There were also comments expressing surprise: "Are there really so many people playing this game?"
Teacher Gou immediately lost his composure and clicked on the login page to enter the game, and immediately entered the loading page.
He pointed at the screen with his cursor and said, "Look, I've tried this before. Before the server launch, it would just stay on this loading screen. No... what the hell? Did I actually get in?"
The live broadcast picture changed with a large number of "hahaha" and "33" covering the screen.
In a rather two-dimensional style, a big sister with long white hair appeared, striding with long legs.
Beichen's 3D rendering technology has reached perfection. The PC version of "Original Demon" is almost equivalent to making a new game, which is optimized very well, so the performance effect is particularly good. Teacher Gou was attracted by it in an instant.
Not only Teacher Gou, but many viewers in the live broadcast room also watched it, and even the barrage of comments became less.
Teacher Gou kept his mouth open the entire time, and only spoke out when he saw the selection stage:
"Holy crap, is this really a mobile game?"
This was his heartfelt sigh, and many people in the live broadcast room shared the same idea.
As a mobile game, just looking at the performance at the beginning, it is far better than other existing games on the market.
But then he thought, if the opening is so lame, what's the point of continuing? With this thought, Mr. Gou felt relieved.
He moved his mouse between the male and female protagonists and asked:
"Now it's time to choose, right? Brothers, which one should I choose? What will be the consequences after the selection?"
The live broadcast room barrage began to make suggestions:
【Choose a girl, a tough guy should play with girls. 】
【Choose the one in the middle. The one in the middle is prettier. 】
[If you don't choose this option, you can clear the level directly after waiting for 30 minutes.]
[After choosing, the computer will explode, the host will explode. ]
Teacher Gou ignored all the messy comments, finally chose the male lead, and entered his own name: [Teacher Gou].
Then, we entered the game.
After a plot, he appeared on the big map, looking a little confused.
"What am I doing now?" Teacher Gou moved the mouse left and right. "Where do I spend money? Where do I draw cards? Isn't there automatic pathfinding?"
He clicked the mouse and made a few attacking movements, feeling very surprised.
There are very few mobile games in China at the current stage that have real-time combat. Even if there are, the operation feel will not be so good.
The protagonist was born on a beach. He walked around the beach a few times and saw crabs crawling all over the ground.
Teacher Gou said, "I have an idea now. Isn't this an open world game? Then is this crab real?"
His words immediately drew mocking comments: [It's true, you can still catch it, and if you catch it, you'll get takeout delivered to your home.]
Teacher Gou smiled and said, "I was wrong. What I meant was, is this crab an in-game animation or can it be interacted with? If it can be interacted with, then I will admit that this is truly an open world."
As he said that, he rushed forward and actually caught the crab on the ground.
Teacher Gou's mouth suddenly opened into an "o" shape and didn't close for a long time.
After a long while, he finally asked, "Brothers, is this really a mobile game?"
After saying this, he looked at the sea behind him and said, "Is there an air wall in this sea? Can we swim across it?"
After saying that, he jumped into the water.
It turns out that he can actually swim.
Teacher Gou was shocked again.
"Holy crap, he can even swim? Sorry everyone, I'm going to raise my rating for this game."
Previously, he thought that the so-called open world was just a gimmick of the manufacturers, and that it was essentially a traffic game that was designed to make a quick buck.
Now it seems that this is not the case.
There are many open world games abroad, the most famous of which are "The Elder Scrolls: Borderlands" and "Grand Theft Auto".
The subsequent culmination of the series, "Zelda: Legend of the Wilderness", took the open world to a new level.
An open world game is not just about seamlessly switching between large maps; it must also form its own ecosystem.
Every design in the scene must have its function. Cars must be driven, water must be swam in, and apples on trees must be picked and made into soup. Only then can it be called an open world.
So far, there is no open world mobile game in the country... no, there is no open world mobile game in the world.
After only a few minutes in the game, Teacher Gou keenly felt that this game was extraordinary.
The market often needs a hundred flowers to bloom to fill the gaps.
While other 2D mobile games’ card drawing and illustrations have turned the market into a red ocean, this game has taken a different approach and chosen another path.
Just because it can fill the gap in the "open world mobile game" category, it can survive and survive well.
This is Mr. Gou’s professional judgment as a veteran game player.
But the comments in the live broadcast room didn’t think so.
[Old dog, you still say you didn't charge any money? You're exaggerating just for swimming. Zelda could have been swimming years ago.]
[Please forgive the low IQ of the anchor. He hasn't played many good games and is easily surprised by small things.]
[As for the previous one, I have the same reaction as Lao Gou. There aren't many mobile games that can do this, right?]
Teacher Gou ignored the barrage and continued swimming. Just when he saw a treasure chest behind a large rock in front of him, something on the screen began to glow red, and then with a gurgle, the character he was controlling drowned.
Teacher Gou controlled the protagonist to stand on the beach and continued to be confused.
My dear, there is more to this chapter. Please click on the next page to continue reading. It will be even more exciting later!
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