As time progresses in Monster Hunter: World.
There isn't much information online about the initial difficulty level.
However, issues regarding team formation and professional weapons quickly became mainstream topics.
Because when people play games, they all have an inertial way of thinking.
If you can’t beat them, then form a team.
One more person means one more output.
But it’s really in the game.
However, the players found that it was not what they thought.
Even though there is no teammate damage in the game.
However, some skills hit teammates and caused stun damage.
The consequences would be no less than turning on the damage prevention function.
Especially the discussion about each weapon.
The players couldn't hold back the tears in their eyes.
"I burst into tears. I originally thought that teaming up would make it easier, but..."
"That's right, I thought teaming up would be more efficient."
"It's really efficient! It used to take me half an hour to complete my cat car's three failed missions, but now it only takes 10 minutes."
"What's more important is that we're still in the early stages of the game, and I can't even see any of the big guys. It's all newbies like me."
"The spear is so hard to play with. It's so easy to poke your teammates when you sprint."
"The spear is okay, but the hammer is hard. After charging it up, it can directly send teammates flying!"
"Stop talking about it, everyone. We who use heavy crossbows and bows have to keep our eyes open when dealing damage, for fear of hitting our teammates."
"Yeah, yeah, it's too difficult. It's so hard for us Tachi players too. We finally managed to sharpen our sword, but when we were about to ascend, we were knocked away."
"Stop talking, Taidaoxia! Your weapon is the worst. How dare you say that?"
As the topic of team formation was brought up, countless ordinary players came to the forum, and some game communities also shared their feelings with gamers.
At the beginning, everyone wanted to make it easier to form a team.
However, when it came to actual practice, it was found that this was completely counterproductive.
Because this requires a lot of teamwork among the players.
If they cooperate with each other well, the efficiency of hunting will increase and the difficulty will be reduced.
But the key is that there is basically no tacit understanding among everyone.
So the actual experience in the game is basically bloody.
Countless players failed not because they could not dodge the boss’s attacks, but because they were beaten by their teammates and could not dodge the boss’s attacks.
However, among this group of players, there is a group of players who are even more miserable.
That's the Tachi player.
As for other players, basically just be careful and control yourself, and there will be no problem when forming a team.
But the katana is different.
A swivel of the katana's air blade can sweep across a very large area.
That range is simply too big.
When playing alone, the air blade spinning and sharpening move is simply extremely cool.
But in team mode, the AOE skill is amazing.
Especially the air blade spinning blade, which is still the main means for Tachi players to improve output efficiency.
Long-range bows and arrows, light crossbows and heavy crossbows, it doesn’t really matter.
But for melee players, it is a nightmare.
As a Tachi player, for most of the new players.
The sword has a sloped blade, what is that?
If we knew how to do it, would we still team up with you to fight the boss?
There is no such thing as a sword cutting the blade. We Tachi players can only do a stupid four-combo.
So the Tachi players soon discovered it.
In addition to some light crossbow, heavy crossbow and bow players, as well as katana players with the same fate.
Few other melee weapon players choose to team up with them.
This left many Tachi players confused.
There is often a katana player with three ranged players.
Or it could just be the classic scene of four swordsmen.
What happened to the promise of equality for all?
How come we all became lonely swordsmen?
It’s bad enough that the game is difficult, but why is there occupational discrimination within the game?
Moreover, the damage of the Tachi seems to be a little lower than that of other professions.
As a result, countless more players left messages under Wang Chuan’s personal account.
Of course, this time there are more Tachi players. As for the other players, except for some players who are there because of the team mode setting, most of them are there just to watch the fun.
But the noise was no smaller than before.
After all, compared to other weapons, the situation of the katana is really a bit miserable.
Compared with other weapons, such as greatswords and shield axes.
Even if you don't pursue perfect charging and super solution, you can actually still have very high panel output.
But if you use a katana without double blades, you will find that the damage of a normal attack is much lower.
The only burst skill is the Air Blade Naughty Slash, also known as the Dragon Sword, which cannot be used without sharpening the blade.
When it comes to sharpening, sword cutting requires the player's skills, and slope sharpening requires certain terrain requirements.
Therefore, most Tachi players can only do the stupid four-consecutive Air Blade Slash.
This also leads to other professions being looked down upon.
After all, your output is low and you hinder your teammates. You are simply a pit.
I formed a team with a big sword guy to help him absorb the hatred, and then he could output explosively with three consecutive attacks.
Or you can form a team with a hammer brother, knock the dragon head unconscious and then smash it with a hammer, wouldn’t that be great!
What's the use of you being a swordsman?
Although in the game, you can't actually see the output values of other characters.
But after all, this is a cooperative fighting game, and there is no need to use the damage calculation method of the competitive mode.
The damage is invisible, but we can still guess it based on experience.
You said that you have a katana that is not sharpened at all, and you can't use the Dragon Sword or the Sword Cutting Technique.
In addition, Air Blade Slash cannot be used because it will interfere with teammates. The only means of attack are normal attack and thrust. How much damage can you deal?
You said you are number one in output.
Hetui!
Do you deserve it if you don’t even take a piss and look at yourself?
The output of other people's flutes is higher than yours.
At the same time, in Huangtu Game Company.
"Mr. Wang, why don't you respond? Many players are complaining about the imbalance of weapons!"
In the office, Wei Wei looked at Wang Chuan with a little expectation.
As for why it is an expectant look, it is naturally because he is also a katana player.
He himself clearly understood the pain of those swordsmen on the Internet.
"Haha, that's okay. Players just haven't figured out how to play with the katana yet. By the way, how are the Iceborne DLC and the battle history system progressing?"
Wang Chuan simply replied and then changed the topic to the subsequent content.
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