Chapter 1292



The promotion of CrossFire actually started three months ago.

However, there is not much information available, and there are only a few game test videos online, and the reviews are not very good.

Many netizens believe that Feifan Technology is likely to stumble this time.

Because this kind of competitive shooting game has already reached its ceiling.

CS "Counter-Strike" has been popular in the country for many years.

When computers were still a new thing for some people, Counter-Strike was already popular in many black Internet cafes in China.

Over the years, this game has already accumulated enough popularity and fans.

When Chen Fan started his business, he opened an Internet cafe and a club, and he used Counter-Strike a lot to gain popularity.

Whether in terms of gameplay or playability, "Counter-Strike" has basically reached the ceiling of similar games.

Netizens don't understand why Feifan Technology would be the agent for a similar shooting game at this time.

Do they believe they can challenge the popularity of Counter-Strike?

Isn't this too much of an overestimation?

Later, Starry Sky Game Studio publicly recruited a number of players and conducted internal testing of the game.

After trying the game, these players expressed their opinions online, and most of the reviews were quite positive.

Fun, easy to play, and beautiful graphics.

The game modeling is better than the old version of CS.

This is a review from some beta testers on the forum.

As a result, these comments were quickly blocked by some players.

Some people said that this was marketing by Feifan Technology. These beta testers must have been bribed.

Making money without any conscience is disgusting. Bah!

In the face of negative comments online, Feifan Technology did not pay much attention to it and did not continue to promote it.

It wasn't until the last ten days or so that the promotion of the game started again.

First, the second wave of promotional videos for the game's closed beta were released, and at the same time, the official announcement of the specific public beta date at the end of the month was made.

On several domestic game player forum websites.

놋Players openly mock.

They ignored the negative public opinion online and started the public beta test directly.

I really admire the courage of extraordinary technology.

But this time, Extraordinary Technology might really fall flat on its face.

I bet this game will fail in public.

The first day of the public beta is the death countdown.

On the forum, players were discussing the game with gossip all over their faces.

There was even a poll where people were asked to guess how many days after the game was launched that it would "die violently".

According to the voting results, some players still don't think highly of this game.

But regardless of whether players are optimistic or not, Feifan Technology will still go online on time on the 23rd of the month according to the announcement time and start public testing for players.

In order to facilitate players to enter the game, the announcement stated that in addition to registering their own game accounts, players can also use any account of Feifan Technology's products, Feifan Security Guard, Feifan Video, etc. to log in with one click without registration.

Moreover, during the one-week public beta of the game, the official will hold a lottery every day.

One thousand lucky players are drawn every day, with a variety of prizes.

For example, the first prize is the most popular mobile phone Nokia N95.

The second prize is an mp3 player.

Third Prize: One ticket to a variety show produced by Viva Media.

Second Prize: Wireless Headphones.

The fifth to tenth prizes are all rare items in the game.

One thousand lucky players will be drawn every day for a week.

Don't mention it, but looking at the level of rewards, Feifan Technology is definitely one of the most generous game companies in the country.

On the day of the public beta, many people went there just for the in-game lucky draw.

As a result, who would have thought that as soon as the public beta started at 9 o'clock last night, the game server was directly overwhelmed by the influx of players at the same time.

This news immediately became popular in the player forum.

Many people began to joke that Feifan Technology was really going to fail this time.

Is this server too rubbish?

늀You still want to open beta?

Just take a shower and go to bed.

However, the engineers at Feifan Technology were not idle either, and they quickly fixed the problem in less than half an hour.

The game enters normally.

On the first day of the launch, the number of registered players exceeded 800,000.

Moreover, online reviews of the game have also begun to polarize.

Some users who are used to playing CS think this game is not professional enough. However, the players think this game is quite interesting.

Whether it is the in-game map or the graphics, it is obviously more attractive than the boring CS.

So the two groups of players began to argue on the forum.

No matter how much the two sides argue, one thing cannot be changed.

That is, the number of user registrations for this game is increasing every day.

The heat is rising.

A week later, the number of registered game users exceeded three million, and the number of online users exceeded 350,000.

This is already considered a success for the domestic game market.

But compared with the data of "Counter-Strike", it seems to be a little behind

Inside the group, even the staff of Star Games think that this result is very good.

In the eyes of the group's executives, this is already a very good result for just a game, and a free game at that.

Although there are also points recharge systems in the game, props charges or raffles and other ways to make money.

However, some people do not think this model can make much money.

These days, the accustomed thinking of domestic netizens is that it’s free, and if you dare to charge, then I will pirate it.

Some people simply haven't developed the habit of paying for genuine products.

Therefore, in the eyes of some group executives, as long as this game is successful, the rest is just a matter of making a lot of money.

However, Chen Fan was not satisfied at all.

At least I am not satisfied with the current results.

No one understands the money-making potential of this game better than him.

The former Penguin agent CF, when it was first launched, the performance was not ideal, and the profit situation was not good either, it could be almost ignored.

However, Penguin gradually attracted a large number of players through a series of optimizations and innovations. Only then did the game's profitability gradually emerge.

In 2007 alone, CrossFire brought Penguin more than 8 billion in net profits.

Chen Fan couldn't wait that long.

Therefore, from the moment he obtained the game agency rights, Chen Fan began to summarize the methods that Penguin had used in the past, taking advantage of its strengths to overcome its weaknesses and avoid detours.

For example, Chen Fan requested that the game be adjusted to lower the entry threshold.

Reduce the recoil of guns, strive to be friendly to the new group of shooting game players, and make it easier for players to get started.

In addition, the server is optimized, and the screen performance of all rooms is optimized, so that even computers with lower configurations must be able to run smoothly.

It can be said that before the internal test of this game, Chen Fan directly spent a lot of money to thoroughly "renovate" the game from the inside out.

This is totally different from the product that had a lot of bugs when Penguin was first launched.

At the same time, Chen Fan convened several special meetings.

The purpose is to correct everyone's mindset and stop taking the game business lightly.

"Is it popular? Not enough!"

At the meeting, Chen Fan knocked on the table and spoke in a deep voice to the senior executives.


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