Since the last batch of loose cards must be completed before the deck is announced, Xie Mingzhe sends each card to Qin Xuan to make special effects at the same time. Fortunately, the skill special effects of the character cards do not need to be as gorgeous as those of the fairy cards, so it is relatively simple to make. Qin Xuan is very efficient and can basically finalize it the next day.
The characters of Wei, Shu and Wu are almost complete, and there are still a few cards that do not belong to these three forces that need to be designed.
The first one is Zhang Jiao.
In the last years of the Eastern Han Dynasty, Zhang Jue, with the slogan "The blue sky is dead, the yellow sky should be established, the year is Jiazi, and the world is auspicious", called himself "General God of Heaven", and led the masses to launch the "Yellow Turban Rebellion". Although the Yellow Turban Rebellion ultimately failed, Zhang Jue's uprising completely disrupted the Hun River and also opened the prelude to the separatist rule of various warlords in the last years of the Eastern Han Dynasty.
The card Zhang Jiao can be used as a rhythm point in team battles, launching a card uprising and allowing our entire team to launch a burst of output.
Zhang Jiao (Gold)
Level: Level 1
Evolution Star Level:★
Use times: 1/1 time
Basic Attributes: HP 800, Attack 1600, Defense 800, Agility 30, Crit 30%
Additional Skill: Yellow Turban Rebellion (Zhang Jue calls on people to rebel against tyranny. He promises to lead the people to overthrow tyranny and create a peaceful and prosperous era, and shouts the slogan of the uprising "The blue sky is dead, the yellow sky should be established" - under Zhang Jue's call, all our cards launch an uprising at the same time, and the attack power, attack speed, and critical damage are all increased by 50% for 5 seconds; enemy targets within a range of 23 meters are shocked by the uprising of our cards and enter a 3-second chaos time; at the same time, Zhang Jue, as the leader of the Yellow Turban Rebellion, will take the lead in causing a 300% group gold critical damage to enemy targets within a range of 23 meters; a Yellow Turban Rebellion can be launched every 45 seconds)
Zhang Jue only designed this one skill because it is an extremely powerful one-wave skill.
When Zhang Jue shouts slogans to start a card uprising, the attack power, attack speed, and critical damage of all our cards will be comprehensively improved. At the same time, the opponent will fall into chaos for 3 seconds because of the card uprising. We can take advantage of the chaos to quickly collect the opponent's low-health cards.
Zhang Jiao himself also has good group AOE output. If he can control the rhythm of this wave of attack well, he can instantly defeat the opponent in a team battle.
After dealing with Zhang Jue, there is another important figure to deal with - Emperor Xian of Han, Liu Xie.
Liu Xie was the last emperor of the Eastern Han Dynasty. Although he was born into a noble family, he was actually very sad. He only had the title of emperor but no real power. When he was born, the Han Dynasty was already shaky. Although he wanted to be a good emperor, it was a pity that he was already powerless to change the situation. At first, he was controlled by Dong Zhuo, and later he was "controlled by Cao Cao" and finally abdicated under the coercion of Wei Wang Cao Pi, and became a puppet emperor for his whole life.
Xie Mingzhe wanted to design Liu Xie as a support card with three skills. One was "puppet monarch", which means to agree with his situation. Another was the famous "belt edict" incident. At that time, Liu Xie was dissatisfied with Cao Cao's monopoly of power, so he secretly issued a "belt edict" to let Dong Guiren's father Dong Cheng try to murder Cao Cao. All the people involved in this incident signed their names on his belt with blood. Unexpectedly, the matter was exposed, Cao Cao executed Dong Cheng, and strangled the pregnant Dong Guiren in front of Liu Xie.
The third skill is that Liu Xie finally abdicated and voluntarily handed over the imperial seal to Cao Pi.
