Chapter 503, Financial Allocation



Chapter 503, Financial Allocation

The problems that we solved before were actually not particularly difficult.

Qimadi is the base.

The eight eastern star regions can be regarded as poor basic bases, and they just need to increase investment and build up to become wealthy. Moreover, from a state of poverty to self-sufficiency, with external assistance, it is relatively easy and fast, and the Alliance has experience in this regard.

The political situation in the center of Yunluo is very complicated, and it is true that chaos is prone to occur, but at least the economic foundation is good, and people will not starve to death. In addition, there is military force as a backup, so no matter how big the chaos is, it will not cause a big upheaval.

But the next two areas are really difficult to deal with.

First of all, there are the four major star areas: Jiang Meiyu, Tieguan, Kuo Luo and Yinguan.

These were areas that had been occupied by the Orc Empire for decades, and there were almost no humans left. Although, on these planets, the ones with the highest concentration of Orcs were directly hit by the Alliance's extermination order, the remaining worlds were still being bombarded from orbit all the time.

A considerable portion of the Alliance's army has already entered the surface, and is engaging in rotational warfare, training troops while clearing out the greenskins' manpower.

Sooner or later, the greenskins in these four star regions will be cleared out; and now, the Alliance has actually arranged for immigrants to enter these four star regions.

These immigrants were not going to develop the planet, but to serve as a permanent force, to build fortresses on the planet, and to build some arsenals and food factories in order to provide on-site supplies to the Allied forces fighting there and reduce logistical pressure.

But no matter what, there are estimated to be 30 to 40 billion greenskins active on the ground in the 42 worlds of these four star regions.

Because of the bombing and the crackdown, these greenskins hid in the mountains and dug holes in the ground. In short, they tried every possible way to survive.

Even if bombing continues and ground troops are continuously dispatched to clear out the rebellion, according to the estimates given by the Ministry of Military and Political Affairs and the Alliance General Staff, it will still take about three to five years to basically complete the cleanup.

It cannot be said to be complete. In fact, any world that has suffered a large-scale invasion of greenskins cannot be said to have completely exterminated the greenskins for a long time. Long-term prevention and control is absolutely necessary. Once you relax a little, a group of greenskins may grow out of some unknown corner and give people a big surprise.

But at least, after cleaning up and basically destroying all the greenskin ecosystems and most of the adults, these planets will be worth reusing.

However, this reconstruction will take a very long time and start from scratch, and the population will need to be migrated from outside.

The Alliance doesn't need to think about what benefits these forty worlds can bring. In the foreseeable decades, I'm afraid this number will be relatively pitiful.

The huge amount of money invested now is actually to eradicate the greenskin threat. Otherwise, if these 60 billion greenskins are left to reproduce and thrive on more than 40 worlds without any care, it is possible that in a few decades, a large green tide similar to the Irontooth Orc Empire will come to you.

These forty-plus worlds are a pure loss, and there is no way to reverse the situation. We can only hope to clean it up soon.

In addition, in the western part of the star field, in addition to the four star regions in the center of Yunluo, there are 11 star regions that are in a state of overall loss.

These are the real trouble spots.

There is no ruling base and there has been almost no contact with the alliance in the past;

They have suffered from the ravages of war to varying degrees, and were already underdeveloped, and now are even worse off;

The political forces that once cooperated with Fury are widespread;

These need to be tackled one by one.

The Alliance will appoint sector leaders one after another.

However, these sector heads will not be the "paperhangers" in the traditional sense of the Empire. The Alliance will give them great authority.

They will control all the resources invested by the alliance in this star region, and with the support of military force, they need to complete the identification of the planets within their jurisdiction.

For those that are worth saving, actively moving towards the alliance, and have low ruling costs, we will establish an alliance-based direct government, develop whatever needs to be developed, and guarantee the basic living standards of the people in accordance with the alliance's rank standards. The limited economic aid obtained within the star region will be invested in these worlds, and we will strive to develop them as quickly as possible and get rid of their loss-making situation.

