Chapter 276 The Ten Kings of Yan



In the next few days, Xie Mingzhe has been carefully sorting out the information of the Ten Kings of Hell. According to the impression in his mind, he listed the names, image characteristics and affairs of the Ten Kings of Hell in detail in the document, and then designed this set of cards in a unified way.

During the regular season, both teams have to bring 16 exposed cards and 4 hidden cards, and the number of cards is strictly limited. Therefore, when selecting the deck, every card must be refined, and each team will use their strongest cards for the team competition.

However, there is an "endless mode" in the playoffs, which does not limit the players' mental strength. Everyone can use cards as much as they want, and the final victory or defeat is calculated according to the number of cards killed - whichever side kills more cards wins.

In endless mode, it is impossible for all cards to be top-notch. When a large number of cards are laid out, there will definitely be some cards with mediocre attributes and skills.

Putting the "human wave tactics" into the card game can also be called "card quantity crushing".

In the endless mode, there is no limit on the number of cards, and the Ten Kings of Hell can appear at the same time. So when designing this deck, Xie Mingzhe considered Xiao Ke's existing joker cards comprehensively to see what type of skills he still lacked, and then made some supplements based on the characteristics of the Ten Kings of Hell.

He cannot guarantee that each of the ten Yan Wang cards is very strong, but he can guarantee that each of the ten Yan Wang cards will be useful. When facing different clubs, taking out some specific Yan Wang cards may have miraculous effects.

The King of Hell is the ruler of the Ten Hells of the Underworld, and his status is below that of the King of Fengdu and the Five Ghost Kings.

According to legend, when a person turns into a ghost after death, the first person they see is the Black and White Impermanence. This pair of brothers are messengers between the ghost world and the human world. They will lead the person's soul from the human world to the ghost world. The soul will pass through the Naihe Bridge in the ghost world and will then be judged by the ghost world.

The first place of trial for all ghosts is the First Hall where King Qin Guang is.

King Qin Guang was in charge of the initial trial of ghosts, and the results of the trial were divided into three categories: the first category was that the person was a very good person during his lifetime and did a lot of good deeds, in which case King Qin Guang would allow the good person's soul to escape from the mortal world and ascend to paradise forever.

The second type is a mixture of good and bad, with merits and demerits offsetting each other. They will be sent directly to the Tenth Hall to continue reincarnating as human beings, but their genders will be swapped during reincarnation, with men becoming women and women becoming men. The third type is bad people who committed many evil deeds during their lifetime. King Qin Guang will take their ghosts to the Mirror Platform to see with their own eyes the mistakes they made in their lifetime, and then send them to the Second Hall.

The King Qin Guang in the first hall is only a preliminary screening. Those who do good things will go to heaven, and the good and bad will be reincarnated. The evil ghosts who have done bad things will be sent down to the second hall for the judgment process. Therefore, there is a saying among the people that if you have done good deeds and accumulated virtues during your lifetime, you only need to see King Qin Guang after you die, and you don’t need to see the other King Yan.

Xie Mingzhe plans to make King Qin Guang into an auxiliary card, using his initial screening in the underworld as a skill.

King Qin Guang (Earth)

Level: Level 1

Evolution Star Level:★

Use times: 1/1 time

Basic Attributes: HP 1500, Attack 0, Defense 1500, Agility 0, Crit 0%

Additional Skills: Eternal Bliss (King Qin Guang is the first of the Ten Palaces of Hell. He makes the initial judgment on the good and evil of ghosts. If a ghost did many good deeds during its lifetime and was judged by King Qin Guang to be a good ghost, he would let the ghost escape from the sufferings of the mortal world. Eternal Bliss - King Qin Guang designates a single ghost card target, making the target immune to all control and damaging skills for 6 seconds; cooldown time 20 seconds)

Additional Skill: Mirror Table (Ghosts who committed many evil deeds in their lifetime will be forcibly taken to the Mirror Table by King Qin Guang. The Mirror Table will completely replay all the bad things the evil ghosts did in their lifetime. When King Qin Guang activates this skill, a Mirror Table with a width of about 10 meters will be generated at the designated location. There is a mirror on the Mirror Table that replays sins. The mirror exists for 5 seconds. During its existence, all attack skills of enemy targets will be returned to the opponent intact.)

The first single-target invincibility skill has a limited range because the designated target must be a "joker card", so the duration can be appropriately longer. The 6-second damage and control immunity is enough to protect our core output cards such as Gongsun Jiuniang and Nie Xiaoqian from being killed. The cooldown time is also relatively short. As long as King Qin Guang is there, Xiao Ke's joker card can be used without any worries.

The second skill, group counterattack, is similar to Zhuge Liang's "Borrowing Arrows with Thatched Boats", but the counterattack of King Qin Guang's Nie Jingtai is that all attacks are immediately reflected back, while Zhuge Liang's Borrowing Arrows with Thatched Boats is that the shooting skills are absorbed first, and then the right time is chosen to rebound back - the former is an instant settlement, and the timing of activating the skill needs to be grasped; the latter is a delayed settlement. After activating the skill, you can wait for a few seconds, absorb enough damage, and then cooperate with our output to hit back.

