…
After several days of arduous journey, Qin Sulan finally returned to her glorious Beichen Company.
Her itinerary this time was more intense than a war, and it was totally not the kind of leisurely holiday trip that everyone imagined.
For seven consecutive days, I was busy taking photos, driving, writing articles and painting every day, and my average sleep time was less than 4 hours per night.
On the day she got off the plane, she still had 10,000 words of customs book to write, so she rushed home to finish it as soon as she got off the plane.
When her mother and best friend called her, she started crying as soon as the call was connected.
This trip was so tiring, I can't even describe it.
She cried, but she still had to work hard. These were the "homework" set by the company's CEO, Mr. Chen. If she didn't complete them, she was worried about the impression she would make on him.
Last time, after completing the two mini-games "Catch a Sheep" and "Merge a Big Watermelon", she easily earned hundreds of thousands of yuan in dividends, and her bestie was very envious.
She also realized a problem through the last dividend: Maybe I can also become a high-income earner.
You've worked so hard this time, so it wouldn't be too much to receive a bonus of several hundred thousand when the project comes out, right?
And this time when she went out to study, she really felt that her strength had increased dramatically.
She didn't quite understand Mr. Chen's decision at first:
If you want to create a game style with Western architecture and natural geographical scenery, you can just draw it according to photos. Why bother to go to the site for investigation?
Now we have aerial photography and street scenes, so why can’t we draw?
Why bother spending money on yourself? (And it's a lot of money.)
It was not until she returned home at the end of the trip that she realized the correctness of Mr. Chen's decision.
There is definitely a difference between drawing from a photograph and drawing from the real thing.
The difference lies in that little bit of "realism".
The game currently developed by the company is a two-dimensional fantasy-style game, and the first map has a European background.
There are many Western fantasy-style games on the market, but mobile games in the two-dimensional category cannot be said to be rare, but can only be said to be unique.
Games from Europe and the United States tend to be more hardcore. For example, Diablo and World of Warcraft are so hardcore that they are almost realistic.
Sheep heads, devil horns, tentacles... this art style is shocking in its own way.
But the problem is that it doesn't quite conform to the aesthetic tastes of most East Asians.
Qin Sulan herself is also a homegirl, she never likes that kind of cold and hard art style,
If possible, she prefers pretty girls and gentle boys.
If you put a beautiful two-dimensional girl into a cold and hard art style background, it will definitely look out of place.
If you want to create a good two-dimensional open world, there are almost no styles to refer to on the market, so you must be original.
Before Qin Sulan left, Chen Ya assigned her several tasks, including observing and comparing the prototypes of the cathedral and castle up close.
The design of towns and churches in the game should be based on real-life ones.
Designing based on reality will definitely feel more "realistic" than designing based on other people's drawings or photos.
Just for this sense of "reality", Mr. Chen fully reimbursed all expenses for Qin Sulan's overseas travel.
Just for this courage, Qin Sulan still admires him very much.
…
The next day, Qin Sulan came to the company with dark circles under her eyes. She found that the company had become different from when she left.
When she left, the company had already evolved from "deserted" to "crowded".
When she came back, she felt that the company had evolved into a "family of loyal heroes."
When I was working before, my colleagues were more or less relaxed and had time to chat.
Now, no one even takes the snacks in the rest area. Everyone seems to owe 30 million in foreign debt and they wish they could all get off the ground.
"How do you fill out the requirements form? Who can understand this? You have to describe it in language that others can understand. Isn't this the most basic thing?"
"If we use the mythology of Notis, will Liyue also follow it?"
"This code is such a mess... Who wrote it? Oh, Dong, that's fine. It's really good."
...Qin Sulan walked between workstations, listening to these conversations, and for a moment she felt as if she was in another world.
"Sister Lan, you're finally back!"
A young girl waved at her desperately to say hello.
The girl's name was Xu Lirong. She was one of the employees who joined the company at the same time as her. She was considered to have the same "seniority" as her, but she had even less experience in painting, so everyone had been following her around before.
"Sister Lan, I miss you so much!" The girl looked at Qin Sulan with tears in her eyes and almost shed tears.
"What's wrong?" Qin Sulan was a little surprised and sat down with her bag. "I've only been gone for seven days."
"Do you know how I spent these seven days?"
The girl pulled Qin Sulan and opened a folder on her computer.
A pile of drafts appeared before her.
"The past few days since you left, it's been like entering a deep sea at the company. Everyone's been working like crazy! I've been drawing these days, and my family thought I was missing..."
Qin Sulan frowned slightly and said, "Wouldn't that mean all our work would be in chaos?"
"Not really," the girl said. "It's a bit busy, but it's actually going pretty smoothly."
Qin Sulan slid the mouse, and character settings, line drawings, and models jumped into her eyes, making her dazzled.
"So many!" Qin Sulan couldn't help but exclaimed in a low voice.
Xu Lirong nodded proudly: "Is that so? I drew all of them in the past few days. It really kept everyone busy."
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