Why are their physical abilities different? It's because you have the strength to clear level 90, while he only has level 30.
[Your skill level is too high, so we're going to nerf you significantly to ensure that both of you have a 50% chance of defeating each other!]
Therefore, to achieve victory, you must surpass your previous best performance. Every time you engage in PvP, you must be stronger and break through a new level than before!
Or... wait for the other side to make a mistake.
The rewards from this type of assessment are significantly higher compared to single-player or multiplayer PvE.
"In other words, when a person's level is sufficient to pass the first 30 tests, they should choose the first option for the first 30 tests, because these are all tests that they are capable of passing."
"When he reaches levels 30 to 40, which are difficult for him to pass on his own, it is best to choose the second method. As long as his teammates are of equal strength or he is lucky enough to find a strong teammate, he can successfully pass through."
"Once you reach level 40 or higher, it's almost impossible to pass the test normally. For example, the city defense test that level 12 conducted for a month was something no human could do. Participating in that kind of test was practically a death sentence!"
"But what if I want the high rewards at the later stages, but don't want to challenge the 99.99% certain death test?"
"Select matchmaking!"
"If you're weak, Master... no, the Immortal Ancient Secret Realm will weaken the powerful opponents; if you're strong, the Immortal Ancient Secret Realm will strengthen the weak opponents."
"The probability of certain death has been lowered from 99.99% to 50%!"
"Therefore, it is more worthwhile to conduct this kind of PVP in the later tests, because the probability of death in the earlier, simpler tests is less than 50%."
Yun Shou couldn't help but think to himself.
"This thing is like the matchmaking system in some games from my past life. The difference is that in those games, a 50% win rate meant a 50/50 chance of winning or losing, but in this Immortal Ancient Secret Realm, losing means death."
"Wrong. That game forcibly keeps your win rate at 50%, letting you win a game every now and then and losing a game every now and then."
"This ancient immortal realm is a bit fairer; it truly allows you to grow... If you can't grow, then just die."
"Even a complete noob who can't even get past the first level has a chance to keep choosing PVP mode, have a stroke of luck, and improve rapidly, winning 50% of the time until he finally reaches the 80th or 100th level!"
"It's a rather abstract mechanism. The first two methods are based on your skill level, which increases the number of times you can pass. The last one is like flipping a coin: heads means you pass the level directly, tails means you die instantly."
"PVE, online PVE, and PVP."
"Normal people would definitely tackle the first two types of challenges first, leaving PVP for later, more difficult levels. This is because the win rate in PVP is 50% whether it's the first or 50th trial, but the rewards are vastly different."
[In the future, you tried both of the latter methods: online PvE and PvP.]
[The second type of online PvE matchmaking strategy basically just creates trouble for you.]
[For example, in a challenge like the one where you're hacking people down in an alley, choosing to team up means you'll have to kill twice as many people; otherwise, just sit there and wait for the other side to leisurely take down their 100 people, wasting your time.]
For others, choosing the team-up mode has significant advantages, especially in the first twenty or thirty challenges. Those who pass three challenges in a row generally possess considerable skill and won't hold the team back in the earlier stages.
[Furthermore, the probability of being a burden during the later 30th and 40th trials is not high: because being able to match with someone online means that they are also undergoing the 40th trial.]
Unlike PvP, where you might be facing the first level of PvP challenges while your opponent is facing the 80th, these two challenges of different levels are grouped together because the win rate is adjusted to 50%.
You mostly choose PvP.
"That fish-fry guy deserves to die."
"Except for me."
Because the PvP process is really short and quick.
[It only needs one side to win.]
Every PvP victory means the death of at least one opponent, but in that situation, you won't feel guilty or apologetic.
A 50% win rate means that when the opponent chooses PvP, they are already prepared to die.
The difference is... you're cheating!
You have set the enemy's mortality rate to 100%.
"This isn't right, is it?"
"Based on your performance when you arrived, the gap between you and your opponent at the start would be millions of times. It's not really cheating, because you just happened to be even with him."
"It seems that only by foreseeing the future after the arrival of the sun can one put up a fight with the other side."
"But after you know that after the next battle, your secrets will be exposed again, and the Ancient Immortal Realm will continue to increase the difficulty for you."
"Even after you arrive, the opponent's stats will be many times yours, and only by increasing the number of times you arrive can you reverse that."
"Otherwise, even after playing several more matches, and taking into account factors like 'descent' and 'foresight,' the win rate will still be only 50%..."
The Immortal Ancient Secret Realm doesn't create a stat gap between you and your opponents by hundreds of thousands of times just because you achieved values hundreds of thousands of times higher in previous trials. It allocates resources based on the highest value you've reached across all trials.
"Um?"
For example, in a boxing match.
[If a player with a 40-star strength is facing a player with a 30-star strength, the player with the 30-star strength will have 1.2 times the starting constitution of their opponent.]
[If you face a level 30 opponent, their starting constitution will be 2.5 times that of yours.]
Because level 90 is 1000 times more difficult than level 30, someone who can only pass level 30 has a 1000 times lower probability of passing level 90 than they would have passing level 30.
In boxing, a person with similar physical abilities has a 50% chance of winning; however, if the opponent's physical abilities are 2.5 times greater, all other things being equal, the win rate will plummet to one in a thousand.
Therefore, through mutual balance, the values of both sides will reach this point.
Unfortunately, the Immortal Ancient Realm is unaware that level 90 is far from your limit.
"This is a real dog."
In the year 5201, you've passed another hurdle, and three options have appeared before you.
[Because the system you rebuilt wasn't the one the Ancient Immortal Realm predicted for you last time, you can now let it predict for you again.]
Otherwise, you will only see two options: "Exit/Next Level".
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