Chapter 124



Regarding the views of major entertainment companies on the "Entertainment Holographic Era", most people don't care, except for the media that are keen on digging out more information and the shareholders who have bought stocks of traditional entertainment companies.

Everyone's focus is on "rushing to buy holographic equipment" and imagining the holographic future.

Even if they saw the news that world-famous companies were "preparing holographic projects", netizens from all over the world could only celebrate.

OK!

Roll! All rolled!

It would be best if the whole world was in a state of excitement, and there was a good work for them to watch every day.

However, it is obvious that the creation of good works takes time. It is conceivable that at least in the next few months, the world's entertainment attention will be focused on "Crossing the Star Sea".

[Crossing the Sea of ​​Stars] couldn’t be more popular.

Although this sentence has appeared on the hot search list too many times, this time it is really different.

Just as Xiaoxiaoniao has seen, now every country that has Internet entertainment is discussing "Crossing the Star Sea".

In the entertainment age, information spreads too quickly.

The media of country B also flew to various major countries to make statistics, and finally concluded that on average, three out of every ten people in each country knew about Hua Xia [Crossing the Star Sea], and on average, two out of every thirty people expressed their willingness to "climb into Hua Xia" to watch the live broadcast of this talent show and support their favorite contestants.

This means that, on average, one out of every fifteen people in each country will become a viewer of Crossing the Starry Sea.

The news agency of country B used the word "terrifying" to describe "Crossing the Sea of ​​Stars".

Ever since countries around the world have experienced major events and governments have acquiesced to the increase in the proportion of entertainment, the audience for transnational entertainment is ultimately a minority. Even in China, which was once known as a "weak country in entertainment", most audiences stick to the principle of "only watching works from their own country."

Even if some of the entertainment in one's own country is shit, most people will just not eat it, rather than looking for food from other countries.

If you don’t want to watch TV series, movies or variety shows, you can read novels, watch video clips and the ladies’ fan creations.

Of course, maybe the audience is not sticking to it, but is simply blocked by the three big mountains of [different culture], [different language] and [different aesthetics].

And now, [Crossing the Star Sea] has proved with facts that culture can be learned, language can be guessed, and aesthetics can be approached and coordinated.

In a nutshell, they want to see "Crossing the Sea of ​​Stars".

There has never been anything like it in the history of entertainment.

The text, audio and video versions of "Crossing the Star Sea" have appeared on the secondary creation platforms of various countries, with many contributions from fans of various CPs.

The main reason is that the premise for most netizens to ship a couple is that the couple must be good-looking and have a good atmosphere.

In [Crossing the Star Sea], all the cast members are extremely good-looking and the atmosphere is full.

These players, each more handsome than the other, spend every day together, from strangers to acquaintances and then to understanding each other. They eat together, train together, look at each other and then get to know each other.

Finally, we meet on that magnificent global stage.

Seeing this makes CP fans just want to shout: kswl!!!

And there are so many choices, 600 strong and good-looking contestants, covering almost all types of styles, no matter who is paired with whom, they are a perfect match! Even if you don't buy CP, the audience who watched the holographic stage will spontaneously become tap water, recommend it everywhere, and wish to take all their relatives and friends to watch "Over the Starry Sea".

Since the era of universal entertainment began, there has never been a work like this that can break the barriers between countries and connect audiences around the world.

Even those previously popular movies, which could be called phenomenal, still needed to be released in various countries before they could gather a group of audience fans to express their support.

And now?

It [Crossing the Sea of ​​Stars] doesn't play by the rules!

Some elderly people from other countries actually expressed admiration for the reforms that holographic technology has brought to the era, and praised the young boys and girls for their surprising performances.

Naturally, this old man from Country A, who looked well-off, owned a holographic device. Although he could afford a holographic simulation environment with a better experience, perhaps considering that his body could no longer run and jump like young people, he finally decided on a holographic helmet.

"I watched that performance and it was unforgettable. Even if I died immediately, I would be able to see God peacefully."

After thinking for a while, the old man added cautiously: "Of course, I still don't want to die now. I heard that Xinghai has a holographic stage in every promotion match. I also want to vote for Tu Zhu. This young man is very contagious. I like him very much."

He pronounced the two words "Tu Zhu" in Chinese, and his pronunciation was completely standard. You can imagine how many times he practiced it.

A reporter who randomly interviewed the old man on the street happily shook his hand and said, "I like bamboo painting, too."

The same standard Chinese pronunciation.

The reporter who interviewed [whether Xinghai has been loved by the whole world] is himself a [Xinghai fan], which can be called the humor of the century.

This interview clip was once popular among fans of the star from all over the world, and then spread to China. While Chinese netizens were laughing, they naturally felt a great sense of pride in their hearts.

Look, across the sea of ​​stars, ours.

Those Chinese netizens who had never watched Xinghai Live originally, after seeing so many foreign viewers "crossing the ocean" to support their own country's programs, inexplicably felt that they "can't lose" in their hearts.

Naturally, in addition to the influx of a large number of foreign audiences, a large number of Chinese audiences also came to Xinghai.

“So, the total number of votes has reached 2.4 billion, which is very reasonable.”

The huge conference room was full of people. After Sheng Quan said this, they were all shocked and fell into silence.

You know, this number of votes is not the number exaggerated by some small talent show companies in the past. Star voting adopts a real-name system, and one real-name can only cast two votes.

One for the male contestants and one for the female contestants.

2.4 billion real-name votes, which means that 1.2 billion viewers participated in the voting.

1.2 billion live viewers!!!

This is not to mention the history of talent shows, even in the whole

It's a blast in the history of entertainment.

These entertainment company CEOs, who could be considered big shots in the industry, took two full seconds to come back to their senses from the horrific number of votes.

Sheng Quan's current position no longer required her to explain things to everyone in person, so after she finished speaking the key points, she stepped back, sat in the main seat, and watched He Xi continue.

"The number of viewers in the Xinghai live broadcast room has been skyrocketing since last night..."

"The popularity of the Starry Sea has led to a reverse flow of holographic technology. All the equipment stocks prepared by the Starry Sea have been sold out. The number of reservations has reached 230 million, and is still rising..."

"Holographic Game Polar, as a holographic stage carrier, has also attracted a large number of new players since last night. Please see the player growth data..."

"It has been determined that 78% of the new players use holographic helmets to log in, and 13% use holographic simulations. After calculation, as of 8:30 p.m. today, the number of players using holographic equipment in the polar region is 689,630,000."

silence--

Each of the participants in this meeting is a big shot in the entire industry, and if they get together and stomp their feet, they can shake the entire entertainment industry.

But at this moment, they were lucky enough to keep their hands from shaking, let alone stamping their feet.

There was only one sentence left in their minds.

How much?! Six hundred million?! ! ! ! ! !

(End of this chapter)


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