At 5 p.m., just before the company was about to close, Liu Yinyin came to Zhao Ye's office again to report on her work.
"Chairman Zhao, with the increasing number of registered users of 'Primordial World 1: Three Races Battle for Supremacy,' the revenue from the 'Mysterious Race Lottery' has surged again, and so far, this revenue has exceeded 5 billion US dollars!"
"In addition, revenue from clothing, weapons, and medicines reached an astonishing figure, amounting to a staggering $180 million!"
Upon hearing this, Zhao Ye sighed deeply, thinking to himself, "Games are the most profitable business."
At this time, although Wujiang Group has not yet announced the revenue of "Primordial World 1: Three Races Battle for Supremacy", the outside world can roughly infer it through various means.
Then, they were all shocked!
On the day the game was released, Wujiang Group made so much money that they were almost going crazy; even robbing a bank wouldn't have been possible.
...
Shanda Group.
"Mr. Cheng, is it still necessary for us to acquire 'Legend of Mir' from the Korean game company? This game is about to die out in China." At a meeting of Shanda Group, an executive said with a wry smile.
Cheng Tianqiao was extremely frustrated at this moment. "Legend of Mir" had only been popular for a short time, and it was about to die out. The speed was too fast.
Fortunately, Shanda Group made some money in the past two months, which gave him a little comfort.
"Without the acquisition, 'Legend of Mir' is doomed. Compared to 'Primordial World 1: Three Races', it's utter garbage. Our company needs to transform. Right now, the massively multiplayer online role-playing game market is too murky; we can't handle it. Let's develop other game genres instead..." Cheng Tianqiao said with a sense of helplessness.
Other types of games were also affected, but not as much. Players who enjoy competitive games will continue to play them.
Everyone nodded in agreement.
At this time, plans to distribute Japanese and Korean games in China were all halted.
Nobody wants to be caught in the crossfire at this time. "Primordial World 1: Three Races Battle for Supremacy" is too popular. We can't go against it. We need to differentiate ourselves from the competition.
It's a pity that Japanese and Korean game companies in this era failed to make money from China. Instead, "Primordial World 1: Three Races Battle" invaded their country's game market, frantically seizing their market share and contributing to China's development.
Every bullet made in China deserves our sincere gratitude.
...
A few days later, "Primordial World 1: Three Races Battle for Supremacy" had become a global phenomenon.
Zhao Ye decided to add fuel to the fire, making the flames of "The Primordial World 1: The Three Races' Struggle" burn even brighter!
(End of this chapter)
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