Chen Yang was somewhat interested in Hou Yu's game, not because he wanted to play it, but because he needed it as a cover. Therefore, the game was officially named "Micro World."
This game is almost modeled after the current micro-world model. In other words, if the game becomes popular enough, people can discuss micro-world even in public, and then just explain it as playing the game.
He and the people of the world tried out the game, and it was indeed very interesting. The strongest point of the game was its freedom; a single material had many uses, which was very close to reality.
In addition, the game has also enabled a feature called blueprint design.
Players can assemble the materials they obtain in a separate mini-program within the game, just like in the real world. If they can reasonably assemble a product, they can submit it to the game company for review. Those who pass the review will have the product named and incorporated into the game.
This mini-program is separate from the main game, which is very interesting, but also very difficult and requires a certain level of expertise.
For example, if you want to build a bamboo raft out of wood, it's not as simple as just lining the bamboo together. You need specific splicing methods, materials to use, binding techniques, bamboo lengths, and any special structures, if any, they also need to be made.
This requires a lot from the players, but there are always hidden talents out there, and someone will always manage to do it, perhaps even surprising them.
Furthermore, the game also has different modes.
The first type is similar to a single-player game mode, where you build your own world independently. The other type is where you join someone else's world.
In one's own world, one is the Lord of that world; when one joins another's world, one becomes a citizen of that world.
However, there are limitations to joining. A realm lord can only allow one new member to join each month, and a realm citizen receives an invitation slot after one month of joining. Want more invitation slots? Sure, you can pay.
The Realm Lord can purchase ten additional slots per month. The first three cost 50 yuan each, the fourth to seventh cost 100 yuan each, and the eighth to tenth cost 300 yuan each. Realm Citizens, on the other hand, have a fixed number of slots, costing 100 yuan each, limited to one per person, and requiring the Realm Lord's approval.
This is almost exactly the same as Microworld, completely copying Microworld's settings, including the leveling system, time acceleration zone settings, occasional item rewards, and even the death settings.
Hou Yu estimated that at first, everyone would choose to become a realm lord, but after discovering the difficulties in development, they would join other people's worlds, become realm citizens, and build together.
It's safe to assume that worlds will soon form, and these worlds will essentially be circles. However, if the number of world inhabitants exceeds ten, their world information must be backed up to the server terminal to prevent loss. Furthermore, becoming a world inhabitant will incur a fee: ten yuan per month for each new inhabitant.
The game is priced at 98 yuan, which is not high. There is no in-game store or paid items. To be honest, 10 yuan a month is not a burden for a child. If the game's lord wants to develop the game, he can also help the players pay this amount.
This game simulates a micro-world. Because we wanted to make it better, the map wasn't made that big, but it's still big enough. We'll update it later and add patches gradually.
However, the game is quite demanding on the computer; even at the lowest resolution, a computer costing only two or three thousand yuan can't run it smoothly. If you want the highest graphics settings and smoothest gameplay, even a custom-built desktop computer would cost close to ten thousand yuan.
Everyone created their own worlds to try them out, but everyone also created a second account to join Chen Yang's world.
It's currently in closed beta, so there are no restrictions and you can add more people to the realm at will.
Everyone realized that it was incredibly difficult to develop the business at the beginning.
Starting a fire takes more than an hour just to complete the first task. The task guides you to find wood with a moisture content below 3%. Since you lack tools, you can only wait for the game to grind a fire drill, and the success rate of starting a fire is only 10%. Each fire takes five minutes to start.
However, players can choose not to follow the quest guide and instead go pick fruit or go to the lake first. But if night falls and there is no shelter, the only option is to quit the game.
After a character logs out of the game, they lose 1% of their health each day, which must be replenished with food and water. When health drops below 10%, the character becomes weak; below 5%, the character requires medication to recover; and when health reaches zero, the character dies.
If a character dies, it costs 100 yuan to revive them, or you can abandon the character and rebuild it for free. Each death costs 100 yuan more than the next.
If you don't drink water or eat meat in the game, your stamina and movement points will decrease. After more than two days without water, your character can barely crawl, and even crawling consumes stamina.
These instructions will be provided to players upon entering the game, and the specific choices are up to the player. In any case, following the guidance and proceeding cautiously will definitely prevent you from dying.
This game will probably deter many people, but I believe a considerable number of people will also like it.
If the realm lord had included three realm citizens from the beginning, it would have been much simpler. Everyone could have divided the work and cooperated, and the game system would have provided beginner tutorials for each of the ten players.
Of course, the most extravagant way is to bring in all the inhabitants as soon as the game is created. However, this also carries risks. If enough food is not found within two days, the inhabitants will have no choice but to leave to preserve their life force.
Everyone had a great time playing and quickly got the hang of the controls.
However, being the world lord alone is incredibly difficult and requires immense patience. But once everyone enters Chen Yang's world together, progress is much faster, since everyone is familiar with living in the micro-world and knows the ropes well—after all, the game is based on the micro-world.
"Lord of the Realm, it must have been even harder for you when you were all alone than it was shown in the game, right?" a new Realm resident asked. He had heard that Chen Yang was all alone at the beginning, and that Chen Yang didn't have any extraordinary abilities back then; he was just an ordinary person.
"Everything else is fine, but starting a fire is really tiring. In the game, you can start a fire in about an hour, but it's a different story in real life. I was lucky and I got a fire started in half a day, but if you're unlucky, you might rub your hands raw and still not get a fire," Chen Yang said.
That was indeed the case when we first entered the Microverse. At the beginning, we could only eat wild fruits, and it took a lot of effort to find a small fish by the Clear Lake, and it wasn't even enough to fill our stomachs. We also had to boil water slowly.
Back then, only the European Emperor accompanied it, but the European Emperor was just a little puppy and didn't have the abilities it has now, so it still needed Chen Yang to take care of it.
Everyone chatted while playing the game. The game has a voice chat function, which is the most convenient feature, something that would be impossible in the micro-world.
There's nothing anyone can do about it. If someone has voice chat, no one can stop them. If you go to an internet cafe together, and the people next door are playing games together, can you really shut them up?
During the chat, many of Chen Yang's past stories were unearthed, and everyone got very excited. By eight o'clock, they hadn't even entered the Micro World yet, but instead played games together. Chen Yang naturally assigned tasks in the game and talked about his past experiences in the Micro World.
Although the people of the world might mention it in casual conversation, nothing compares to the immersive experience of playing a game.
The residents of the New Territories, in particular, were extremely interested in the development of the camp and listened with rapt attention.
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