The design of Prince Qin Guang was completed. As for the linkage of the "Ten Kings of Yan", Xie Mingzhe planned to unify the design after all ten cards were completed.

The second hall, the King of Chujiang, controls the icy hell at the bottom of the sea. Anyone who hurts people, commits adultery, or kills people in the human world will be thrown into this hell. This card can be made into a spell control card, and the skill design is related to the icy hell he controls.

King Chujiang (Earth)

Level: Level 1

Evolution Star Level:★

Use times: 1/1 time

Basic Attributes: HP 1500, Attack 0, Defense 1500, Agility 0, Crit 0%

Additional Skills: Ice Hell (King Chujiang is the second of the Ten Palaces of Yanwang, in charge of the Ice Hell. He can draw a 30m x 30m Ice Hell at a designated location. The Ice Hell exists for 10 seconds, and the movement speed and attack speed of all enemy targets within the range are reduced by 50%, and a layer of cold air is added every second. Each layer of cold air reduces the attack power by 20%. When five layers are stacked, the attack power drops to 0, and the attack power will only be restored when leaving the hell range; the cooldown time is 60 seconds)

Additional Skill: Death Freeze (King Chujiang hates "harming lives" very much, and killing lives will be severely punished by him - after the skill is activated, any enemy card that kills our target will be frozen in place for 5 seconds by King Chujiang as a warning; the cooldown time is 60 seconds)

The Ice Hell has a large range that reduces attack speed and movement speed, and is very useful against teams with more general attack cards like Judge. After 5 layers of cold are stacked, the attack power drops to 0, which is equivalent to a group weakness. When necessary, you can also use the Ice Hell to isolate the opponent's movement.

Even more useful is the second skill.

——Death Freeze, this is a magical skill against harvesting cards!

As long as you kill one of our cards, King Chujiang will have reason to think that you are "harming lives" and will punish you by freezing you for 5 seconds, which is equivalent to forcibly interrupting the opponent's rhythm of outputting cards.

For example, Ling Jingtang's Bloodsucking Dagger, Gui Sirui's Corpse-eating Ghost, Pei Jingshan's Spider Queen, these late-stage Boss cards will increase their attack power after killing the target, becoming more and more ferocious and impossible to stop.

But what if King Chujiang is present?

Suppose the Ghoul/Vampire Dagger/Spider Queen has fully stacked its attack power and has just killed one of our cards. It wants to continue harvesting and clearing the field, but King Chujiang says: You killed my card, freeze it for 5 seconds first, don't harm any living creature.

5 seconds to forcibly interrupt the rhythm is enough for us to quickly deal with this type of harvesting card.

Chu Jiang Wang is particularly effective against late-stage cards, but it has a long cooldown time, and the opponent can also wait for Chu Jiang Wang to release "Death Freeze" before summoning harvesting cards. Therefore, in actual combat, you must keep Chu Jiang Wang's second skill to deal with ace cards with continuous killing capabilities.

The third hall, "Song Emperor", is in charge of the Black Rope Hell, which mainly punishes those who are disloyal, unjust, unfilial, treasonous, as well as those who instigate discord and instigate disputes. The fourth hall, "Five Senses King", is in charge of the Combined Hell, also known as the Blood Pond Hell, which mainly controls those who commit transaction fraud and forced purchases and sales. All economic criminals will be punished by him.

Xie Mingzhe simply combined these two cards into a pure spell group attack card.

Emperor Song (Earth)

Level: Level 1

Evolution Star Level:★

Use times: 1/1 time

Basic Attributes: HP 800, Attack 1800, Defense 800, Agility 30, Crit 30%

Additional Skill: Black Rope Hell (Song Emperor creates a 23×23 meter black rope hell with a large number of blood ropes in the area. All enemy targets that enter the area will be grounded for 3 seconds and receive a 300% earth-type critical strangulation damage; cooldown time 30 seconds)

Additional Skill: Observant (Emperor Song is extremely disgusted with acts of discord, and he can see through the opponent's tricks at a glance. When Emperor Song activates the skill, he will enter the "Observant" state for 10 seconds. During this period, once a target uses skills such as damage rebound, damage transfer, buff effect/negative status transfer, etc., he will immediately ignore the skill judgment and silence the card using the skill for 3 seconds as a punishment; cooldown 60 seconds)

The first skill of this card only supplements the group attack output of the deck. The second skill is more useful when playing against some specific teams. As long as Emperor Song activates the "Observe the Details" state, all "transfer" skills will be invalidated, including Tang Muzhou's "Transferring Flowers and Grafting Trees" and Lao Zheng's "Earth Wall Rebound", etc. When our side focuses fire on the opponent, it will be very useful to activate "Observe the Details".