Liu Xie (Wood)
Level: Level 1
Evolution Star Level:★
Use times: 1/1 time
Basic Attributes: HP 1600, Attack 0, Defense 1600, Agility 30, Crit 30%
Additional Skills: Puppet Monarch (Although Liu Xie is the monarch of a country, he does not have any real power in his hands. He is just a title and is treated as a puppet by others. Liu Xie himself has no attack power, but other cards on our side can temporarily control Liu Xie and make him their puppet. Liu Xie in puppet state inherits 50% of the basic attack power of the controller and automatically attacks the card that the controller is attacking. Each attack causes 20% of the wood-type attack damage, and the attack distance is 23 meters. Liu Xie becomes a puppet for 10 seconds and has a cooldown of 30 seconds.)
Additional Skill: Secret Edict (Liu Xie hopes that the ministers loyal to him can rescue him. When Liu Xie was held hostage, he was unwilling to continue to be a puppet, so he secretly took off his belt, wrote a secret edict with blood, and secretly handed it to the designated minister to rescue him. The Secret Edict skill must be activated in the puppet state. Liu Xie can pass the Secret Edict to the designated cards in turn. The card that receives the Secret Edict will be filled with grief and anger, and will be eager to fight. It will immediately increase its basic attack power by 50% and refresh all skills. After reading the text on the Secret Edict, the card can continue to pass the Secret Edict to other cards until the Secret Edict is destroyed by the opponent. The Secret Edict is an edict written by Liu Xie in blood, which inherits 50% of Liu Xie's health. Limited skill, can only be used once in a game)
Additional Skill: Abdicate (Liu Xie was forced to give up the throne - after Liu Xie uses the "Abdicate" skill, he can transfer all his attributes to a designated friendly card and exile himself from the field. He can only abdicate once in a game)
The design of Liu Xie is relatively complex. When the situation is relatively stable or our card output is insufficient, we can use him as a "cooperative output card", making him a puppet of our main output card, inheriting half of the attributes of the card and launching long-range general attacks to cooperate in combat.
The second skill "Yidaizhao" is activated in the puppet state. Although it is a limited skill, Yidaizhao will be passed between cards as a "prop". The card that receives Yidaizhao will increase its attack power and refresh its skills. Then it will be passed to other teammates to continue refreshing their skills. The opponent must destroy Yidaizhao with an attack skill as soon as possible, otherwise, this buff can be passed on.
Compared to Zhang Jiao's one-wave burst that instantly increases the attack power of the entire group, Liu Xie's Yidaizhao's buff is sustainable, and is particularly useful during a war of attrition.
Xie Mingzhe also drew a separate material for the Imperial Edict on a Belt - it is a belt with an imperial edict written in blood. It is very conspicuous in the card deck. It has only 50% of Liu Xie's health and is relatively easy to kill. The opponent must be quick to get rid of this item, otherwise there will be endless trouble.
The 3rd skill, Retreat, will only be used when it is absolutely necessary, for example, when our key output card is in danger and is about to be killed instantly, Liu Xie can give all his health and defense to this card, and then withdraw from the field, which is equivalent to sacrificing himself in exchange for the survival of the key card. After this skill is used up, Liu Xie can no longer play, so it must be used with caution.
***
After playing the "Liu Xie" card, there is still Yuan Shao, who is the most famous among the heroes.
In the late Eastern Han Dynasty, amid the chaotic situation of warlords fighting for supremacy, Yuan Shao's fame was no less than that of Dong Zhuo, who held sway over the government and the country at the time.
The most famous battle he won was the "Battle of Jieqiao". At that time, Yuan Shao personally led his troops to fight against Gongsun Zan, who was entrenched in Youzhou. The two armies clashed at "Jieqiao". Gongsun Zan led tens of thousands of infantry and thousands of cavalry, and the momentum was huge. Yuan Shao was obviously weaker than Gongsun Zan in terms of military strength, but he skillfully used the "ambush strategy" to ambush countless archers with powerful crossbows in advance.
Seeing that Yuan Shao's troops were insufficient, Gongsun Zan immediately ordered his cavalry to charge. When Yuan Shao and the other side rushed into the encirclement, he ordered the archers and crossbowmen who had been lying in ambush to fire thousands of arrows at once - countless sharp arrows shot from all directions, and Gongsun Zan's troops suffered an unexpected blow. The entire army fell into chaos and scrambled to escape. Yuan Shao took advantage of the victory and pursued them, winning a great victory!