As for those with low cooperation and stubborn local interest groups, fine, since you like the old way, then keep it the same. The Alliance will not invest a dime in these places, and will not build a government. It will only focus on the local planetary governors and interest groups and ask them to do two things: First, the imperial tax. No matter how you exploit the people, you must pay the imperial tax you owe me.

Second, it is to ensure that the population size does not decrease. If there is a series of large-scale population declines such as civil war, famine, plague, etc., the alliance will strongly hold people accountable and remove those who should be removed from office or executed.

Don't like the league's rules?

Then treat it according to the rules of the empire.

If the alliance followed the rules of the empire, it would not have to bear such a heavy economic burden.

The people live in poverty, the economic development is terrible, the politics is corrupt, the military construction is lame... none of these have anything to do with the alliance.

Just pay the taxes for me.

Anyway, the Alliance now controls the Star Region Government, and the Star Region Government can keep 30% of the Imperial Tax. In this case, the Alliance has no investment in the planet, and taking 30% of the tax is not unacceptable.

And if the job is done so badly that the residents of the planet can no longer survive, then the Alliance will have an excuse to intervene, and simply clear out the planet by force according to the rules of the Empire, starting over from scratch, without having to fight with local interest groups. All private property on the planet will be confiscated, a federation government will be established, and military control will be maintained.

If it's done well...wouldn't that make everyone happy? The tax amount should be raised, and if it's done well enough, the alliance can think of other ways to reap the benefits.

But this kind of situation is estimated to occur less than once in a hundred planets.

According to this arrangement, the alliance's financial revenue and expenditure will be balanced.

With a fiscal surplus of about 150 billion a year, plus a total of 130 billion in imperial taxes, the country can still use 39 billion for its own use.

That’s a total revenue of $189 billion.

Military maintenance and military construction, about 100 billion was invested, accounting for 52.9%, which can be called militarism, but there is no way, this is the trend of this universe. In fact, the proportion of the alliance may be considered small.

The navy needs new ships and even a new fleet; the army needs to expand to 2 billion regular troops. Since the alliance directly governs many planets, the alliance also has to bear the cost of building the defense forces of these planets, which is another huge expense...

Everyone is complaining about being poor.

Although one hundred billion is a lot, it feels stretched.

About 40 billion for maintaining rule, including personnel expenses, government expenditure and public services;

About 49 billion, as government-led economic production reinvestment, including infrastructure construction and industrial production investment...

The good news is that the Alliance can transfer some of its land forces to the Astra Militarum, and the military expenses spent on this part can be reimbursed to the Empire.

This was the condition he had agreed upon when he returned from Holy Terra.

But don't overdo it.

The tax he originally had to pay to the empire every year was about 91 billion. He definitely could not exceed this number because the empire would not give him additional funding. Even if he limited himself to this number, it would still be a bit excessive and would make people think he was greedy.

Gu Hang planned to build 25 army groups in the first year, which would cost 30 billion tax coins. Then he would merge the entire Dragon Eagle Legion that existed in the star field into the Angry Bear Legion.

In this way, the new Angry Bear Legion will have about 1 billion troops, which is 50 army groups. The annual maintenance fee can be deducted by about 10 billion.

As for the navy, Gu Hang didn't want to put the warships he had worked so hard to build into the Imperial Navy.

The Tianma Fleet and Yunluo Fleet are now in the naval sequence, so there is no choice but to rely on his wife, the admiral, to unite the forces; however, the current Alliance Fleet has also surpassed them. A Retribution-class battleship is already something that the Tianma and Yunluo fleets cannot match, not to mention that the Alliance will soon have battlecruisers that will be completed.

Gu Hang has even started construction of two new battlecruisers at the same time, one on the Angry Owl Star and the other on the Yunluo Star.

The one on Angry Owl Star was done with the technology black box, the Alliance had experience in that. But the black box could only support the construction of one dock at a time, after all, the black box could only build those important production parts one by one.

For Yunluo Star, it can only be realized by relying on the technical blueprint and the shipbuilding engineers on Yunluo Star.