Five Senses King (Earth)

Level: Level 1

Evolution Star Level:★

Use times: 1/1 time

Basic Attributes: HP 500, Attack 2000, Defense 500, Agility 30, Crit 30%

Additional Skills: Blood Pond Hell (The Five Senses King controls the Blood Pond Hell. He will create a 23×23 meter Blood Pond Hell in a designated area. The Blood Pond Hell will produce a blood-sucking effect, absorbing 2% of the health of enemy targets within the range per second. Whenever the total amount of health absorbed by the Blood Pond Hell reaches 100,000/200,000/300,000/400,000, the Blood Pond Hell will be strengthened, and the amount of blood sucked per second will increase to 4%/6%/8%/10%. When the total amount of blood sucked reaches 500,000, an additional group critical damage will be generated. The Blood Pond Hell exists for 15 seconds, and the cooldown time for releasing the Blood Pond Hell is 60 seconds)

The Five Senses King only has one skill, so the attack data can be stacked to the highest. This is an explosive group attack card. The Blood Pool Hell only absorbs 2% of blood per second at the beginning. When the blood pool accumulates to a certain amount, the effect will increase. The more it absorbs, the more ferocious it becomes. When it absorbs 500,000, there will be an additional critical damage.

500,000 sounds scary, but in an endless team battle, the opponent has a lot of cards. Once there are more than ten cards in the Hell range, this number is still easy to achieve.

Of course, with the Blood Pool Hell there, the opponent will definitely run away quickly when their blood is sucked away - however, when our team releases control skills such as grounding, freezing, and slowing down within the range of the Blood Pool Hell, the opponent will not be able to run away and can only watch as their blood is sucked away!

This pure bloodsucking group attack output card becomes stronger the more it absorbs life. It will be more effective when used with other control cards.

Next is the fifth palace, "Yanluo King", which is also the most well-known Yan King.

It is said that King Yanluo's surname was Bao, and he was Bao Zheng when he was on earth. He originally conducted preliminary trials for all ghosts in the First Hall, but because he was kind-hearted and loved to uphold justice, he often stood up for ghosts who had died unjustly and released them back to the world of the living to redress their grievances. This practice of releasing ghosts who had died unjustly back to the world of the living to seek revenge was not in line with the rules of the ghost world, and the Ghost Emperor could not stand it, so he demoted him to the Fifth Hall.

After being demoted to the Fifth Palace, King Yanluo could no longer let the ghost go, because King Qin Guang of the First Palace had already classified the ghosts. Those who should be reincarnated were reincarnated, and those who should be sent to the second level were sent to the second level. He could not interfere.

However, King Yanluo was still merciful, and all the ghosts who came to the Fifth Hall were first taken to the Wangxiang Terrace, so that the ghosts could see their relatives in the world. Then he would examine what crimes these ghosts had committed and send them to other small hells according to their crimes. He gave all the ghosts a chance to take a last look at their families before being punished.

When designing the card of King Yanluo, Xie Mingzhe came up with an idea - make it a single control card, add some flexible operating factors, and let Xiao Ke respond randomly and control the opponent's key cards.

King Yanluo (Earth)

Level: Level 1

Evolution Star Level:★

Use times: 1/1 time

Basic Attributes: HP 1500, Attack 0, Defense 1500, Agility 30, Crit 30%

Additional Skills: Wangxiangtai (Yanluo King is extremely compassionate and gentle. All ghosts who come to him can go to the Wangxiangtai to see their relatives in the world, and then accept punishment after seeing them - Yanluo King will place a Wangxiangtai at a designated location, and the target he chooses must go to the Wangxiangtai to meet his relatives; for the sake of fairness, Yanluo King will choose a friendly target and an enemy target to teleport to the Wangxiangtai at the same time, and stay at the Wangxiangtai for 5 seconds to miss their relatives; the cooldown time is 60 seconds)

Additional Skills: Return to Life and Redress (Yanluo King has special sympathy for the ghosts who died unjustly. He is willing to let the souls of the unjustly killed return to the human world to redress their grievances. Once Yanluo King believes that someone died unjustly, he can let them return to the human world temporarily to avenge him. After the revenge is over, they will be judged. The selected dead card of our side will be resurrected immediately, with attack power increased by 50%, and all skills will be refreshed for revenge. After 5 seconds, the revenge is over, the card will die, and can no longer accept other resurrection skills. Cooldown time is 300 seconds)

The first skill is more practical. Build the Hometown Tower in a remote place, and select two cards from your side and the enemy side to go to the Hometown Tower to miss your relatives. Select the card that poses the greatest threat to the opponent, which is equivalent to temporary exile of a single card, preventing the opponent's powerful single card from participating in team battles in time; select our fragile card that is easy to be killed, which is temporary protection of the single card.

Choosing which two cards to look back at your hometown and miss your loved ones requires a strong sense of the overall situation in actual practice.

Since the exile of Hometown Overlook is only temporary and not permanent, it is more like a forced displacement skill, so this skill can be designed with a cooldown time and used multiple times in a game.

As for the second skill...it's probably similar to corpse hunting!

He felt wronged after his death, so he returned to the world with the help of King Yanluo to seek revenge. After being temporarily resurrected, his attack power increased, his skill CD was refreshed, and he could make a burst of attacks. After his revenge, he could die with peace of mind.

Of course, the opponent's card that is counter-killed by the corpse will probably die with regret.

You feel wronged? If you suddenly jump up and beat me up after you die, then I feel even more wronged. Who can I go to for justice?


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