Chapter 342 Can You Stop Looking for Me?



"Hello, hello."

Gu Zefeng was a little flattered and quickly greeted her with both hands. The two of them shook hands and patted each other's shoulders, and for a moment they seemed very intimate.

"It is our honor that the two Mr. Gu are willing to patronize us. It really brings honor to our humble society..."

Gu Zefeng smiled and said, "Boss Cai, you have such a good relationship with our family, there's no need to be so formal!"

"Haha, since Master Gu is so open, I won't say any polite words. But what I said just now were all from my heart, just my heart, hahaha..."

The two met when they were children, and their relationship was the kind where they would fight over toys and beat each other until they cried. After a few words, their feelings quickly heated up, and the cold fake smiles on their faces could freeze tilapia.

Gu Yuqing glanced behind Cai Zhenyi and saw several employees standing behind him in an orderly manner. It was like a group of stars surrounding the moon, highlighting Cai Zhenyi's C position, which was very ceremonial.

It can be seen that Cai Zhenyi did not take advantage of Gu Zongyan's approval and the relationship between the two families to become arrogant. He brought the studio cadres to the door to greet her and gave her enough face.

At least he is much more sophisticated than Chen Ya, the guy who is really "spoiled because of his favor".

But Gu Yuqing felt that this standing position... seemed a bit like a seating arrangement. For an IT company, the bureaucratic atmosphere was too strong.

The employees on Chen Ya's side are more green and not as slick, giving people a more "geeky" feeling.

"Let's talk inside."

Gu Yuqing and her group walked in together. Donghuang Qixing clearly had high hopes for this studio, allocating a four-story standalone office building for them to use as their office space, with an estimated annual rent of tens of millions.

The group passed by the minimalist-style reception hall on the first floor. Due to the need for a visit, they did not take the elevator. Instead, they entered the stairs from the side door, stepped on the soft orange carpet, and went all the way up to the second floor.

As soon as I reached the second floor, a heat wave mixed with the breath of many people hit me in the face.

In front of me are countless rows of long office desks, each row has more than ten computers, half of which are occupied and the other half are empty.

Cai Zhenyi extended his hand as he walked and introduced:

"Our main office area is on the second and third floors, with a total of 300 workstations. We are currently continuing to recruit people, with the goal of filling these 300 workstations and adding another 100."

Gu Zefeng was dumbfounded and asked, "Mr. Cai's studio has a development team of 400 people!?"

"Yes," Cai Zhenyi said, looking quite proud. "We at Donghuang Qixing have quite mature project management experience. I think a 400-person development team is just right for our game."

After meeting Cai Zhenyi, Gu Yuqing finally asked for the first time, "How long is your game development cycle?"

"One year."

Gu Zefeng was surprised again: "A year? So fast?"

"Well, this is the deadline we set out of our responsibility to our investors," said Cai Zhenyi.

"This game represents a significant leap forward compared to our previous game genres. It's a risk for both the company and me. We hope to show our headquarters and investors the results as quickly as possible."

Gu Zefeng said with frustration, "I can't wait to see what Mr. Cai's new game is like."

After touring the entire studio, Gu Yuqing realized that the name "studio" had left her with a wrong impression, causing her to underestimate Donghuang Seven Stars' determination this time.

The 400-person development team plus an independent office building required a huge initial investment.

At this rate, if their game's average monthly revenue is not higher than 30 million, the studio head will have to commit suicide and apologize.

After touring the development office, Cai Zhenyi went to the reception hall for a discussion. He invited a man with a crew cut over, saying he was the lead game planner, to explain the game's content.

The game planner looked to be about forty years old, with a slightly dark face. He looked quite honest and spoke little and concisely. He held a laser pen in his hand, turned on the projector and started talking directly.

He clicked on the PPT, and several image designs of the protagonist and map designs appeared on the screen. The style of the painting was two-dimensional and looked quite exquisite.

"Our game's tentative name is 'Heart of Gungnir'. Of course, the name is just a tentative one and will definitely be changed after launch. It tells the story of an adventurer who travels to the otherworldly continent of Caladi and gradually explores the mysteries of the world..."

Hearing this, Gu Zefeng couldn't help but yawn.

Cai Zhenyi interrupted the chief planner and said, "Just get to the point. No need to introduce the background."

The lead planner skipped two pages and continued, "Our game's gameplay and core monetization are based on card gacha and development. We've borrowed inspiration from Zelda: Legend of the Wild and Devil May Cry to design an environmental interaction system. For example, adding water to ice will freeze the environment, and adding wind to fire will set the entire area on fire..."

Gu Zefeng nodded dully. He knew nothing about this and felt nothing. However, Gu Yuqing was deeply shocked.

This idea is the same as Chen Ya's.

The only difference is that one is the elemental reaction between characters, and the other has a map interaction mechanism - more similar to "Tales from the Wild".

Just as Chen Ya said, everyone is learning "Legends of the Wilderness", so their ideas will inevitably converge.

"Then what's the significance of your design?" Gu Yuqing asked.

The chief planner opened his mouth, not expecting Gu Yuqing to ask such a question. After thinking for a moment, he said:

"As for the significance, from a gameplay perspective, it encourages players to explore multiple ways to solve problems. Our game will have two elements: adventure and survival. In this process, different elements can be used to interact to achieve the goal."

My dear, there is more to this chapter. Please click on the next page to continue reading. It will be even more exciting later!

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