Chapter 57 - The World of Empathy



Sensing the original network of the origin of the world, it was discovered that all extraordinary people were absorbing the original power of the origin of the world. The amount was very small, but when added together, it was also a considerable amount.

Among them, the elves, although only a hundred thousand people, account for 80% of the total.

"No wonder the ruling position has been replaced by humans. The origin of the world is not on your side. How can you not fail? The origin of the world is constantly tightening its outward-expanding origin."

"Is this a normal phenomenon in the origin of the world? Or is it an exception?"

Then he thought about how the Ancient Tree of Wisdom and the Feathered Saint had left the Mother World, perhaps because they were forced to leave by the World's Origin. When they had grown to the point where they could no longer support themselves, they naturally had to force them to leave.

Is it just like when children grow up and become adults, they need to be independent?

Herin's consciousness left the origin of the world and returned to his body, sensing his own changes.

Innate magical power - empathy world.

The empathic world is equivalent to a shared soul space, much like the virtual reality games of our past lives.

Originally, the users of the empathy world only included elves and creatures corresponding to empathy puppets. However, because of Wizard Loy's identity as a wizard, the profession of wizard has now been added.

This is similar to the original network but different.

"Is the Holy Spirit a fake Saint who has not condensed the Origin Seed?"

After the consciousness chip simulation experiment, his inference was confirmed.

"So, the Holy Elves haven't broken through the thousand-year lifespan limit of the elves! Is this also the reason why the Origin of the World can tolerate the existence of the elves? The Ancient Tree of Wisdom really puts a lot of thought into this!"

He was forced to leave because he possessed the Origin Seed, so the race he created did not have any true saints. He thought this would allow the elves to exist forever, but he did not expect that after finding more suitable humans, the Origin of the World decisively abandoned the elves and chose humans without extraordinary powers.

After understanding it, Herlin also knew how to deal with the origin of the world.

First, before becoming a great trend, do not absorb the original energy from the origin of the world;

Secondly, attacking the Feathered Saint Master is in accordance with the will of the origin, so that the origin of the world will become my help.

Finally, after most of the extraordinary people change their profession to become wizards, they can parasitize the origin of the world, operate the resonance of the earth, and obtain the position of the world's master.

The expansion of the origin network requires the consumption of origin, and the on-site origin energy needs to be carefully calculated, so it cannot be expanded.

There is also good news. With the connection of the consciousness chip, the origin system has been extended to the elf world.

It reduces the waste of its own origin and improves the efficiency of absorption. Without expanding the origin network, it barely achieves a balance between income and expenditure.

I didn't expect that the origin of the elf world was completely different from what I knew, and the original plan had to be modified. Fortunately, there was a substitute - Four-Star Witchcraft: Empathy World.

Refer to the virtual reality games of the previous life to build the framework, and then hand it over to the consciousness chip for direct management.

Empathy, as a natural magical power, also has a development limit, but because it is a four-star wizard level, it has great potential and plasticity. In other words, it can be upgraded.

The most typical example is that as the number of users increases, the spiritual energy provided on a daily basis increases, which can be converted into a driving force for the expansion of the "world of empathy".

The current radius is 100 kilometers. Another unexpected surprise is that the wizard towers left in the Elf Forest can also indirectly use the "Empathic World" after upgrading, but the radius is only 10 kilometers.

In this way, the number of users of the Empathy World will be considerable, and the speed of expansion will also be impressive.

The original plan to expand the Wizard City can be abandoned. After all, wizards are still very weak.

The empathy world, however, is hidden, but it is also possible to spread the wizard profession. What's more, interestingly, the empathy world has a bonus effect on meditation. However, what cannot be achieved through meditation in reality can be successfully achieved through meditation in the empathy world.

Why? Because the principle of success is the recurrence of a mood and the resonance of will. Empathy can significantly increase one's perception, even allowing one to be infected by the mood of the empathic world, making it easy to achieve successful meditation!

However, this method is opportunistic and has its drawbacks. It should only be used by people who are in urgent need of it.

Hering began a new project, carefully planning the world of empathy.

Herlin directly constructed the empathy world based on the real Elf Forest and the Wizard City next to the Mercenary City. At the same time, he integrated the consciousness chip with the empathy world to form the intelligent system of the empathy world.

The purpose of the empathic world is to spread the wizard's professional training system. A professional system can be established within the empathic world, much like a game. Users who haven't become wizards are restricted in their functionality and experience, forcing them to become wizards, especially elves.

Interestingly, Herlin discovered that the nobles, the awakened half-elf nobles, were also considered elves by default and could connect to the empathic world.

This unexpected discovery made Herling's plan more perfect.

You can set the method of entering the empathic world, automatically enter during sleep, or ask to enter. You can only enter once a day, and the maximum time is six hours.

Exceeding this time will have adverse effects on the user. As the level increases, the online time of the empathy world can be increased.

Soul projections in the empathy world allow for communication, learning, combat, and duel.

The battle setting can be completely referred to the game, using the modeling function of the consciousness chip to create monsters. The same is true for duels. Just model the same body and let them duel.

The physical actions and sorcery used already existed in the records of the consciousness chip. Therefore, everything was feasible.

Even if special circumstances arise, I believe that I and my consciousness chip are capable of solving this problem.

The only way to extend this to the general population is to use empathy puppets. Fortunately, after becoming a Saint, the limit on the number of empathy puppets is lifted.

It is also difficult to implement because you cannot directly tell the other person that you are making an empathy puppet. The appearance of the empathy puppet is really weird.

By the way, when applying for an identity watch, there's a DNA authentication method that requires blood. I can definitely do that. And contribution points can be introduced. With the popularity of the "Midas" magic, gold coins have been ruined by wizards, so they have to choose a new currency system. Well, the contribution points of this world can be traded not only with the Wizard City, but also with each other.

Whether in reality or in the empathy world, private transactions can be carried out. In the Wizarding Continent, I dare not let go. That is my base camp and I cannot let any trouble happen.

In other worlds, it doesn't matter. If you mess up, the worst that can happen is you give up this world and conquer other worlds.

We can definitely experiment with fully liberalizing Contribution Points. If we discover any problems, we can address them quickly. Contribution Points on the Wizarding Continent will eventually be fully liberalized for private transactions. Consider this a chance to accumulate experience for the Wizarding Continent.

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