As the second announcement of the killing battlefield ended, the giant boss, whose health bar had been emptied, swayed to the right and slowly collapsed, terrifying the large group of players standing to her right.
The nearly 300-meter-tall boss collapsed, and even players who had reached the two-star quality level would probably be crushed to death, let alone ordinary players.
So, one by one, the players scattered like startled birds, fleeing to the left and right. They moved with lightning speed, escaping the giant boss's range just as it was about to collapse.
Even more terrifying, several players only reacted the instant the boss was about to fall, and began to scatter in all directions. One player, seemingly in a daze, ran straight towards the west where the boss fell. Strangely enough, in the split second before the boss collapsed, he had already run a kilometer away. Then, as if realizing what had happened, he instantly turned back, and only then did the boss's body finally fall in front of him.
And that player's class was actually a priest!
That's outrageous!
Jiang Hao's eyes widened in disbelief; he could hardly believe what he was seeing.
Ordinary players move slowly, as if navigating water, constantly encountering significant obstacles. Even running at maximum effort, they can only manage one meter per second. But what did he just see? A priest, in a mere instant, had already covered a kilometer's distance on the battlefield!
His agility is probably half that of Jiang Hao, right?
But you should know that of Jiang Hao's 25,000 agility, 17,000 were contributed by the Immortal Heart!
Jiang Hao suddenly realized something was wrong. He should have killed at least tens of thousands of monsters on the battlefield, so why was the attribute bonus from the Heart of Immortality only 17,000?
Puzzled, Jiang Hao quickly checked his talent tree. Although the value of his Immortal Heart was already high, the bonus displayed on the panel was only the 17,000 he had before entering the killing battlefield. Jiang Hao was perplexed. After thinking for a long time, he still couldn't figure it out, so he had to put his question aside for the time being.
Jiang Hao noticed that the priest wasn't the only one exhibiting unusual behavior on the battlefield. Anyone who received the Immortal Heart reward had become incredibly fast. Clearly, this anomaly was caused by the Heart of Slaughter.
Jiang Hao opened his attribute panel and saw that, as expected, there was an additional attribute bonus for the Heart of Slaughter after the 17,000 attribute bonus for the Heart of Immortality.
Each level of his Intelligence stat grants a staggering 2000 points! His Strength and Agility each increase by 750 points. At level 31, his Strength and Agility bonuses are incredibly high, while his Intelligence bonus is terrifyingly high.
Jiang Hao's attributes more than doubled simply because of his murderous intent.
I just don't know if the bonus from Heart of Slaughter only applies in the Slaughter Battlefield? According to the system announcement, since gold coins, free attribute points, skill points, and class points are all permanent rewards, there's no reason why the attribute increase from Heart of Slaughter should be temporary, right?
Jiang Hao finally understood why the city lord of Jinling City had instructed him to have as many people as possible fight the boss. It was all because of the reward!
The city lord of Jinling is a real scoundrel. With such a huge benefit, couldn't he just say so openly? Otherwise, he would have brought people here to fight the boss immediately, instead of all this fuss!
After defeating the boss, with everyone boasting two-star stats, Jiang Hao envisioned a scenario where they could easily sweep through the foreign players and monsters.
Although Jiang Hao was cursing the city lord of Jinling City, he was secretly pleased. Regardless, the final result was good.
In truth, Jiang Hao had wronged the City Lord of Jinling City this time. Even he wasn't sure how difficult the new Killing Battlefield would be. Based on the difficulty of the monsters players encountered on the battlefield, he deduced that after defeating the final boss, players were very likely to obtain a one-star quality Killing Heart.
A one-star quality Heart of Slaughter provides the same attribute bonuses as a player who completes a one-star trial. Don't blame the City Lord of Jinling for being conservative in his predictions. Of the tens of thousands of realms that have ever opened the Slaughter Battlefield, only 2,000 realms saw the human race emerge victorious. However, of those realms, only 300 had anyone obtain a one-star Heart of Slaughter. As for two-star Hearts of Slaughter, only Realm 6528, currently occupied by the Human King, has achieved this under his leadership.
Will this new killing battlefield be as difficult as the one with the King of Men? No way!
If it were really that difficult, the city lord of Jinling City could have packed his bags and run away long ago. Why waste time and energy sending legion tokens, waiting for Jiang Hao, and making arrangements?
But who knew that this killing battlefield was not only more difficult than the one the Human King had faced, but they actually managed to pass it under Jiang Hao's leadership.
The three-star Killing Heart that players obtain has the exact same attribute bonuses as a three-star player!
I wonder if the city lord of Jinling will be so excited when he hears this news that he'll kowtow to Jiang Hao?
However, there was still one question that Jiang Hao couldn't understand: why was his Heart of Immortality ineffective here?
What Jiang Hao didn't know was that the Heart of Slaughter rewarded by the system wasn't the real Heart of Slaughter. If the real Heart of Slaughter was a big tree, then this battlefield of slaughter was just a thicker branch, and what Jiang Hao obtained was merely a slightly larger fruit.
The reason his Immortal Heart failed to take effect on the Killing Battlefield was primarily due to its suppression. It's important to understand that his Immortal Heart is currently just a tiny seed. If it were to mature one day, even the true Killing Heart would be powerless against it.
On the battlefield, those players who didn't receive the system rewards were filled with regret. Little did they know that while the gold coins and points awarded by the system were plentiful, they couldn't compare to the attribute bonuses brought by the three-star Heart of Slaughter.
Some players are at low levels and don't have many attribute bonuses right now, but these bonuses will increase as they level up. For example, a warrior gains 2000 strength per level, but by level 30, a single three-star Killing Heart will grant him 60,000 strength! This permanent and scalable bonus is far superior to what one or two high-quality pieces of equipment can provide.
The rewards for the killing battlefield have been distributed, bringing joy to some and sorrow to others.
"The final boss of the Killing Battlefield was killed by the human race, the first phase of the Five Races' Battle for Supremacy ended, and the second phase, the King's Warriors, officially began."
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