This battle is a classic example of "crossbowmen defeating cavalry" and also a model of defeating the majority with the minority and the strong with the weak.
After winning the Battle of Jieqiao, Yuan Shao unified Hebei and his prestige reached its peak. At that time, Yuan Shao had many elite soldiers and generals under his command, and was the most powerful among the princes. Unfortunately, Yuan Shao had lofty ambitions but little courage, was indecisive, and was not good at employing people. In the end, he was defeated by Cao Cao in the Battle of Guandu, and the foundation he had worked so hard to create was destroyed by his sons' struggle for power.
For Yuan Shao's card, Xie Mingzhe decided to make it based on the story of the "Battle of Jieqiao", which was also the most beautiful battle fought by Yuan Shao. He used ambushes and crossbows, so the attributes of the card will also be made into a gold card.
Yuan Shao (Gold)
Level: Level 1
Evolution Star Level:★
Use times: 1/1 time
Basic Attributes: HP 800, Attack 1800, Defense 800, Agility 30, Crit 30%
Additional Skills: Ambush (Yuan Shao can summon 4 ambushes at a designated location. When the ambushes appear, they will automatically become invisible, making it impossible for the opponent to detect them. Unless the ambushes actively appear and attack the opponent, they will remain invisible. Each ambushes will carry a crossbow, and each crossbow has 10 arrows; the cooldown time for deploying a group of ambushes is 30 seconds)
Additional Skills: Random Arrows (When an enemy target enters the attack range of the ambush troops arranged by Yuan Shao, Yuan Shao can order the ambush troops to attack at any time. After Yuan Shao issues the order, all the ambush troops will be no longer invisible and will immediately appear. They will draw their crossbows and shoot random arrows at the enemy targets that have entered the attack range. The random arrow shooting lasts for 5 seconds. Each ambush soldier shoots a crossbow arrow every 0.5 seconds. Each crossbow arrow causes 5% gold damage to the single target. If three consecutive arrows hit the same target, an additional 10% gold critical damage will be caused. When an ambush soldier dies, the crossbow arrows carried by the ambush soldier will also disappear, with a cooldown time of 30 seconds)
Yuan Shao's ambush skill is equivalent to setting a trap in advance, which requires a high level of predictive ability from the player. According to the situation on the field, he can quietly summon 4 ambushes to lie in ambush, and suddenly appear to shoot a wave of arrows when the enemy retreats!
Each of the 4 ambushes has 10 arrows, which adds up to 40 arrows. This skill is difficult to operate in 5 seconds, and for this reason, the attack limit of this skill is terribly high. Theoretically, if all the arrows of the 40 ambushes hit, the opponent's cards that are retreating with low health can be hit in one wave and the whole team is wiped out. Of course, the opponent is not stupid, and will definitely move to avoid the ambushes when they see them appear. It is difficult to hit all of them, but as long as half of the arrows hit, it is enough to deal huge damage.
The ambush skill has a cooldown of 30 seconds. Theoretically, if it is a long-term battle, Yuan Shao can even set up several ambushes and then launch a burst at the same time. However, if the opponent sees that you are Yuan Shao, he will definitely not let you live that long to slowly set up an ambush, so this is only valid in theory.
Ambush troops can be used with random arrows to attack in groups or focus fire, which is very flexible in actual combat. The key to this card is to "take the opponent by surprise and attack them when they are unprepared". Laying an ambush on the opponent's retreat path will catch the opponent off guard.
***
After making these famous dukes and kings, there is another scattered card that Xie Mingzhe has always wanted to make.
The most famous talented woman in the Three Kingdoms period: Cai Wenji.
Cai Wenji was the daughter of Cai Yong, a writer during the Eastern Han Dynasty. She had been well-read since childhood and was extremely talented.
