Chapter 333: Identity Card Detailed Explanation
Lin Jiu didn't think any more and continued to flip through the game guide.
The third page reads: [ID Card]
Compared to the basic rules, this page has much less content.
[Identity cards are divided into werewolf camp, neutral camp, and good camp]
[The werewolf camp includes: Wolf King, Werewolf, Hidden Wolf]
[Neutral camps include: Witch, Liar, Guard, Magician, Psychic]
[The good guys are: civilians, old hooligans, hunters, shepherds]
[Note: Neutral camp means that they can be in the werewolf camp or the good camp, that is, they have the ability to kill and the ability to save people]
[Note: Except for the werewolf and civilian identities, other identities do not exist every night.]
As early as when he read Article 15 of the Basic Rules, Lin Jiu realized the flexibility of this neutral camp. Now that he read the identity rules, he understood it clearly.
The identity card he drew was [Liar]. At present, it seems to be more flexible than other neutral camps.
Following the identity introduction is [Identity Introduction].
The note below indicates that the identity introduction will provide a detailed introduction to all identities on the field, namely, player identity cards, NPCs, special indigenous residents and off-site werewolves.
Currently, there are only the identity cards that have appeared, that is, the ones that have been drawn.
The rest will be unlocked only after the player meets the corresponding identity, and this article is interconnected.
In other words, when other players encounter a new identity or draw a new identity card, the identity introduction will be automatically updated and others can view it.
The identity cards currently unlocked are: [Wolf King], [Werewolf], [Liar], [Witch], [Guard], [Hunter], [Old Rogue], [Civilian]
Lin Jiu began to check them one by one.
[Wolf King]: Unable to kill. Can transform any character on the battlefield into a dying Zombie Werewolf (Note: This only applies to the battlefield; Werewolves outside the battlefield cannot be infected. Zombie Werewolves only exist for one night and will not be inherited by the next Wolf King). All transformed Zombie Werewolves will obey the Wolf King's orders. Each night, the Wolf King can choose a Zombie Werewolf to be his scapegoat.
——【The king only needs to give orders, and your ministers will handle everything for you. Perhaps.】
The Wolf King is unable to kill?
Lin Jiu was a little surprised, but the Wolf King's ability was no different from killing people.
Transform dying people into zombie werewolves. The word "zombie" says it all.
Overall, it’s not too much of a bug. After all, zombie werewolves cannot be inherited, which means that the second wolf king can only be infected from scratch.
Lin Jiu continued to read.
[Werewolf]: Can and must kill. The number of kills you can make is limited by the number of werewolves transformed by the Wolf King that night. If there is no Wolf King on the field, you can only kill one person.
——[Have you ever heard of this? "Are kings, princes, generals, and ministers still free to be single?"]
Lin Jiu was silent for a moment.
Ah this.
The werewolf looks so useless.
But what's with this annotation? Is it signaling the werewolves to rebel?
Does the game developer like civil war so much?
Having already seen the liar's ID card, Lin Jiu skipped it directly.
[Witch]: Can kill or save. You'll receive a poison and an antidote of the same color. You can either poison someone to death or revive a dead person with the antidote. To use either, someone must be dead, and you must personally feed the potion to the target. Note that both bottles are red and unlabeled, so you'll need to determine which is the poison and which is the antidote.
——【As a witch, you should be able to distinguish poisons and antidotes, right?】
Lin Jiu raised his eyebrows.
The witch is a bit difficult to play.
I actually have to distinguish the poison and the antidote myself. It would be interesting if I didn't make the right distinction.
And you have to feed it to the target yourself.
As for the prerequisites, there is no need to worry. After all, the two words "field" mean players, NPCs and villagers.
If you survive a little, you will definitely live long enough to use both medicines.
[Guard]: You can kill or save. Designate a player as your guardian. If you choose someone else as your guardian, you will receive their ID card and become equal to their faction. This information cannot be shared with anyone other than the person you are guarding. Both the guard and the person you are guarding gain one chance to be immune to fatal damage. If you choose to guard yourself, you gain two chances to be immune to fatal damage.
——[Guardians and the protected should fight on the same front and share the glory.]
This is good.
Protecting others gives you one more life, protecting yourself gives you two more lives.
However, it seems to have little effect on Lin Jiu at the moment.
Hunter: You can and must kill only werewolves. When a player is transformed into a zombie werewolf by the Wolf King or killed by a werewolf, you receive one bullet (up to a maximum of three). Hunters can kill werewolves at their discretion, but if you kill anyone outside the werewolf camp, your Hunter status will be revoked and you will become a civilian. Villager favorability bonuses will be lost, and the chance of being hunted by werewolves outside the game will increase. If you die as a Hunter, you can take any player with you.
——[Hunters live only to hunt. Your gun has been waiting for those wolf cubs for a long time.]
Can only kill the werewolf camp....
If the neutral camp becomes a werewolf camp, it can also be hunted by hunters...
good.
You just need to be careful not to accidentally kill the good camp and the neutral camp that has not yet taken sides. But it’s not a big problem. After all, if you kill them by mistake, you will be buried with them.
[Old Rogue]: Cannot kill or save people. Cannot be killed, nor infected to become a werewolf. If someone poisons or kills the Old Rogue, he will enter a near-death state and be unable to move.
——[What's wrong with being a gangster? If you can survive to the end, even if you use dirty tricks, you are still a hero! ]
A somewhat invincible identity card.
Although the process may be a little painful.
[Civilian]: Cannot kill or save people. No special abilities, but can stay indoors when it gets dark.
——【Come on! Whether you are a non-African or European emperor depends on this night! 】
Lin Jiu's evaluation of this ID card is: useless.
If possible, he didn't really want to draw this card.
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