This is also the reason why Gu Hang is determined to take control of Yunluo Star, including the entire core area centered on Yunluo.

Only Yunluo's level of development can support the expansion of the production lines of some advanced technological products by relying solely on technical blueprints after leaving the black box.

Once the docks for these two battlecruisers are completed, it will not only greatly boost economic development, but the speed of building three battlecruisers in five years is already quite satisfying. Many forging worlds do not have this production capacity. Give Captain Gu Hang some time, even if there are no serious battleships, he can still build a powerful luxury fleet!

What's more, who said that the Alliance couldn't build a battleship?

Gu Hang now has a lot of gift points on hand!

After finishing this long, boring, but necessary meeting and determining the development path of the entire Dragon Eagle Star Region in different blocks and directions, Gu Hang went to "rest".

The star domain government on Yunluo Star was built quite elegantly, with an oriental charm in Gu Hang's impression.

Aromatherapy turns into smoke, light and floating, not only smells good, but also has some special effects. This is a special plant produced from a neighboring planet, and there are many different types. You can use the kind that refreshes your mind during meetings and work.

In places like entertainment halls, lounges and bathhouses, there are incense sticks that soothe the mind.

After the meeting, Gu Hang soaked in a hot spring. The scent of incense mixed with the fragrance of flowers in the hot spring created a very comfortable atmosphere.

Even Gu Hang would feel that this was a kind of enjoyment.

However, although he was taking a bath at the moment, he was not actually completely relaxing.

On the contrary, Gu Hang, who had his eyes closed, was actually dealing with something very important deep in his heart:

Spend his boon points.

In the past two years, he has accumulated a considerable amount of grace points.

At present, his monthly income from grace points has reached 170,000 per month.

It is already more than 2.5 times the amount before Gu Hang set out for Holy Terra.

The main reason for such a substantial growth is of course the alliance’s actual control area, which has almost expanded to the entire Dragon Eagle star field.

Of course, since there are still some problems with the ruling power, there is estimated to be a numerical decay, and the monthly grace point increase brought about by the expansion scale will not be linear. It will not increase twice if the scale is doubled. Instead, it will be like some kind of milestone index that climbs up little by little.

But in general, through the expansion of scale and the improvement of alliance productivity, people's living standards are improving, although the speed is slow, they are indeed improving.

These factors can still affect the monthly income of grace points.

Of course, the income level of 170,000 yuan per month has only increased recently. It was not so high before.

But even so, Gu Hang now has accumulated more than 2.2 million grace points.

However, in the past two years, the greenskins were wiped out, especially in the four occupied star zones, and about 30 billion were swept away in two years, which contributed about 9 million points of grace to Gu Hang.

At this rate, the Alliance still has 50 to 60 billion greenskins in those four star regions. If they are completely cleared out, Gu Hang can probably earn 17 to 18 million grace points.

If he saves a little from his monthly income, Gu Hang will be able to save tens of millions of grace points every two years in the future.

This is equivalent to ten consecutive draws of million-level technology!

At that moment, Gu Hang drew his breath.

This time, the ten consecutive draws brought stable returns.

One apocalyptic-level technology, plus three epic-level ones.

The other six will not be mentioned.

The three epic technologies drawn out are ['Valkyrie' Mecha], ['Eden' Ecosystem Technology], and ['Command-class' Aircraft Carrier].

The Command-class and the Moon-class currently controlled by the Alliance both belong to the same level of cruisers, but in fact their design styles are completely different.

The Moon class is a typical water bucket, a standard all-round battleship without any outstanding features, but the advantage of being easy to build can offset all its shortcomings.

What's more, the bucket is not a bad thing. Although it has no advantages, it also has no particular flaws. It can fight any type of opponent.

The command level is completely different.

Its firepower is not as good as that of the Moon class, or even some destroyers; its speed is also slow; its armor is thicker, but not much better than that of the Moon class.

Its biggest advantage is that a large number of weapons have been converted into aviation decks.

This is a youthful version of a cruiser-class aircraft carrier.

(End of this chapter)

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