

As buildings move from one to another.

The perspective of the entire game will be converted to third person.

Let players clearly see Brother A’s cool parkour moves.

“How exciting!”

Controlling Brother A, Ah Dai jumped through the wide gap between the buildings.

There are some buildings that are too far away along the way, and there is no way to cross them because the level has not been upgraded and the skill count has not been increased.

But Brother A, who fell from the sky, showed great strength.

After the crash, there was a huge hole on the ground, and the surrounding cars were overturned due to the strong shock force, as well as panicked citizens.

It also gave Ah Dai a sense of excitement that broke the routine.

Running wildly between buildings.

Brother A's attitude can only be described as extremely cool.

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