Chapter 140 Hat Trial



"Cheng Ling, let me ask you."

In the Tianlian College cafeteria, Ren Suo was absentmindedly eating Hainanese chicken rice, his eyes fixed on his phone. He suddenly asked Dong Chengling, who was eating a larger portion of teriyaki chicken rice across from him, "If you don't finish your homework at night, and your dad will beat you for not finishing your homework, what will you do?"

Dong Chengling said vaguely: “I haven’t tried not to finish my homework.”

"What if Godzilla attacks your school and you don't have time to do your homework?"

"My dad won't hit me either."

"What if your dad was really mad that night because he missed breakfast and lunch?"

"If you don't eat, you will get angry easily." Dong Chengling thought seriously for a moment and said, "Then stay up late to finish your homework."

"What if you're already very tired and don't want to do it anymore?" Ren Suo said.

Dong Chengling said, "How can I be tired if I am so happy doing homework?"

Ren Suo was slightly startled, then nodded: "That makes sense!"

So he looked at the "Pass the Hat" game interface on his mobile phone. On the screen was a scene of a student working on homework late into the night. An incandescent light illuminated the homework book on the desk.

"I was criticized by the teacher for not handing in my homework. My father said he would beat me to death if I didn't finish my homework today, but I really couldn't finish it."

There are three options on the screen: "Keep doing it until you die (seekers have unlimited energy to choose from)", "Stop doing it and go to sleep", and "Explain the situation to your father (requires 5 points of courage)".

Ren Suo was weighing whether or not to expend some courage. After discussing with Dong Chengling, he resolutely chose to "keep doing it until death"!

The screen began to scroll, and a 45-minute countdown hourglass appeared. Ren Suo calmly turned off his phone. At this time, Dong Chengling asked, "What are you looking at so intently?"

"Oh, it's just that someone came to me for emotional counseling." Ren Suo shrugged.

In a sense, he was not wrong.

The game "Pass the Hat" looks like a horror game at first, but after playing it, you will find that... this is a very difficult idle text adventure game!

Yes, an idle, text adventure game!

When the seeker randomly selects a hat, he will enter the hat trial, and the game screen will fall into reminiscence.

"The seeker put on Cheng Xiao's hat."

"The seeker is experiencing Cheng Xiao's childhood."

"The seeker is experiencing Cheng Xiao's childhood and gaining a bit of tenderness."

"The seeker is looking down upon Cheng Xiao's naughty behavior, and is losing 1 bit of gentleness."

"The seeker senses Cheng Xiao's secret help for his first love and gains 3 points of tenderness."

What happened next was none of Ren Suo's business. He turned on the Bluetooth on his phone and was planning to search for the Small World game console. Unexpectedly, after turning on Bluetooth, the "Hat Transfer" app appeared on the phone's desktop.

When the app is opened, the information recorded when the seeker experiences the hat owner's past is revealed.

After 30 to 60 minutes, the seeker will go through a relatively peaceful period, and then encounter the difficulties that the owner of the hat once encountered, including but not limited to not confessing his first love, not fighting back when being bullied, hurting his parents because of temper, etc.

At this time, players need to make a choice.

If Ren Suo fails to play in time, it doesn’t matter. The seeker will spontaneously experience the past again and accumulate the resources of "courage" and "gentleness".

Most important options require "courage" or "gentleness", and some options even require both. Moreover, such options are not necessarily correct. Some options that consume a lot of resources are wrong, while options that do not require any resources can help the owner of the hat get rid of past regrets.

Among them, if the wrong option is chosen, the seeker will not be able to escape from the trial of the hat immediately, but will continue to experience the situation of the hat owner becoming worse. At this time, resources will be reduced, but new choices will appear. If the right choice is made, it is possible to make a comeback and pass the hat trial.

There are two difficulties in this game: resources and time.

Resources can only be obtained by hanging up, that is, the seeker experiences the past of the hat owner. However, if you only hang up for 30 minutes, the resources obtained may not necessarily meet the needs of the decision.

At this time, Ren Suo can either choose to continue hanging up, or take the risk of choosing options that consume less resources or no resources. Some of these options are correct answers, but they may also put the seeker in a more difficult situation in the hat trial.

However, the fun of the hat trial is that as long as you dare to survive, it is not necessarily a dead end.

For example, in one of the hat trials, there was a scene where "I was bullied by a fat guy. After we got into a fight, the teacher punished us both. When I argued, she said, 'It takes two to tango.'"

Among the options, "Slap the teacher and ask 'Is it loud or not'" requires 15 points of courage. Ren Suo had consumed too much courage in the previous choice and did not have enough resources. The other option "I'll call you dad!" did not require any courage and seemed quite reliable, so Ren Suo chose the latter.

However, after the 'father' arrived, he criticized the seeker a lot. After the seeker followed the 'father' home, the 'father' even wanted to educate the child himself.

If the seeker does not resist at this time, he will lose 5 points of courage and 5 points of gentleness, so Ren Suo equipped the seeker with the "Introduction to Fighting" and beat up his "father".

After beating his 'father', the seeker was naturally kicked out of the house. He wandered outside for several days, not going to school or going home, and found a job as a helper in a restaurant. Suddenly, he saw the conscription information on TV, and on a whim, he went home, stole his household registration booklet and ID card, and joined the army.

Then, this hat actually passed the test and became the first hat that was successfully transformed by the seeker.

After the transformation is successful, no matter what kind of hat it was before, the hat will be surrounded by green light after the transformation.

As long as the trial is passed, the "courage" and "gentleness" resources and skills obtained by the seeker in the trial will be fully inherited and allowed to be continued in the next hat trial.

And if you wear a converted hat, the resources you get while idle will be doubled.

However, no matter how many resources you have, it will be useless if you fail to pass the hat test in one try.

Once a seeker enters the trial, there is only one outcome: pass the trial or be forced to take off the hat.

Being forced to take off the hat means that the seeker either gets into trouble during the trial and keeps consuming resources to struggle to survive, or he chooses the wrong options repeatedly and all the resources are deducted at once, making it impossible to continue.

And even if Ren Suo can remember the choice options of the hat trial, and has worn the hat once, when entering again, the seeker can choose to skip the content he has experienced before and go directly to the scene where he needs to make a choice.

However, if you want to make a decision, you must hang up and acquire resources.

But just like "unlimited energy" would lead to other options, Ren Suo discovered that equipping seekers with different skills and items could temporarily add some wonderful options to the decision, which could often reduce the loss of resources and even speed up the completion of the trial.


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