There are so many houses and tents stacked in the cave, but it doesn't look lively at all because it is too cold. It is impossible for people to survive outside the tent area, and the tents have poor thermal insulation effect. It is better if you stay in those customized wooden houses, but it is obviously not feasible to change to other places. It depends on how everyone maintains those heating materials.
Because it is really difficult. If you don't care about the inventory, it doesn't matter for many things. But for them to survive here, it must take a lot of fuel and time. Without a lot of fuel, the temperature cannot be maintained at all, so this is actually a double-edged sword.
"Has the mission not been updated yet?"
Everyone's stoves are lit, but it's impossible for them all to live together, so a lot of fuel is actually consumed. Even the old players who have space are a bit overwhelmed, because the consumption is really too high, and they may not be able to bear it.
"This kind of consumption, I don't know how much it would cost every day, how can we handle it? We always feel like we're living in a tribe now. This kind of consumption definitely requires going out to replenish, whether we're new or old players. Are we just going to stay in this cave forever? So what should we do? I don't have a clue as to what to do now. It's not as good as I thought before, but it seems more difficult now."
"Who says it's not? There's not enough fuel here, but if we send people out to look for it, wouldn't that go against our original idea? It's definitely not rational."
Fortunately, this matter is over and they finally solved this difficult process.
Because someone used a prop, a card that can be reused, which means that all their initial choices can be repeated. However, you can't use this thing later when you are out of ammunition, because the items that disappeared after you used them will not come back, so you have to consider the time, which is very important.
At this time, she is the only one using the props, and others don’t know that the world will change.
Of course, the little rabbit is an exception. The little rabbit felt the sharp changes, but he didn't say much. People naturally have their reasons for doing so. This also indirectly shows that everyone has special abilities and various secrets.
He pretended not to know and returned to the time point he had prepared before. It seemed that the time the other party had saved was also within this range.
Just like before, most people suggested going to a colder time, but this time it was rejected.
The person who spoke was, of course, the one who had used the prop card in the first place. He felt that the world was deeply flawed, so now he could fabricate some information he didn't have to undermine everyone's ideas. As for what would happen next? We'll see when the time comes. Anyway, it shouldn't have any impact now.
"If we go up there a thousand years after the apocalypse, and there's no one left, how are we going to survive? It might be hopeless. You know, sometimes solar flares or stellar explosions can create planets like this. Maybe after we get there, we won't even be able to find a place to replenish our energy. The danger we'll face then would be nothing."
At this time, no one had decided which world to go to, so it was easy to change. After I finished speaking, everyone quickly started discussing which world was more suitable?
"Wouldn't a water world be better? This thing forms slowly and doesn't change drastically with the weather. We could just prepare some boats or something on the plateau. I think that would be better."
"The world line of this kind of world should be relatively long, because it's a slow process, but we're only thinking about the initial stages. What if it's already a water world when we pass through? That's another two scenarios. Can we prepare huge ships? How long can the ships operate? I think stable equipment that's stationary in one place is much better than those huge ships that move around. But everyone can come up with their own ideas. This is what I personally think for now. If you have different opinions, you can raise them. Anyway, let's discuss it together. If we really encounter any problems, we can still help each other, right?"
"The world is definitely relatively mild, because as long as there are no huge winds and waves, as long as the initial stage passes, the rest will be relatively easy. Even if the front is relatively stable, if there are huge ships docked in relatively low places, there won't be too many problems, so those huge anchors and the like can be set up better at the beginning."
"We could either build a water platform directly, or have veteran players lead new players, each with a boat or something like that. But that would consume a lot of energy. Does everyone have enough energy?"
"Ships are different from other things. Even without sufficient energy, they can still operate well. For example, in ancient times, when there was no energy, people could still rely on wind power. So I don't think this problem is that big of a problem."
There's nothing wrong with this statement, and it's true. In ancient times, sailing on the sea was a similar concept. As for how to reach shore, no one knew. They didn't really have to worry about that, because the world was full of water, so they could just drift. The only thing they needed to worry about was how to secure the boat.
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