Chapter 521: A Brand New Look



This is quite similar to the manufacturer of "GTA" in the previous life.

In the early days, when its manufacturer was developing "GTA", it was able to make the "GTA" series famous all over the world so quickly.

It is mainly due to controversies from all sides, but for the current Royal Road Game, the effect of this controversy is dispensable.

After all, the corresponding promotion has been ongoing.

While these continued to cause a sensation, Wang Chuan's Huangtu game development department was also not idle.

Instead, they are busy planning the content of the multiplayer mode.

At present, the content of the entire multiplayer mode has basically entered the final testing stage.

After all, multiplayer mode is actually not that difficult.

Because the main resources are ready-made, you just need to formulate the rules of the game and a general framework, and then you can put it in directly.

However, compared to its predecessor, the multiplayer mode of "GTA".

Wang Chuan still changed a lot of content and also added a lot of new content.

First of all, the direction of the previous "GTA" was actually focused on PVP.

It’s a very simple principle, which is to take advantage of the player’s psychology.

Why do most card systems have a ranking system similar to the arena?

It is to take advantage of the players' psychology, and the same is true for "GTA".

After all, in the world of "GTA", having money means being powerful.

In this regard, Wang Chuan has done more to provide some appropriately balanced content.

There is no need to make major changes to this part, because the PVP gameplay itself is actually liked by many players.

Even they themselves don’t know that they like PVP.

Because the gameplay of PVP is not limited to you killing me and I killing you.

Level ranking, combat power ranking, who has more money, or even more games, these can all be said to be ways to play PVP.

Wang Chuan's main focus is still on the dungeon gameplay of obtaining economic benefits.

The main way to make money in multiplayer games is to complete various tasks.

For example, robbery missions and so on.

As for the robbery mission, it will be divided into single-player mode and multiplayer mode.

The multiplayer mode requires teamwork among players, and dividends are distributed according to contributions in the game. Of course, the team leader can also set the dividend ratio.

After all members enter, each has a corresponding life.

After death, all of us will be gone.

Instead of sharing life like in the previous life.

Because that would not be very friendly to the players.

As long as there is one bad teammate, no matter how good the other three are, they will not be able to complete the task.

So in this regard, Wang Chuan made some changes.

Of course, after a teammate dies, the surviving teammates have more work to do.

As for the design of shared life, it can be launched during relevant activities.

More difficult also means higher dividends.

As for the single-player mode, it is prepared for lone wolf players.

You can hire NPC teammates just like in the game's robbery story.

In addition, Wang Chuan also added a peaceful mode to the battle situation, such as making money by transporting goods.

In the original "GTA", when players are transporting goods, enemy players can see your location and your goods on the map and attack you.

This was the original promotion of PVP in the previous life, including hiring bodyguards, all centered around this gameplay.

But for some players, this mode is not very friendly.

Because they don't want PVP content, they just want to quietly move goods and make money.

But the system forces them to participate in PVP, especially since the environment of "GTA" on the PC platform in the previous life was not very good.

Some people use bugs, some use modifiers to make money, and some use cheats directly.

This also leads to the situation where many players will choose to exploit the bug in single-player battles and then transport goods.

Wang Chuan chose to separate it and add a gang system like San Andreas.

In gang wars, players from the same gang will transport goods.

Rival gangs can rob and plunder along the way, and players who like PVP can make money in this way.

Under this model, the profits will be higher than peaceful transportation.

The peaceful cargo mode allows players to rob goods on their own.

Or you can invite other players in the same game to help you transport goods.

NPC enemies will appear to obstruct the journey, and players who help others transport goods can also receive some monetary rewards.

Those who like PVP play PVP, and those who don’t like PVP happily push their tricycles to transport goods.

In addition, there are more content settings.

For example, the Event Editor.

This is like the map editor in Warcraft.

Players can use the resources in the game to create corresponding errands, related racing levels, etc.

After passing the official review and certification of Huangtu Games, it was confirmed that there was no bad content.

Then it can be opened to all players to travel and play.

Of course, the previous version of "GTA" continued to operate for seven years and even still maintains a high level of vitality.

There is also a lot of related content.

Bunkers, CEO companies, pharmaceutical factories, casinos, cruise ships, and more.

At the beginning, Wang Chuan will not release all of them, but will update them slowly to maintain players' expectations.

......

One and a half months after GTA was officially launched.

The previous controversial events, except for some small-scale discussions, have basically been settled.

However, at the same time, many game producers also noticed one thing.

That is, the popularity of "GTA" has begun to decline slightly.

For two consecutive months.

"GTA" is still at the top of the sales list.

But it can also be felt from player communities, video websites and live broadcast websites.

Compared to before, the popularity of "GTA" is indeed declining.

This is actually normal.

Because no matter how rich and huge the content of "GTA" is, it is still a single-player game, and the pond is only so big.

Players will eventually have time to explore it all.

As time goes by, players no longer feel the excitement and novelty they had before after playing for such a long time.

“I don’t know if there will be any new DLC content in the future. I feel like I’ve finished playing without any new content~”

"Yes, yes, same. I completed all the racing missions and assassination missions in Los Santos."

"Speaking of which, the money in the game still feels like it's not enough to spend. After completing a big deal, I'll have 30 million in savings."

“I thought I was a wealthy man, but I ended up buying two buildings and it was all gone!”

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