It is said that Cai Wenji was also a musical prodigy. When she was nine years old, her father broke a string while playing the zither at night. Cai Wenji immediately said, "It's the second string." Her father thought she was guessing, so he deliberately broke another string and asked her. Cai Wenji quickly identified it as the "fourth string." This is the story of Cai Wenji "identifying the zither."
Cai Wenji married Wei Zhongdao at the age of 16 and returned home after her husband died. When the Southern Xiongnu invaded, she was captured by the Xiongnu Zuoxian King and became his wife for more than ten years, giving birth to two children. After Cao Cao unified the north, he learned that his friend Cai Yong's daughter was trapped by the Xiongnu, so he spent a lot of money to redeem her. After returning to the Han Dynasty, Cao Cao arranged for Cai Wenji to marry Dong Si.
She married three times in her life and had a rough life. When she was in Xiongnu, she missed her hometown day and night. After finally returning to her hometown, her child had to stay in Xiongnu because he was a descendant of Xiongnu people, and she had to endure the pain of eternal separation between mother and child. It was these tragic experiences that made her combine the musical styles of Xiongnu and Eastern Han to write the influential ancient guqin masterpiece "Eighteen Beats of the Hujia". The lyrics of this song have a total of 18 sections, which are tearful and tell the story of Cai Wenji's wandering and sad life.
Cai Wenji is suitable as a supporting card. She is good at playing the guqin, so Xie Mingzhe drew a guqin for her as a weapon.
Cai Wenji (Gold)
Level: Level 1
Evolution Star Level:★
Use times: 1/1 time
Basic Attributes: HP 1600, Attack 0, Defense 1600, Agility 30, Crit 30%
Additional Skill: Qinyin (Cai Wenji is good at playing the qin. The music is gentle and plaintive. The sad music makes the enemy target feel the same. Cai Wenji plays the qin strings once a second, reducing the basic attack power of enemy targets within 23 meters by 10% for 10 seconds. The playing of the qin music can last up to 10 times. The playing stops when interrupted by attacks or control skills; the cooldown time is 40 seconds)
Additional skill: Broken Strings (Cai Wenji has been proficient in music since she was young. When her father accidentally broke a string while playing the guqin, she could immediately identify which string was broken. After Cai Wenji uses the skill, the strings of the guqin in her hand break. When the second string breaks, the sound of the broken string will stun the enemy targets within 23 meters for 3 seconds; when the fourth string breaks, the defense of the enemy targets within 23 meters will be reduced by 50%; Cai Wenji can freely choose to break one of the strings. The broken string will be repaired after 10 seconds, and the cooldown time for using the broken string skill again is 30 seconds)
Additional Skills: Return to Han (Cai Wenji's life story was lost, she was captured by foreign tribes, and returned to her homeland many years later. Cai Wenji can teleport to any area within 23 meters by using the "Return to Han" skill, and at the same time, all negative states of herself will be removed, health will be restored, and immunity to control will last for 3 seconds; limited skill, can only be used once per game)
Cai Wenji is a buff auxiliary card. "Qinyin" continuously reduces the opponent's attack. If the opponent ignores her, she can keep playing and directly reduce the attack of output cards within a 30-meter range to zero. "Broken Strings" can be used as a group control skill. If you break 2 strings, the group will be stunned. If you break 4 strings, the group's defense will be reduced. You can choose flexibly according to the situation. "Return to Han" is a life-saving skill, which can be used to escape when being focused.
So far, Xie Mingzhe has added three more interaction cards: Diao Chan, Lu Bu, and Dong Zhuo, three more powerful support cards: Sun Quan, Liu Xie, and Cai Wenji, and two more tactical attack cards: Zhang Jue and Yuan Shao.
The last batch of loose cards has finally been produced, and the next step is to wait for official review.
Data analysts will find that, in fact, there is not only love, hate, and love triangles between the cards, but the cards will also fight for power, seize positions, rebel, and revolt? !
The author has something to say:
There are many cards that can be made, but it is not realistic to make all of them. If the cards are too diverse, this book cannot be completed. Almost all the skill types that Azhe can make have been made, and there is nothing new to write, so I will just make these cards for now.