Chapter 430: Make a good game!
Lu Ming looked at Yao Wenqing silently.
The latter's eyes sparkled, as if he had just finished looking up a voluminous amount of information in the library.
"Old Yao."
Lu Ming spoke slowly,
"are you serious?"
"Very serious."
"You want to do a... whale-leaping gathering?"
"Something like an all-in-one?"
"Well... you could say that."
Yao Wenqing nodded, his voice unpleasant but surprisingly firm.
"Mr. Lu, I know this plan sounds like a patchwork, and it might even be questioned as lacking in originality."
"But from the perspectives of technology, resources, user familiarity, and commercial value, this is indeed the most cost-effective approach."
Yao Wenqing opened the tablet in front of him and scrolled through pages of data.
"Mr. Lu, the types of games currently available at Whale Leap are very diverse!"
"Immortal cultivation, adventure, card games, text games, turn-based games, strategy games, gunfights, and even light simulations... I've tried every direction."
“The genre span is very wide.”
“But because of that, they themselves constitute a very representative library of content.”
“Instead of spending time building a completely new virtual world from scratch, we can simply use existing assets and structure them around an immersive experience.”
"If that's the case!"
"For players, it's a transformation from familiarity to freshness."
“For us, it’s also an upgrade from existing assets to immersive assets.”
“This is the easiest!”
Lu Ming pondered.
"Your idea is fine! But the problem is, if you really put so many things together, how do you design it?"
"If you mix so many types together, wouldn't it be a hodgepodge?"
"Besides, with the immersive nature of Whale Fall, players can't develop multiple personalities!"
"Otherwise, if you combine them like this, when a player logs in and opens their eyes, they'll see an immortal cultivator in front of them and a World War II tank behind them. Are you sure there won't be a fight?"
"That doesn't make sense!"
Yao Wenqing spread his hands and smiled bitterly:
"So, while this isn't starting from scratch, it's actually the equivalent of starting from scratch. All content needs to be unified under the same rules and the logic needs to be reorganized. This is... quite difficult."
"We need to make sure so many elements can coexist properly within the same framework. The numerical system needs to be balanced, and the boundaries of gameplay need to be clear. We need to maintain differences while also giving them common interaction standards."
At this point, he couldn't help but laugh at himself:
"To be frank, Mr. Lu, I haven't figured out how to design it yet."
The experimental area fell into a brief silence.
There was only the sound of Zhao Chongshan slurping water across from him.
"However, we are not in a hurry. Mr. Lu, I'm not saying that we should make a version that will be launched immediately, but we should prepare in advance."
"The entire Whale Leap immersive world will not be launched for at least one or two years."
"We're just trying to make a plan for the whale fall ecosystem..."
"Just like when we were developing the Whale Fall virtual cabin, we also made simulated seats, electric feedback modules, sound field tracking systems, and Whale Fall virtual helmets."
"After all, ecology is not achieved in one step."
"But during the research and development process, we can solve many similar problems!"
Lu Ming nodded.
Of course he understood what Yao Wenqing meant.
From the perspective of commercial value, this proposal is absolutely fine!
Reuse assets, increase content duration, and expand brand stickiness.
This is similar to the considerations for making a sequel to a movie!
Moreover, from a technical point of view, as long as the operating model of Whale Fall is stable, this kind of "multi-style module" embedding is not impossible.
But the problem is.
Too mixed and hard to integrate!
Lu Ming narrowed his eyes slightly.
"Okay then! I need to think about your question again!"
"Let's think about the idea first, and then solve it when we have a clue!"
Yao Wenqing nodded. Of course, he didn't expect to get an answer on the spot for such a matter.
He took a deep breath, came back to his senses and looked at Lu Ming again.
"However, Mr. Lu..."
"During the review process, we discovered that there is an important game category that Jingyue has not yet touched upon."
Lu Ming raised his eyebrows.
"What?"
"What type?"
Yao Wenqing nodded.
“We’ve covered almost all the major genres that players are familiar with, but there’s one area we’ve never touched before.”
He spoke each word with emphasis:
"Driving! Racing games."
Lu Ming was slightly stunned.
"Racing?"
"That's right."
Yao Wenqing answered simply,
"Racing, flying, and driving. These genres have a natural advantage in immersive experiences."
He pushed the tablet over and quickly pulled up a chart, which was a market statistic.
“In traditional PC and console games, racing and driving games have never been the first tier, but they have a unique player base.”
"More importantly, in an immersive experience, speed, impact, weightlessness, acceleration simulation, motion sickness control, and visual channels... these are the most easily expressed senses of excitement."
"So, this type of experience will be a crucial part of the Whalefall universe! If players can, after defeating monsters, jump into a virtual race car and drive directly to the next map, that would be absolutely amazing."
"These things may not become hits individually, but when put into the Whale Leap universe, they can greatly expand the experience dimension of the entire world."
"It also makes our entire world more harmonious!"
"After all, even if it's simply designed as a means of transportation, it's perfectly reasonable!"
Lu Ming held his chin and said slowly:
"So what you're saying is, before making Whale Leap Universe, you could consider making a driving game first?"
"That's what I mean!"
Yao Wenqing nodded.
Lu Ming did not answer immediately.
He just lowered his head and looked at the tablet that Lao Yao handed him, but his eyes were not really focused on any of the numbers.
Racing?
This has indeed never been done.
The only thing that Jingyue can currently match is the big monster in "Patrol Mountain".
But there should still be a difference between riding a big monster and driving a racing car.
And, actually.
Racing games,
It's not like he hasn't considered it.
But every time he thought of this category, he subconsciously avoided it.
Because it's too... serious.
Racing games almost naturally carry a flavor of "serious competition" and "standard confrontation".
Everyone's idea is nothing more than speed and passion.
Or they can replicate various luxury cars in reality, make various modifications, and then compete.
Even if some manufacturers take a different approach,
But no matter how street-oriented, wild, or chaotic it is, its foundation is still the aesthetic of speed, pure operation, and immersion in technology.
And this is exactly what Lu Ming fears the most.
It’s really hard to get the debt value in a game like this!
This is why Lu Ming didn’t want to make this type of game before!
Even now, this problem still exists.
Moreover, racing and driving games seem to have low barriers to entry and simple models, but they are actually much more expensive than most combat and development games.
After all, if you want to make a real track, real acceleration feedback, and real physical collision,
Then the modeling, algorithms, and hardware adaptation all have to be done again, and the data involved is also very large.
However, this type of game is relatively easy to design!
Having been making games for so long, Lu Ming is actually very clear:
The real threshold of racing games is not technical implementation, but style distinction.
You can create realistic simulations or cartoon-style exaggerations, go for open exploration or pure track racing, and even introduce drifting, destruction, modification, nitrogen injection, and magical weaponry...
But the core experience can never avoid those words:
"Speed", "driving", "chasing", "winning", "operational feel"...
Just do this,
Feedback will come naturally!
“The images are stunning!”
"The feel is perfect!"
“Who wouldn’t buy this?!”
Lu Ming fell into deep thought.
Since Lao Yao has raised this issue, a racing game must be made!
But how to do it?
"Do you want to change your thinking?"
The games he made before were all for the moral debt system.
Through various operations, the debt value is increased.
At that time, he felt that this was the normal state of his life.
However, the result is often followed by various reversals and backstabbings...
What about this time?
What if he's serious this time?
If, this time,
Wasn't his original idea to make a good game?
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