Chapter 479 This is Art



“I have to say, although Monster Hunter: World is much easier than Dark Souls, it still feels very difficult.”

"Especially the team system. It doesn't seem as simple as I imagined. At least there should be a boss difficulty option!"

"I also think Monster Hunter: World is fun, it's quite fun, but this Triceratops is too hard to beat. I tried to beat it several times but still couldn't."

"True, but Devil's Claw is pretty fun to play. It gives me the same feeling as when I played Prototype."

"Same, I feel the same way. It's very smooth to play!"

"Actually, I think you've overlooked one point. Aren't these two games both designed to showcase the latest technology? But it feels like their focus is a little different."

"Right, right, that's what I meant. Demon's Claw seems to be more inclined towards showcasing the effects of the physics engine, while Monster Hunter: World seems to focus more on showcasing the AI ​​system!"

"Not really. Monster Hunter: World also has all of these. For example, when weapons hit the boss, the damage is quite noticeable. And when weapons get stuck in the dragon's hard shell, it's easy to trigger a knife bounce!"

"Yes, and in Monster Hunter: World, there are also many monsters that are very smart."

"The key is that I can't hit the back, and I'm still suffering from the horned dragon!"

Countless players expressed this.

However, as the conversation went on, the topic gradually shifted from the physics engine to the difficulty of "Monster Hunter: World".

It's difficult to play alone, and even more difficult to play with multiple players.

This is probably how many players feel.

While countless players were chatting, someone soon discovered that Wang Chuan suddenly sent a new message.

The content is also very simple, and comes with several video attachments.

"I've heard that many Tachi players are questioning weapon balance, so I'll give you a small demonstration here."

"Unlike the Souls series, Monster Hunter: World is an action game with a lot of combo strategies. For example, bosses like the Triceratops and the Rathalos have very simple ways to deal with them."

"In addition, the video is also intended to demonstrate the technical effects of the new physics engine."

As this news was released, it instantly triggered a heated discussion among players.

Especially some Tachi players paid attention to the news and clicked on it at the first time.

"Monster Hunter: World" itself has a very strong popularity.

Moreover, compared with the previous "Dark Souls", "Monster Hunter: World" has a larger audience.

On the one hand, the difficulty of the game is much lower than that of Dark Souls.

On the other hand, it is also the game style, coupled with the co-op gameplay, which also makes the game social to a sufficient degree.

So countless players clicked on this video with curiosity at the first moment.

The beginning of the video is familiar to players.

Because this is the first time players encounter the lair of the Ceratops.

The hunter in the game is wearing ordinary tattered clothes and holding a sword made of dragon bones in his hand.

In the desert, the ceratosaurus saw the approaching hunter, let out a roar, and rushed forward with its huge body like a train.

The huge feet stepping on the ground can make players feel the oppression through the screen.

But the next moment, the hunter in front of him turned around and suddenly stabbed out with the sword in his hand.

Each blow hit the vulnerable part of the ceratosaurus fiercely.

At the same time, he used rolling to constantly adjust his position.

The ceratopsian, which was constantly attacked, began to become irritable and managed to dodge the continuous dragon chariot attacks skillfully.

Then the ceratosaurus suddenly roared.

But at this moment, the hunter suddenly retreated, and a cold light flashed.

"bite!"

A special effect sound appeared.

Mikiri Slash, followed by a big spin.

Sharpening.

After sharpening the blade, the hunter took a step back and then suddenly rushed forward.

After the sword pierced into the body of the horned dragon.

The hunter stepped on the huge body of the ceratopsian and jumped up.

The sword was raised high, fell like a meteor, and chopped hard on the horned dragon.

"Bang!"

There was a sharp sound of hitting, accompanied by a burst of fiery red damage numbers, and blood spurted out from the ceratosaurus' body.

"What the hell! What the hell!"

Seeing this scene, all the hunter players were shocked.

"Damn, when was this blade sharpened?"

"This is so weird, the stun caused by the ceratopsian's roar can be deflected by the Mikiri Slash?"

The entire video's operating perspective is recorded from a third-person perspective.

Therefore, players can clearly see what operations the character controlled by Wang Chuan in the game performs.

Wang Chuan's sword basically remains in a red blade state.

The sword cuts and slashes, followed by the Dragon Sword.

The whole process went smoothly.

You can clearly see the whole process of the sword cutting the ceratopsian.

Cut open the hard armor on his body and tear the flesh inside.

Two consecutive rounds were followed by a clean and neat knife.

One of the horns of the ceratosaurus was actually cut into two pieces by Wang Chuan.

At the same time, the wounds on his body splattered blood, staining the ground with blood.

The ceratosaurus roared again, but it sounded more like a whine.

This chapter is not over yet, please click on the next page to continue reading!

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