Chapter 312 New Immortal Card



After returning home that night, Bai Xu posted a message on Weibo. He drew a picture of a Q version of the three cards Sagittarius, Scorpio, and Taurus that were left on Planet B, and then added the text: "Sorry, Dad accidentally left you behind Q_Q"

Fans rushed to comfort him: "Pat your head, how did Xiaobai learn to make fun of himself?" "It's okay, we are not in a hurry to lose to that big devil Xie Mingzhe, at least we are two years younger than him, we can wait until he retires!" "The person above said that, as if Xiaobai will never be able to beat Xie Mingzhe in his life..." "Group A still has hope of qualifying, come on!" "You are really unlucky to be in the same group with Xie Mingzhe every time, remember to wash your hands before the draw next season!"

In Group A's group stage, the situation has become very clear.

After the Xie-Yu combination defeated Liu Ran, Zhou Xiaoqi, Bai Xu and Yi Tianyang in succession, they almost secured their place in the knockout rounds. Since the remaining three partners were not very strong, the rest of the schedule would be very easy for Xie Mingzhe and Yu Ke.

As for the second spot, let them fight for it themselves.

There are 6 teams in Group A, and they will play 15 games in total in a single round. According to the pace of AH, each group will play one game a day, so it will take 15 days to complete the group stage. Xie Yu's next schedule is to play a game every three days. Since the opponents are not strong, the two only need to keep practicing every day to easily qualify from the group stage.

Comparatively speaking, the pressure on Chen Xiao and Qin Xuan is much greater.

They are in Group F, together with the strong duo of Pei Jingshan and Ye Zhu. Each group has only two qualifying spots. Chen Xiao and Qin Xuan lost to Pei Ye in the first match, so they cannot afford to lose any of the following matches.

Fortunately, Qin Xuan has a calm personality and is particularly careful and cautious when playing as a support, while Chen Xiao is very good at fast breaks and fierce attacks. The two of them cooperated well and complemented each other. In the following group matches, the two of them overcame all difficulties and gradually stabilized their second place in the group.

Needless to say, Xie Mingzhe and Yu Ke are firmly in first place in the group.

There was no pressure for the next ten days of competitions. Xie Mingzhe practiced doubles with Yu Ke during the day and took time out at night to continue making cards.

His fairy cards have not yet reached the number that can pass the review. Before the team competition begins, he must increase the categories of fairy cards and make at least 30 fairy cards. He has to seize the time and make the cards quickly once he has an inspiration.

The competitions over the past few days were very relaxed, and Xie Mingzhe took the time to think carefully about the materials for making fairy cards.

He first thought of several gods related to nature.

Speaking of the more famous gods in folk legends, Lei Gong and Dian Mu are indispensable - Lei Gong is in charge of thunder, and Dian Mu is in charge of lightning. These two gods usually appear together. As long as they arrive, there will be lightning and thunder in the sky.

According to legend, the God of Thunder holds a heavy hammer that makes a rumbling sound of thunder, and the Goddess of Lightning holds two copper bells that release lightning in the sky when struck. Ancient people did not understand the principle of lightning in nature, so they invented the God of Thunder and the Goddess of Lightning. They believed that lightning was a way for heaven to punish sinners, and that people who did something wrong should be careful not to be struck to death by lightning.

Lei Gong and Dian Mu, who hold magic weapons, can be made into gold-type critical output cards, and their combined skills can enhance the opponent's output capabilities.

After careful consideration, Xie Mingzhe first drew the images of the two cards. Tengyun Driving Mist appeared, and at first glance, they looked like gods. Their skills must also be released in the sky.

Thunder God (Gold)

Level: Level 1

Evolution Star Level:★

Use times: 1/1 time

Basic Attributes: HP 700, Attack 1600, Defense 700, Agility 30, Crit 30%

Additional Skills: Five Thunder Bombs (Lei Gong can control thunder. When he releases the "Five Thunder Bombs" skill, the sky will be covered with dark clouds and thunder will rumble. The thunder will rumble a total of five times, with an uncertain interval and a total duration of no more than 15 seconds. Each thunder will cause 60% gold group damage to enemy targets within a designated 23-meter range; the cooldown time is 30 seconds)

Additional Skills: Thunderous Fury (Thunder God strikes the hammer in his hand hard, and a deafening explosion-like thunder suddenly rings in the sky. The sudden thunder can instantly cause 300% group gold critical damage to enemy targets within a range of 23 meters, and make the enemy targets who hear the thunder fall into fear for 1 second; cooldown time 35 seconds)

Additional Skills: Lightning and Thunder (Joint Skill: When Lei Gong and Dian Mu are present at the same time, they cooperate with each other to cause lightning and thunder in the sky - every time Lei Gong makes thunder in the sky, Dian Mu's skill cooldown time will be immediately shortened by 10%)

Dian Mu (Gold)

Level: Level 1

Evolution Star Level:★

Use times: 1/1 time

Basic Attributes: HP 700, Attack 1600, Defense 700, Agility 30, Crit 30%

Additional Skills: Lightning Flash (Dianmu strikes the bronze gong in her hand, emitting dazzling lightning. All enemy targets within a range of 23 meters are affected by the dazzling light and collectively go blind for 3 seconds; cooldown time 35 seconds)

Additional Skill: Electric Shock (Dianmu controls lightning to strike down from the air, causing 320% single-target gold critical damage to the target struck, and releases chain lightning to enemy targets within 5 meters around it, causing an additional 120% lightning splash damage; if the health of the target struck by Dianmu with lightning is less than 30%, the electric shock will directly kill the target and cause 150% chain lightning splash damage to other enemy targets within 5 meters around the target; cooldown time is 30 seconds)

Additional Skills: Lightning and Thunder (Joint Skill: When Thunder God and Dian Mu are present at the same time, they can cause lightning and thunder in the sky. Every time Dian Mu releases lightning, Thunder God's basic attack power will be permanently increased by 10%)

These two linked cards, both of Lei Gong's skills are group attacks, "Five Thunder Blasts" is a continuous thunder attack within 15 seconds, the frequency of thunder can be freely controlled, with high flexibility, it can sound once every 3 seconds, or once every 1 second, as long as it does not exceed 15 seconds. The second skill "Thunder Fury" is an instant group attack, a thunder explosion causes a lot of damage and can scare the opponent for 1 second.

