Chapter 365: Outrageous but reasonable genius setting!
So how do you play it specifically?
Lu Ming paced and thought, his thoughts began to wander.
"Before, it was a card draw, but this time we need to change the angle. It definitely won't work if the plot is too rich."
The games Jingyue made before were too big!
Pile up plots, pile up systems, pile up illustrations, pile up peripherals...
There are so many things for players to experience!
As a result, people can click and play for a while while going to the bathroom or waiting for takeout.
The game nowadays should be about subtraction!
The rhythm must be interrupted!
We need to break down and eliminate all the things that a game should have in the traditional sense!
"Hmm...what about the subject matter?"
Lu Ming pondered.
"I can't fall into the same trap again this time!"
"The family inheritance must not be touched at all!"
“That’s not acceptable for a macro-strategic narrative either!”
"The subject matter...the subject matter is the key."
He frowned and began to recall the lessons of the past.
Jingyue has been involved in many topics so far. If I were to say which one I like best,
Lu Ming will still choose to cultivate immortality!
This genre is so fascinating!
As long as you make games, you can’t avoid it!
This topic is very large, and there are many options to choose from.
The most important thing is that cultivating immortals is simply the most natural random generator.
Players have no control over disasters, opportunities, or Taoist inheritance; fate is just a random number.
Moreover, cultivating immortals is always the most popular one among players. Words like longevity, ascension, and breakthrough have their own appeal.
But we can no longer use the old-fashioned "young genius cultivates to become an old master" routine, as players are fed up with it.
This cannot happen this time.
What Lu Ming wants is a light, fragmented gameplay that still allows players to experience the joy of cultivating immortals.
However, this time, we definitely can't use a turn-based system.
It can't be a real-time strategy.
Not to mention drawing cards.
These are all old paths we’ve walked before!
When making games, you have to do one line at a time and then drop one line!
His previous successes were too outrageous. This time, he wants to learn from his mistakes and do something different!
But how can I start writing so that it is fresh and does not fall into the trap of clichés?
Don’t get too immersed in the fighting process!
Abandon the more complicated upgrade journey!
There are multiple storylines in the game, so be careful!
Abandon the guaranteed card-drawing mechanism!
Then what else can we play?
Lu Ming frowned, stood up and paced around the office.
"What is the core of cultivating immortality?"
He asked himself secretly.
It's chance.
It's a disaster.
It's a breakthrough.
It's that feeling of uncertainty where I don't know what's going to happen next.
Thinking of this, Lu Ming's heart brightened slightly.
So can it be done so that... players don't have to control their characters to fight?
Instead, all we need to do is watch their life of cultivating immortals unfold step by step?
However, it cannot be the development of a single-player story.
Otherwise, it will become an immersive idle game!
Lu Ming's eyes gradually brightened.
Lu Ming paused, and another picture emerged in his mind.
checkerboard.
Role.
Different opportunities, skills, and spiritual roots are arranged on it like chess pieces.
"War chess game? No!"
"This time we have to do... Auto Chess!"
"Immortal cultivation theme! Use Auto Chess mode!"
"Yes! Make another deduction simulation! Life deduction!"
"But the key is to reduce player self-intervention! I can do this by running a simulation and then taking stock of the gains!"
"Every time a player deduces a character and attributes, they place them on the character, arrange their positions in advance, and then the battle will automatically begin."
"Characters are chess pieces! Attributes are equipment!!"
Lu Ming's eyelids twitched.
The imagination gradually took shape.
He could already imagine it.
Players click on the game, enter a game interface, and select a character.
Start to deduce,
Then, the text keeps going forward,
[In the first year, you were born in a small mortal village with an average physique.]
When you were ten years old, you met an old man who told you a secret scripture about spiritual practice, which you seemed to understand but not quite.
[At the age of twenty, you joined the sect, but due to your mixed spiritual roots, you became an outer sect disciple.]
In the thirty-fifth year, you followed your master out and were struck by lightning.
[In the thirty-fifth year, you were hanging on by a thread, but unexpectedly comprehended the Thunder Art.]
[In the fortieth year, your lifespan is drawing to a close, and you pass away with regret.]
Then, after a round of simulation and deduction, there is also a harvest phase.
[This deduction has ended]
Please select one of the following three terms:
【Thunder Tempering】——Increases the character's resistance to thunder.
[Mortal Heart Remains] - The character's lifespan is reduced by 20%, but the breakthrough chance is increased by 10%.
[Half-baked Kung Fu]——The character can learn any Kung Fu, but the training speed is halved.
In other words, players can gain different rewards based on simulation deduction.
Moreover, each simulation will have different choices based on the different status attributes of the player at the current stage.
The final result will be different!
Even the entries have different attributes and combinations...
In this way, the playability of the entire game will be greatly improved!
but.
Soon, Lu Ming frowned.
"Wait a minute, what if this thing allows players to deduce infinitely?"
Lu Ming suddenly shuddered.
Infinite deduction?
If players have nothing to do, they can deduce the game every day, constantly saving characters and accumulating entries...wouldn't it be like playing a cultivation simulator?
That’s too much!
Wouldn’t that mean everyone can become an immortal?
This thing is a killer!
That definitely won’t work!
If players immerse themselves in it and study how to live longer every day, and the entries become commonplace, then they have completely gone astray.
Lu Ming could even foresee that after going online,
Someone must have written a long guide on "How to deduce ten consecutive ascensions" and "How to deduce the entire ending in ten minutes".
Wouldn’t this just be a vicious cycle of “constant simulation + addiction”?
Therefore, the role deduction must be limited!
There must be a threshold!
Soon, Lu Ming came up with a crazy but reasonable setting: players can only simulate once a week!
If it's once a day, it's about the same.
But Lu Ming felt that he had been backstabbed too many times!
What do you mean by one or two days? This time the setting must be more cautious!
Just make it once a week!
Deduction is not fast food, it must be a ritual!
Once a week, after the deduction, you have to wait seven days, making players stare at the screen for a whole week, counting on their fingers every day:
"Three more days! Two more days! Holy crap! It's finally a new week! I can start deducing again!"
And in this way, we can achieve:
Scarcity brings out a sense of ritual, ritual brings out emotions, and emotions will be spread.
In this way, the players can be fully mobilized!
Can the players resist the urge to curse?
What players are saying is: There is such an unreasonable and ridiculous game planner!
Seven days!
Seven full days!
For seven days, you can only stare blankly at the cold "CD remaining: 167 hours and 20 minutes".
This is so torturous!
This is what is called... the embodiment of anxiety
"hey-hey."
Lu Ming was rubbing his hands in front of his desk,
“This feeling of torture is the core!”
What's more,
What if you wait for a week and end up getting a garbage entry?
Then can you break through the defense?
Think about it, players waited a week, looking forward to opening the simulation, and the result was:
[In the first year, you were struck to death by a heavenly calamity right after you were born.]
He died suddenly, with the entry [Abandoned by Heaven].
If this were posted on a forum, wouldn't people start cursing?
It’s so frustrating if you can’t get any cards in this game!
After all, this time, I drew the derivation entry with a week’s anticipation!
The more Lu Ming thought about it, the more he felt that his setting was simply a stroke of genius.
Thinking of this, he seemed to have seen the comment section of future players:
[You're a jerk! You're only planning once a week, are you crazy?!]
I waited a week and got a garbage entry? Money back!
[Your plan is absolutely out of control! ]
[Once a week? Are you worried we'll play for too long?]
[This planner is definitely carrying a lot of shit around all the time! ]
…
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