Chapter 480: Apocalypse-level Technology
[Dreadnoughts] and [Strike Cruisers] are both Space Marine technologies.
The reason for saying this is that these two technologies can basically only be seen in Space Marine chapters.
Let’s talk about the Dreadnought first. This is a type of mecha used exclusively by Space Marines, but not everyone can use it.
Space Marines are tough, but they are not immune to injury or death. When a comrade is so badly wounded that no amount of conventional medical treatment can restore him to combat effectiveness, the average Chapter is offered two choices: donate their gene-seed and receive the Emperor's gift of peace, or enter a sarcophagus on life support, linking nerves to machinery and becoming a Dreadnought.
Once you enter the Dreadnought, you will never be able to get out, and you will become one with the mecha. But at the same time, the life support system in the mecha can almost make its operator immortal. Therefore, the Dreadnoughts are not only super powerful combat units, but also veterans with rich experience.
The one Gu Hang drew was the [Iron Fortress Type Dreadnought Mecha], which can almost be regarded as the most common Dreadnought Mecha.
This thing has a very strong combat power and a huge size, just slightly smaller than the ordinary knight mecha. But this smallness allows it to participate in internal combat of ships. It is almost the size limit for internal combat of ships.
However, although the Dreadnought Mech is smaller than the Ranger-class Knight Mech, if they confront each other, the former can basically win over the latter; even if it encounters a larger Overlord-class Knight Mech, it still has a very high chance of winning.
This is mainly because since the Dreadnoughts have been integrated into a Space Marine and connected by spirit, many control systems are no longer necessary. The Iron Coffin is their body, and the flexibility of operation is greater than that of the Knights, and the Space Marines themselves are more powerful than the Knights; after saving the operating system, a large amount of space in the Dreadnought can be used to load weapons and thicken the armor...
However, the biggest problem with using dreadnoughts is the scarcity of manpower.
It has to be a dying Space Marine.
It is not impossible to stuff a normal, surviving Space Marine into a Dreadnought, but this operation is too inhumane. At least Gu Hang has never heard of any regiment that would do this, and he certainly wouldn't do it either.
In the past few years of war, the Phoenix had suffered about 300 casualties. Especially in the anti-boarding operation of the Battle of Temir, the Phoenix fought hard with the elite guards of the greenskins, which resulted in a lot of casualties;
In the subsequent ground operations on multiple planets, the Phoenix also served as the main force in the assaults on various places, accompanying the battles. In a considerable number of particularly dangerous battlefields, the Space Marines took the risk to personally attack the battlefields.
Of the approximately 300 casualties, over 100 were killed in action, and nearly 200 were seriously injured and could no longer hold on, so they were evacuated.
Among them, there are hundreds of people who have been able to save their lives through the Alliance's advanced medical methods - among the various civilian technologies drawn, there are many related to medical treatment. In fact, after a period of recuperation, at most some mechanical prostheses can be installed, and they can return to the battlefield.
Only a few dozen people were unable to recover from their serious injuries, died in the rear, or simply retired with their bodies crippled.
After Gu Hang and Martins discussed, these phoenixes that were able to return to the battlefield were also retired.
This certainly doesn't count as an over-birth. The Space Marines who retired due to injuries are not counted when we add personnel. That's reasonable, right?
Not afraid of investigation!
Those dozens of Phoenixes that were seriously injured and unable to return to the battlefield became candidates for the Dreadnought mecha.
Of course, this still has to be based on the principle of voluntariness. They have already paid a lot for the Alliance and the Warband, and if they don't want to continue fighting, the Alliance and the Warband will respect the ideas of these heroes.
But in reality, the proportion of seriously injured soldiers who signed up to become Dreadnoughts was quite high. They were unwilling to not be able to return to the battlefield, and now that they had a chance, they would naturally seize it. Even if the price was that they would never be able to come out of the Dreadnought iron coffin again in their lifetime, or even have to endure a long period of pain inside - the experience of being stuffed into a Dreadnought must be uncomfortable.
But these seriously injured soldiers did not hesitate.
Since there are dozens of them as candidates, the dreadnoughts that the Alliance can manufacture through black boxes and finished product production lines at once may not be enough. They have to wait in line for a year and a half, or even several years, before they can get in.
In any case, with the Dreadnoughts, the Phoenix Regiment once again possesses more powerful weapons and can save the lives of some veterans who have survived brutal battles. This will definitely be a great boost to the strength of the entire regiment.
As for the [Strike Cruiser], this is also a Space Marine technology.
The Empire commissioned the Mechanicus to build a warship specifically for the needs of the Space Marines. It required that it be able to be quickly deployed, conveniently deploy elite forces, have strong independent combat capabilities, and have no shortcomings...
So, the Mechanicus came up with something called the strike cruiser.
In terms of performance, strike cruisers exceed conventional cruisers, and can also support Space Marines to directly connect to the ship's command and control system through the interface of the black shell, just like operating power armor, but the complexity is much higher.
