Credit system? !
The college instructors present looked at the documents in their hands and fell silent after listening to Merlin's words. They were thinking about the feasibility of this system.
Wendell Clemens looked at the document in his hand and snorted at what Merlin said. "Is this different from the original system? It's still the same, just replaced by credits."
"Same? How can they be the same, Wendell? Are you mentally ill? Credits can only be obtained through a series of activities within the college, such as attending classes, studying, and taking exams. They can't be easily obtained by relying on family background or purchasing gold coins. Even a rough guy like me can see that." Baker Monroe said carelessly, leaning back in his chair with the documents in his hand.
Merlin nodded and said loudly before Wendel could say anything more, "That's right. I will establish a new system and rules in the Arcane Academy. That is, the correct orientation is to promote the capable, reward the excellent, demote the mediocre, and eliminate the inferior. Family? Background? Financial support? They will be suppressed to the lowest level in the Arcane Academy. Everything will be based on credits!"
"I think there is nothing wrong with giving preferential treatment to students with excellent grades, rather than relying on so-called background and money! If students of the Arcane Academy want preferential treatment, they should get it based on their strength!"
Vice Principal Jenny looked at the document on the method of obtaining credits and nodded in approval.
How to obtain credits:
(1) Classroom learning
Each course has different credits according to its difficulty and study hours. The acquisition of credits mainly depends on classroom performance and final examination results. The specific credit allocation method is as follows:
Basic courses (such as magic theory, basic element control, history of magic, etc.):
Each semester: 2-4 credits.
Students are required to complete assignments on time, participate in class discussions, and make classroom presentations. The final exam score accounts for 70% of the credits, and regular performance accounts for 30%.
Advanced courses (courses studied by department after the second year, such as: Potions, Magic Steam Dynamics, Array Studies, Alchemy Circuit Studies, etc.):
Each semester: 4-6 credits.
Students are required to submit research reports, participate in experiments or group projects, with the final exam accounting for 60% of the credits and projects and reports accounting for 40%.
Specialized courses (compulsory courses: such as fighting skills courses, practical courses, and exclusive compulsory courses for each subject in the six major branches, etc.):
Each semester: 6-10 credits.
The credits for these courses are closely related to the student's technical performance and research depth. The final exam weighs 50%, but the student's performance in practical exercises, magical challenges, and special assignments weighs 50%.
(2) Tasks and Practice
In addition to classroom learning, Arcane Academy also offers various tasks and practical activities aimed at cultivating students' practical ability and independent thinking ability. Students can earn extra credits by participating in assignments and practical activities.
Academy tasks: such as assisting the academy in managing magic laboratories, participating in the academy's magic research projects, solving tasks hired by outside forces for the academy, and going to places such as the Warcraft Mountains to obtain alchemy and potion materials needed by the academy. After each task is completed, students will receive 2 credits (unlimited) depending on the difficulty of the task.
Internship assignment: Each student needs to choose a mentor for a one-semester internship in their third year. Under the guidance of their mentors, students participate in practical magical research, combat missions, or the creation of magical items. The credits for internship tasks are 10-20 credits, which are determined based on the student's performance and contribution in the task.
College activities: such as magic arenas, academic lectures, magic exhibitions, etc. Students who participate in these activities can also obtain certain credits, usually 1-3 credits.
(3) Examination and assessment
The final exam results of each semester directly affect the credits students obtain. Excellent test scores will earn more credits and affect a student's reputation in the college.
Examination content: The final examination includes theoretical tests, practical magic operation assessments, project reports, etc.
Ratio of exam scores to credits:
Grade A (Excellent): Students obtain more than 90% of the total credits for the course.
Grade B (Good): Students receive 75%-89% of the total credits for the course.
Grade C (Pass): Students receive 50%-74% of the total credits for the course.
Grade D (Fail): The student did not earn enough credits.
Examination results directly determine the final issuance of course credits and affect students’ subsequent academic opportunities.
Credit Award and Teacher Evaluation
Each teacher can earn a certain number of credits each year based on his or her teaching level, course difficulty and student feedback. These credits are used to reward students with outstanding performance.
Teacher credit rewards: Each teacher can award credits to students based on their test scores, classroom performance, task completion, etc. The amount of credits awarded to teachers is based on teaching results, student feedback and annual evaluation.
Faculty Rank and Credit Awarding: A faculty member's rank (from assistant professor to dean) determines the amount of credit they can award to students each year. For example, assistant professors may be awarded a maximum of 100 credits per year, while professor-level faculty may be awarded 500 credits or more.
Michelle raised her hand at this time: "So what are these credits used for?"
"Good question, Dean Michelle. I told you that credits are everything to the students at the Arcane Academy! Now turn to the next page!"
After Merlin finished speaking, the sound of pages turning could be heard in the conference room.
Use of credits
(1) Exchange of College Resources
Credits are a special currency within the college and can be used to exchange for a variety of college resources. The exchange price of each resource fluctuates according to market supply and demand and the needs of the college.
Magical herbs and alchemical materials: The redemption credits range from low to high according to the levels of common, excellent, rare, precious, epic, legendary and mythical.
Alchemical equipment and weapons: The credits required also vary depending on the quality. You can even use the credits to hire college teachers or masters of the Steam and Star Alchemy Workshop to tailor-make alchemical equipment and weapons for you.
Dining and Housing: Credits can be used to pay for meals in higher-level dining halls and dormitory fees in higher-level dormitories. Students enjoy different levels of canteens and accommodation according to their credit levels.
Tutoring by famous teachers: Credits can be used to pay college tutors. You can choose your favorite famous teacher for one-on-one guidance. As long as you can afford the credits, you can even get personal guidance from the dean of the Arcane College.
(2) Personal status and privileges
The level of credits directly affects students' status and privileges within the college. The higher the student's credits, the more preferential treatment they can enjoy.
High-credit students: Students with more than 150 credits can enjoy the college's "aristocratic treatment", such as living in premium dormitories, priority in choosing courses and extracurricular activities, priority access to college resources, and even the ability to apply for guidance from high-level mentors.
Student Union Eligibility: Students with more than 200 credits are eligible to participate in the student union elections, can hold important positions in the college organization, and enjoy higher political status and rights.
Canteen and accommodation: Ordinary students can usually only enjoy basic meals and dormitories. Students with higher credits can enjoy fine dining in fine restaurants and even live in the college’s private dormitories and chain repair rooms.
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