Dianmu’s two skills are group control + small-range splash attack.

The target of lightning is naturally the key card that we intend to focus on killing. While striking the key card, it can also create chain lightning to deal splash damage. The attack power of Dianmu is very strong in itself, and the continuous thunder of Leigong will reduce the CD of Dianmu's skills. In theory, after Leigong's wave of skills is released, Dianmu's skills will cool down. When Dianmu releases skills, Leigong can enhance his attack. The two cards cooperate with each other to make the lightning and thunder in the sky continue continuously, and become stronger and stronger!

With the rumbling thunder and crackling lightning, the opposing player’s head must be blown away, right?

But that's not enough.

Thunder without rain doesn't sound perfect!

Since you are the God of Thunder and the Goddess of Lightning, you might as well create the full set of wind, rain, thunder and lightning.

In mythology, the god in charge of the natural element "wind" is called "Feng Bo", and the god in charge of "rain" is called "Yu Shi".

The folks have a long tradition of worshipping the God of Wind and the God of Rain. It is said that the God of Wind and the God of Rain can control the wind and rain at will. When the two work well together, the weather will be favorable, all things in the world will be nourished and grow vigorously, and the crops will have a good harvest. But if the two get angry, there will be strong winds and heavy rains, houses will be destroyed, rivers will swell, floods will spread, natural disasters will continue, and countless people may even die.

If these two gods were made into cards, Xie Mingzhe planned to design them as two-way cards - violent storms are used to attack enemies, while gentle breezes and drizzles are used to assist friendly forces. They can attack and defend easily.

Fengbo (Water)

Level: Level 1

Evolution Star Level:★

Use times: 1/1 time

Basic Attributes: HP 700, Attack 1600, Defense 700, Agility 30, Crit 30%

Additional Skills: Wind and Clouds (Wind God can control the wind direction at will. He can summon a 5×5 meter tornado that sweeps in the specified direction, causing 260% group damage to enemy targets on the straight path of the tornado, and an additional 120% critical damage to enemy targets at the center of the tornado; cooldown time 35 seconds)

Additional Skill: Wind Passes Without Trace (Wind God controls the breeze to blow through the designated 23×23 meter area, clearing all negative effects on friendly units in the area and making the positive effects on friendly targets take effect immediately; cooldown time 30 seconds)

Additional Skill: Wind and Rain (Joint Skill: When the Wind Master and the Rain Master are present at the same time, if their skill ranges overlap, the Rain Master's healing effect will be increased by 50%)

Rain Master (Water)

Level: Level 1

Evolution Star Level:★

Use times: 1/1 time

Basic Attributes: HP 700, Attack 1600, Defense 700, Agility 30, Crit 30%

Additional Skill: Heavy Rain (The Rain Master will bring down torrential rain in a designated 5×5 meter small area. The rain lasts for 10 seconds. The enemy's basic defense is reduced by 50%, and a layer of water poison is added every second. Each layer of water poison loses 5% of the basic health. When it stacks to five layers, it will be frozen for 3 seconds; the cooldown time is 35 seconds)

Additional Skill: Fine Rain (The Rain Master rains fine rain within a designated 23×23 meter range for 5 seconds, and friendly targets within the range recover 10% of their health per second; cooldown time 30 seconds)

Additional Skill: Wind and Rain (Linked Skill: When the Wind Master and the Rain Master are present at the same time, if their skill ranges overlap, the Wind Master's skill damage effect will be increased by 50%)

The basic output of the two cards, Wind Master and Rain Master, is not as good as that of Thunder God and Lightning Mother, but they are more flexible. The small range of 5×5 meters can quickly target the core cards that need to be focused. First, let the Rain Master send down a torrential rain to reduce defense and stack water poison, and then let the Wind Master summon a tornado to sweep through. Not only will the center position cause additional damage, but the overlapping range of the linked skills will also increase the output ability of the Wind Master.

Once our team falls into a disadvantage, Wind Master and Rain Master can work together to save the situation - the full-level Wind Master's 30-meter wide range control release, combined with the full-level Rain Master's 30-meter wide range group healing, plus the linked skills, while Wind Master releases the control, Rain Master's 5-second continuous blood recovery can be turned into an instant 50% blood recovery, and the Rain Master's healing amount can be increased by an additional 50%.

These two cards are particularly useful in large-scale team battles, but can also be effective in small-scale team battles.

Four new cards have been added to the family of gods: Thunder God, Lightning Mother, Wind Master, and Rain Master.

As you can imagine, when you arrive at the competition venue, there are thunder and lightning in the sky, it is windy and rainy, and if you are not careful you might be struck to death by lightning. The cards just come out to play a game, but they have to experience such unpredictable weather?

Frightened by thunder, struck by lightning, blown by the wind, drenched by rain...

It’s really not easy to be a card in Xie Mingzhe’s hands!


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