It is smaller than the Moon-class cruiser, but its firepower, defense, speed... performance in all aspects are superior to conventional cruisers.
The cost of building a Moon-class cruiser is 8.5 billion tax coins, while the cost of building a strike cruiser is 12 billion, which is almost 1.5 times that of the Moon-class.
However, building it should not conflict with the Moon class. Its dock also needs to be specially made.
There are now two Musician-class docks and two Moon-class docks in the shipyards of Flying Wing Star and Angry Owl Star. The third Moon-class dock is under construction, and construction of a strike cruiser dock can now be started.
In the future, with a four-year cycle, the Alliance will be able to produce six cruiser-class battleships!
In addition, the Alliance's shipyard construction is still ongoing, and the output of starships will continue to increase in the future.
According to the productivity of Winged Star and Angry Owl Star, it is estimated that ten cruisers will be produced every four years before the upper limit is reached.
This upper limit is determined by the size of the starport plus the labor cost plus the upper limit of productivity. If there are more, the starport will have to be expanded, and the scale of various production lines for ground-based supporting starship production will be increased, as well as more manpower. However, if this is done, the production of other resources and products will be greatly affected.
It's a bit unbearable.
But the league has other tricks up its sleeve.
On the one hand, the Angry Owl Star is constantly absorbing population, and when the population of the Angry Owl Star reaches about five or six billion - which is roughly the upper limit of the planet's environmental carrying capacity - the construction of the dock can be expanded further.
In addition, Gu Hang plans to build large docks on Fachs 1, Koroja, and Baishuo Star in the Zima Star District.
The starports of Fache 1 and Koroja are both relatively large, suitable for expanding the dock; Baishuo, the capital planet of the Purple Horse Star Region, already has the ability to manufacture ships, although they are small ships, but having a foundation is better than starting from scratch. This planet signed the Economic Community Act in the second batch, and now it has been incorporated into the alliance, so the conditions for large-scale investment and construction are already in place.
Once the large shipyards on these three planets are built, Gu Hang's naval construction plan will be able to reach about 20 ships in four years.
The shipbuilding industry for these twenty cruisers alone is a huge industry worth 50 billion per year.
In comparison, except for the Tianma star region, the annual output value of the other six star regions and more than 80 worlds in the Qima land is only about 120 billion.
The shipbuilding industry will not only provide the Alliance with a large number of powerful warships in the future, but will also be a huge engine for economic development. It will drive a series of developments in the surrounding supporting facilities of multiple planets and even multiple star regions. All kinds of heavy industries related to shipbuilding will burst into vigorous vitality.
Of course, such a large-scale shipbuilding expansion plan cannot be completed overnight. It will occupy an important chapter in the alliance's next four-year plan and will be promoted as a core point.
Give it more time to develop, and the alliance’s fleet will have a promising future!
…
After drawing these thirty rounds of 100,000-level technology, Gu Hang still had one million points of grace in his hand.
The epic explosion rate in the 100,000 level has been reduced to only 5%.
This is already a less than ideal number.
Although the prize pool cannot be said to be drained, the cost-effectiveness is not particularly high.
Gu Hang set his sights on the million-level.
This is a virgin land that he has never touched before, and the probability is very high.
Not to mention the 50% epic winning rate, more importantly, there is also a higher level of apocalyptic technology.
Before, when Gu Hang looked at the things extracted from the epic level, he vaguely felt that top-level technology such as battleships might not be as simple as the epic level.
The reason I think so is that the things that come out of the epic level are obviously not up to the level of a battleship.
Later, facts proved this.
Gu Hang was quite lucky in this million-dollar lottery, with a 20% chance of drawing an apocalypse-level technology.
[X-level giant macro cannon: Destruction Judgment].
This is the main gun on the Retribution-class battleship.
It's a bit regrettable that the most needed technology for the Alliance, such as battleships, was not released. But it is also basically certain that the battleship technology must be in the Apocalypse class.
Of course, the significance of "Destruction Judgment" is there. In fact, if there is no production capacity of X-class cannons, it is useless to just draw a battleship without a cannon. This is a necessary technical reserve.
Moreover, in terms of current practical significance, the produced 'Destruction Judgment' can also be installed on the star fortress.
In some important core locations, after the starport is equipped with "Destruction Judgment", the star fortress is equivalent to an immobile battleship. In fact, since the defense system of the star fortress is not limited by the hull, its combat effectiveness as a fixed firepower platform may be stronger than that of a battleship.
The same principle applies to ground layout.
In short, after possessing the "Judgment of Destruction", when the Alliance transforms a planet into a fortress, the planet will become really difficult to conquer.
Right now, Gu Hang has several worlds that need to be fortified like this.
Guang Fuxing and Du Mingxing are among them.
The Alliance is currently engaging in a battle of wits and courage with the Fury Legion on the front lines. Who knows if this will really turn into a civil war?
These two worlds are the only routes that the Fury Legion must pass through to attack the heart of the Alliance, so it is very necessary to strengthen the defense.
