Chapter 527 What’s going on?



"Then how do you make money?"

"I can steal cars from the streets and remodel them to sell at a dealership, and there are other jobs. Never mind, I have to make $300,000 to pay Lester back first, and then make another $250,000 to buy a house."

"Haha, this is too tragic!"

"By the way, the first heist mission can be played in pairs. Is there anyone willing to team up?"

"Together, add me!"

Soon, the players in the battle began to officially play the online game.

As for Ah Dai, he also returned to his home in the game.

Compared to the previous offline mode, Xiaofu and Mike’s mansion.

This apartment is obviously not as good.

After entering the preparation room, Ah Dai immediately started the mission of robbing the bank.

Unlike the previous offline single-player mode, the online single-player mode directly divides the tasks into several different levels.

Preliminary exploration, preparatory work, and the final dividend distribution.

The first mission of robbing a bank is not that difficult and can be completed basically easily.

Including the pre-levels, the total duration is only less than half an hour.

But what made A-Dai feel was that it was different from the offline single-player mode.

That is, in online single-player mode, each character has different division of labor.

Of course, you can also complete all the preparations by yourself.

Compared to his previous life, Wang Chuan made some slight changes in this regard, mainly to allow players to complete the task alone.

Many GTA players don’t play the online mode, not because they don’t want to play it, but because they can’t play it.

Because of the mandatory team formation and the requirement for team cooperation, if one person dies, the whole team will suffer.

The negative experience this brings is greater than the positive experience, so naturally I have no interest in playing multiplayer mode.

But if you can fully experience the multiplayer mode robbery mission design, you will actually feel that it is more exciting than the offline plot robbery mission.

Just like Ah Dai now.

As an old bandit, the previous mandatory tasks were basically completed easily.

But what impressed Ah Dai the most was the carriage called the Skeleton Horse that he wanted to steal before the robbery.

It's simply invincible.

No matter how hard you hit it, it won't break, and bullets hitting it are useless.

Driving his car, he charged into the crowd and killed more than a dozen people.

He had never seen this car in offline mode.

Then when it comes to the dividend level, it becomes even more exciting.

He did not choose to match with strangers, but instead chose to go alone with an NPC teammate.

Of course, his previous experience in the offline plot has taught him a lesson, and he only recruits teammates with high ability values.

One person drilled a hole to get the money, one person controlled the scene, and finally he drove the skeleton horse and was picked up by a helicopter.

Although it was only the first robbery mission, the scene was very exciting.

“It feels so good!!”

Looking at the dividend interface after the task was completed, Ah Dai couldn't help but sigh when he saw that he had received a dividend of 100,000.

And just like this, there are still many players experiencing the online gameplay of "GTA".

Steal cars to buy guns, then rob money, buy cars and villas with the money, and then unlock more awesome robbery missions and do bigger business.

You can also set up companies, gangs to cause trouble, and finally sell arms and goods.

Able to purchase entertainment facilities such as bars and stadiums and renovate them.

Players in the same game can choose players who own these facilities and spend money in their stores.

There are various ways to play and exciting robbery missions.

Cooperating with Los Santos to create a vivid city, all players can feel the different charm.

The more important thing is that there are players like you.

No matter how much money you make offline, you can’t let others see it.

But the online mode is different. You can drive a luxury car and open your mansion to the public.

Other players can also see it.

Just like in League of Legends, why do players buy skins?

In addition to feeling good about yourself, being seen by others is also a very important factor.

Under such factors, the already rich job content in the online mode becomes even more attractive to players.

All players are in Los Santos, striving to make money. Of course, there is also an option, such as being a big player who directly spends money on Shark Cards.

But it doesn't actually have much impact on the balance of the game.

Because as of now, there are no space-based cannons or anything like that.

At the same time, although there are level settings in the game, this cannot be increased through money.

Even if you spend money, you will only unlock advanced facilities faster than ordinary players, and also have high-level related money-making tasks.

These tasks can either be completed alone or with other players.

So in addition to being able to own luxury cars and mansions faster, you can also show them off in front of other players.

It will not have any impact on the balance of the entire game.

......

"Armor Man" finally broke the sales dominance of "GTA".

The gaming industry and media were not surprised by this.

After all, this is a game that has been around for more than two months.

And the promotion costs of "Armor Man" are placed here.

What they are really concerned about is how far the game "Armor Man" can go?

However, on the second day after "Armor Hero" was released, people in the industry who had been paying attention to it discovered that something was wrong.

That is the brilliant start of "Armor Man" compared to the first day.

The online ratings of "Armored Man" have begun to decline.

At the same time, players' online word-of-mouth discussions also began to change.

It is normal for the rating to drop.

Even the initial 10-point rating for "GTA" has become 9.7 points today as time goes by.

Huangtu Games' older games, such as "Warcraft", also only stabilized at 9.4 points.

It is normal for scores to drop.

What's abnormal is that the decline of "Armor Man" is a bit too fast.

This means that many players immediately changed the high scores they had given after playing the game.

What is going on here?

at the same time.

The producer of "Armor Man" just woke up from his sleep.

After looking at the relevant data about "Armor Man" posted in the company group, I was a little surprised.

There is no big problem with sales growth, but when it comes to reviews and ratings, players' voices have changed.

Is there something wrong with the quality of the game?

There is no problem. Although "Armor Man" is not a masterpiece, it is also an excellent work with sincerity.

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