Most elves in their homeland of Aerenal spend their time learning poetry, music, painting and other arts, but the elves of Valenar in Khorvaire do not have so much free time.
They have to fight the Dhakaan goblins, so the entertainment activities they pursue cannot be so "peaceful".
In other words, they like something a little more exciting.
…
With curiosity about the spirit cards, Kasa, a female elf from Verena, came to Storm Bay with a half-elf look.
More than two hundred years ago, she had come here once with her teacher. At that time, Storm Bay was still synonymous with chaos and barbarism.
But now when he set foot on this land again, Kassa found that it seemed to have become clean and tidy all of a sudden.
There are special small structures on the streets that pick up garbage and clean the streets, and there are vending machines on the roadside where you can buy cheap food with copper or silver coins.
How could this be the shabby city that was once occupied by pirates and adventurers? This was probably the worst that the Tower of Wonders in Akanix could do!
'No, I heard that the artificer who overthrew the Storm Council was a student of Akanix. Wouldn't this guy just copy the methods from his school? Tsk, I really hope that His Majesty the Supreme King can hire this artificer to transform the city of Tyre. That city that was born for war really lacks these convenient facilities.'
Complaining about the infrastructure of her hometown, Kassa took out copper and silver coins and bought some food and drinks from the vending machine.
However, she walked around several times and couldn't find any place that sold those spirit cards.
"Wow~, although it's much cleaner and tidier, the living area of the town has obviously become much smaller. Such a large place shouldn't be able to accommodate many people, right?"
Looking at the buildings on the surface, Kassa commented to herself.
At this moment, a "ding" sound suddenly came from a building nearby.
Before Kassa could react, a large group of adventurers came out of the seemingly small building.
Most of them wore leather and medium armor and held weapons in their hands.
As soon as they emerged from the building, they headed towards the wilderness in groups.
Kassa waited until they dispersed before carefully walking into the building.
In the not-so-big building, twelve elevators are arranged in a circle with the center of the building as the center, rotating like the twelve scales of a clock.
Each elevator can accommodate about 30 people, and there are a total of twenty-seven buildings like this in Storm Bay.
They are evenly distributed near areas with dense traffic, ensuring that people can reach their destinations as quickly as possible even when the flow of people is the largest.
Of course, there are also matching walking stairs. For those anxious adventurers, running up the stairs is not slow either.
Curious Kassa rushed into an elevator before its door was about to close. Then the elevator started running automatically and took her to the underground area where the Afterlife Bar was located.
Elevators are not uncommon in Khorvaire, but most of them are powered by steam. Carl applied the technology of constructs to them, allowing the operation of the elevators to be controlled by the construct's intelligence.
These technologies were not difficult, but the design ideas were so advanced that Kassa was fascinated by them. At this moment, the elevator door opened.
Looking at the adventurers waiting outside the door, she quickly raised her hand and said "Please make way" while protecting her wallet as she got off the elevator.
Looking at the bustling underground street in front of her, Kassa understood why there were so few buildings on the surface.
After looking around for a while, she found a human male who looked like a scoundrel, and used the spell to charm humans to extract a lot of information from him.
For example, some common sense about Storm Bay, such as where the Spirit Cards are sold, and which restaurant nearby has the best food.
After noting down the name of the delicious restaurant, Kasa turned around and prepared to go to the so-called afterlife bar to check things out.
Following the guidance of the bewitched person, she soon arrived at the Afterlife Bar, which was decorated in a cyberpunk atmosphere. As soon as she entered, she saw the first-floor lobby that was almost full.
"I use the two giant lizard spirits on the field as a sacrifice to upgrade the summon! Dwarf Warber! Go! Warber Charge!"
When passing by a card table, Kassa saw a human who was nearly forty years old shouting in a very passionate tone.
The dwarf wearing spiked armor at the card table charged towards another spirit on the opposite side.
The advantage of surprise attack gives the Dwarven Warber spirit a certain upper hand, and the opponent's spirit can only resist defense.
However, this defense gradually disintegrated under the repeated attacks of the dwarf war spirit. Finally, the opponent's spirit was shattered and transformed into invisible energy that was injected into the body of the dwarf spirit.
Its body became more sturdy, and the spiked armor on its body became more ferocious.
Kassa felt that if nothing unexpected happened, this dwarf spirit would probably win the battle.
But the player who had lost his spirit did not give up. After taking a short deep breath, he took out three cards from his deck.
"It's my turn! Draw a card!"
He put three cards into his hand with great momentum, and the player's eyes lit up, and he immediately summoned a spirit that looked like a white-bearded old man in a wizard's robe.
"I summon the old wizard and equip him with a wand, activating the wand effect, Scorching Metal!"
Although Carl has not yet found a way to make the spirit card have spell effects, the wisdom of the general public is endless. After countless attempts, they discovered that magic equipment can actually condense the corresponding spirit and obtain the effects carried by the equipment.
However, these magical equipment often have certain limitations. For example, many magic wand equipment cards can only be equipped to wizard-type spirits.
Following the player's order, a black magic wand appeared in the hand of the Whitebeard Mage Spirit, and it fired magic at the Dwarf War Maniac opposite.
The hideous spiked armor immediately turned red and the dwarf warrior fell to his knees in pain.
Although upgrading spirits will increase the spirit's "health" to a certain extent, it will not restore them to full. Although dwarves have good resistance to fire, they are not immune to it.
Under the damage of the burning metal, the spirit, which had already suffered many injuries, finally couldn't hold on any longer and eventually shattered and dissipated, becoming nourishment for the spirit of the mage on the opposite side.
Kaisa was about to move on when he discovered that his prediction was wrong, so he ran to a nearby card table to watch the rest of the game.
(End of this chapter)