…
Gu Hang is still very much looking forward to holding a few more million-dollar lotteries.
For the current alliance, accumulating one million points of grace is not a particularly difficult task.
First of all, the monthly fixed grace points have increased significantly, mainly due to the increase in the number of vassals.
Let's not talk about the four star regions of the Ironfang Greenskins' lair. There are almost no humans in these places, so they are not very meaningful. However, the star region called the "Ironfang Line of Defense" that served as a buffer zone between humans and greenskins before this has always been under human control. In fact, in order to stabilize the Ironfang Line of Defense, the star region government has immigrated to these places and strengthened local defense in the past few decades.
Falling under the greenskins' attack for four to five years, these worlds were severely damaged, but the number was there after all. The five major star regions of Jinguan, Tongguan, Jiaoshou, Weirui, and Sugai were basically under the control of the Alliance.
These five star regions, with a total of fifty-nine worlds, have an estimated total population of 76 billion or more. This is already a very tragic number, because according to pre-war estimates, the five star regions should have a population of more than 110 billion. In four or five years, the comprehensive invasion of the greenskins has caused these planets to lose a total of 30% of their population, which means the death of tens of billions of people.
Very scary.
But at least there are still 76 billion people left.
All of these worlds were added to the Alliance's "Seven Horses" framework. In fact, there were quite a few worlds where the original planetary governments had collapsed and no longer existed. After the Alliance took over, it simply established a cooperative government in the local area and directly added it to the Economic Community Act, which was even closer to the Alliance than the Seven Horses framework.
Moreover, due to the Alliance's status as the 'savior', it has received a high degree of support from the local people, so that the vassal level of these worlds is not lower than LV3.
In total, they provided the alliance with approximately three thousand grace points of income per month.
Add to that the eight thousand from Qimadi, the total is more than ten thousand.
Moreover, the income from the Alliance's local grace points soared from 39,000 to 58,000.
The reason for such a high increase is that, on the one hand, the productivity of the alliance is continuously improving. On the other hand, more than ten worlds have been incorporated into the alliance's homeland.
These worlds that have developed well under the Economic Community Act already provide a lot of grace points. If the restrictions on vassalage are removed and calculated based on the local area, it is natural that they can be given a substantial bonus.
Now, Gu Hang's monthly gift point income is about 70,000. In a year, he can get more than 800,000 from fixed income alone, which is almost enough for a million-dollar lottery.
The Alliance now has another major source of gift point income, which is war.
Although the Temiir War was over and the war to kill Chief Titus was also over, it seemed that there would be no more large-scale battles against the greenskins.
However, the Greenskin threat continues on many worlds currently controlled by the Alliance and those contested by the Alliance against the Wrath.
These wars, which took place on the surfaces of various planets and were relatively isolated from each other, would provide Gu Hang with a considerable income of grace points for every victory.
The exact amount depends on the scale of the war on that planet.
But no matter what, in a war staged on a planet, as long as a symbolic victory is won, it can be settled once; when the overall situation has been decided, although the grace points given for clearing out the remaining enemies will not be many, there are still some after all.
For example, on Temir 5, the 10 to 20 billion greenskins still alive were basically equivalent to pigs waiting to be slaughtered, and even the proportion of orc boys was not high, most of them were just surviving farts. The Alliance Army did not have many troops left there, and they mainly relied on the local Allied Forces and the war materials sent by the Alliance to clear out the remaining greenskins.
According to the report given to Gu Hang by the Alliance War Committee, the Alliance no longer needs to invest too much additional manpower on Temir 5. They can basically eliminate the greenskin threat on the planet in about three to five years.
The subsequent land purification and long-term prevention and control of the greenskins will take decades or even hundreds of years. But at least, the current clearing operation can bring Gu Hang thousands of points of blessings every month.
In so many worlds, the greenskins are being cleared out in a similar way. Gu Hang now gets about 150,000 grace points from this every month.
A bigger profit comes from the cleanup of the greenskins' lairs.
The Alliance deployed very few ground troops on the four star regions that were once completely occupied by the greenskins: Jiang Meiyu, Tieguan, Yinguan, and Kuoluo. They carefully evaluated the conditions of each planet and decided which planets were worth saving.
Only places where the resources on the ground or the natural environment are superior enough, the green skin on the surface can be cleared away, and the cost of clearing is not high, are worth saving.
As for the world that does not have these factors, it is better to just throw a Burning Sky Torpedo down.
Now, the Alliance has less than ten Burning Sky Torpedoes on hand, which is definitely not enough to cover all the worlds in these four star regions that need extermination orders. But it doesn't matter, just surround them, and the subsequent extermination orders are being produced one by one.
As long as the cost of recovery is higher than the cost of producing the Extinction Order, just smash it.
By clearing up a world in this way, Gu Hang can get at least hundreds of thousands of points of blessings.
————
This chapter is 5k.
Still owe 50k
(End of this chapter)
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