Well, how should I put it?
Strictly speaking, Victor was not completely naked.
Victor looked himself up and down.
He carefully examined himself in the mirror, most of his skin exposed.
The well-defined muscle contours can be described as robust.
However, this fair skin was covered by a large area of shadow, with only a few specks of remnant visible.
This is a tattoo.
Viktor stood in front of the mirror, slowly turned around, and observed his back through the mirror.
The tattoo covered almost his entire back.
It wraps around his waist to his chest, even extending to his neck, and finally connects to his face.
On his profile, the shadow seemed to come alive, transforming into a pair of tiny, tightly closed eyes, quietly positioned beneath Victor's gaze.
He squinted, scrutinizing the unique and slightly menacing tattoo on his body.
Like a vengeful ghost, it bared its fangs and claws in the air, its limbs twisting and coiling around Viktor.
The tattoos on the neck and face happened to cover the corresponding areas on Victor's body.
The slits of those eyes below the pupils seemed like a separate pair of pupils, quietly closed together.
Viktor slowly turned around and continued to look at himself in the mirror.
A leather belt with various hooks was threaded through his waist and diagonally across his shoulders.
The hooks were covered with all sorts of things.
The belt itself was longer, hanging down and wrapped around.
The numerous items hanging there conveniently obscured Viktor's most important parts.
For example, pocket watches, crowns, stone swords and daggers, silver keys, bracelet-like iron rings, pens, finger-sized Holy Grails, model carriages...
It adorned almost his entire body.
Just like the crown that could summon void beasts before, these items are all [Imperial Artifacts].
After a month of traveling through the monster rift, Victor collected all ten imperial artifacts.
The process of acquiring these imperial artifacts was extremely arduous.
Because the Monster Abyss has a total of one hundred levels, and the level and strength of the monsters increase every ten levels.
No local adventurer has even been able to break through to the fiftieth floor.
Because the monsters after the 50th floor are almost all above level 50.
Their sheer number and strength make them inaccessible to ordinary adventurers.
However, the rule of the abyss is not that the monsters will uniformly increase in rank every ten levels of depth.
The fiftieth floor is a watershed moment.
From here on, every ten floors you go deeper, the monsters' levels will generally only increase by three to five levels.
In the abyss between the 80th and 90th floors, monsters of level 65 to 69 generally inhabit the area.
After all, even the Demon Abyss could not possibly give birth to a demon that has reached the level of a god.
Not to mention monsters that surpass Chaos, the primordial god, and reach level 100.
Of course, even when monsters are of similar level, their racial differences are still significant.
For example, a level 69 black rat is naturally no match for a level 69 dragon.
The latter could turn a large group of black rats to ashes in just one breath.
Those ten imperial artifacts are hidden deep within these perilous layers.
In the game, every ten levels of the abyss players traverse, they have a chance to discover a special room containing an imperial artifact.
Only by carefully exploring in danger can players detect the anomalies in certain areas.
Those unusual features are often the entrance to the treasure room.
Upon entering these rifts, players will find themselves in a maze filled with intersecting paths.
The mazes are intricate and varied in structure; each time one appears in the abyss, its internal structure is different.
After navigating the maze, the final trial room will appear.
However, this final trial is also the most difficult and demanding part.
The enemies in the room possess a variety of abilities, unlike the usual abyssal monsters.
Players will also face specific restrictions.
The enemy's level is usually the same as the player's, so it is almost impossible to win by relying solely on a level advantage.
Once the challenge is successful, the obtained imperial artifact will grant the player powerful strength.
Its effects are usually closely related to the nature of the challenge.
Just like when Viktor first obtained the Imperial Artifact [The Beast That Abhors Pain].
That challenge required Victor to complete the level without taking any damage.
The enemy he faced was that horde of void beasts.
Therefore, Viktor gained the ability to summon hordes of Void Beasts.
Its limitations have always existed.
[Avoid getting injured]
Imperial artifacts do not take up equipment slots, but the problem is that they must be equipped to be used.
Therefore, in order to maximize the special effects of the equipment, Viktor put all of these imperial artifacts on his body.
For example, he used this very prop just now in front of Sancher—
Viktor lowered his head and glanced at the pocket watch hanging around his neck.
【Journey Together to the Long River】
[Skill: Freeze - If the enemy is not damaged by direct means within a certain time after entering combat, the restriction on the use of this item will be lifted.]
This imperial artifact can stop time, but the user must choose a target and remain in the time-stopped state with them for a maximum of ten seconds.
Users are prohibited from launching any attacks or using skills against creatures; they are only allowed to move on foot.
This restriction applies only to the user and does not affect other users whose time is paused.
[If the user causes any damage, they will immediately be placed in a restricted state and will be unable to use the Imperial Weapon.]
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