Chapter 3: Shop Opens (Revised) Upgrade Farmland



Chapter 3: Shop Opens (Revised) Upgrade Farmland

The system knew that zombies were a special species when it was bound to the little zombie, and that its host was an exception among zombies.

But it really didn't expect that its host would "see" something in such a place that even the system data couldn't distinguish.

After confirming that there was nothing wrong with the little zombie's body, the system panicked.

It decisively said: [Host, let's continue earning points and use them to speed up this egg!]

It refused to believe that once the unidentified creature was hatched and the missing data was filled in, it would still be unable to analyze it!

The little zombie, of course, had no objections.

The system said something was wrong at the bottom of the pit, so the little zombie followed the system's advice and returned to the surface.

Of course, he didn't forget the egg.

Because it was missing its right arm, and the pit was full of sand, the little zombie had a lot of trouble climbing up, which made the system feel sorry for it.

The system's e-commerce function is divided into two parts: one part is open to the system, and the other part can only be operated by the system host.

If the host wants to exchange points for farmland normally, the host must do so manually.

"Shop, mall."

Despite practicing for a long time, the little zombie still stuttered a bit and almost bit his tongue.

As soon as he finished speaking, a "ding" sounded in his ear, and at the same time, the scene before him underwent a dramatic change.

The sun was about to rise in the spatial rift. There was no light before the sun phantom appeared, but at this moment, a tranquil deep blue color spread around the little zombie, with countless points of light of different sizes flashing from time to time, as if it were in the starry sky.

Please select the product you need.

Countless objects appeared out of thin air around them, including bottles and jars containing unknown contents and strangely shaped objects of unknown purpose. They drifted slowly in this starry sky, spaced exactly apart from each other.

The little zombie only focused on one spot.

At the edge of his vision, a bluish-gray right arm was silently suspended.

Those were his hands.

In an instant, memories that had been hidden away in some unknown corner of the mind suddenly surfaced.

Faces appeared in the little zombie's mind, and they were saying something, but the little zombie couldn't hear or understand them at all.

"Special Management Regulations for the Base, Part One... Regulations Five..."

"Rule Seventeen: No part may be left outside; if necessary, safety devices shall be activated, or the crystal core shall be detonated..."

The little zombie's eyes shifted between murky and clear, changing faster and faster, while a low growl, characteristic of zombies, emanated from its throat.

His whole little face was scrunched up, and he looked like he was in a lot of pain.

Please select the product you need.

The sound that rang out again was like a blow to the little zombie's head.

His eyes returned to a state of corneal opacity, and his brain, in a semi-dead state with limited function, was immediately forgotten about his arm when interrupted.

When his mind went blank, he remembered the system.

The little zombie couldn't understand every word the system said, but its voice made him feel like a boat with an anchor.

The little zombie calmed down and began to stammer out the sentence the system had taught him before.

"兑...兑, to exchange, farmland."

[Redeem successful. Points deducted: 1000. Remaining points: 3400]

The scene in the little zombie's field of vision changed back to the original state: red mist filled the sky, and white sand covered the ground.

The system showered the system with praise: [Host, you did it! Fantastic!]

The little zombie stared at the square patch of soil at his feet, then slowly raised his left hand as if stuck. He looked up and loudly responded, "Awooo!"

The red mist surrounding him swayed slightly, but because the movement was so small and the moment so short, it looked as if the wind stirred up by his arm movement had disturbed the mist.

The system, unaware of this activity, discussed the follow-up plan with the little zombie: "[We can upgrade the farmland first, so we can plant more crops at once.]"

With the plan set, the little zombie immediately got to work.

However, issuing commands was another hassle. There was nothing that could be done, since zombies don't have the need or ability to speak. The system silently moved the priority of "teaching the host to speak" up a few notches.

"upgrade."

[Objective: Level 1 farmland, Quantity: 1, Upgrade options: Level, Quantity]

Following what the system taught him, the little zombie said somewhat awkwardly, "Count, uh, count, quantity."

In the blink of an eye, a crater suddenly appeared next to the only farmland, as if some invisible force had pierced through the ground.

Countless clods of earth appeared out of nowhere, quickly filling the hollow and forming a square clod of earth alongside the original farmland.

Upgrade complete. Points deducted: 100. Remaining points: 3300.

The points deducted for increasing the number of farmlands are incremental. So, after spending 500 points to exchange for the fourth farmland, the system prompted: [Host, it's time to select a level.]

The little zombie replied, "Level."

Just like the first upgrade, it only takes 100 points to upgrade farmland from level 1 to level 2. After all the operations, there are still 2100 points left.

In fact, even if they were to level up again and acquire four plots of land, they would only need 800 points, which would be more than enough for them. However, the system was worried about unforeseen circumstances, so it played it safe and kept the points in case something unexpected happened.

Level 2 farmland is not much different from Level 1, except that the area is larger. The soil color, condition, and buffs are exactly the same as before.

The farmland produced by the system comes with a planting buff called "plant growth," which can be considered an initial skill provided by the system after it specializes in a particular area. Simply put, it provides the necessary conditions for crops to grow.

The previous planting environment was too harsh, and all the energy was concentrated on watering and keeping the grass seeds warm, resulting in insufficient nutrition. As a result, the grass seeds only managed to grow a few crops before they could not survive.

Now that the energy in the spatial rift is plentiful, the system can proceed without restraint.

If we're talking about what the system excels at, it has to be growing flowers.

[Host, let's plant and nurture the ones that are already alive. Listen to the descriptions of these flowers and choose one you'd like to plant.]

The system recommends several varieties that are relatively easy to grow: sunflowers, morning glories, pansies, and impatiens.

Considering the growing season, the system still offered a suggestion, recommending that morning glories be planted.

The little zombie immediately responded with a "Awooo".

good.

Looking at the little zombie, the system suddenly felt a little sad.

It quickly suppressed its emotions and then spoke in its previous cheerful voice: "[I changed your food earlier, would you like to see it?]"

"Ouch."

The system is biased, and theoretically it can only exchange for garden items. Sweet potatoes are naturally not included in this scope, so the raw sweet potato that was taken out at this time was only a little bigger than the little zombie's hand, and it was dry.

The little zombie wasn't hungry at the moment, and since the system hadn't given any instructions, he just stood there motionless, clutching the sweet potato.

After standing there dumbfounded for a long time, he finally looked up at the sky and asked, "Commander?"

System: [What's wrong?]

"Aww, aww..."

He nervously held up the sweet potato, asking what to do, but the system only said: [What do you think of this? Do you like it?]

The little zombie couldn't understand the concept of "like," but he had experienced feeling disgusted by something, and the system had told him that these two emotions were completely opposite.

He remained silent for a while before finally managing to respond with a soft "...Ooh."

Upon hearing this, the system immediately explained in a lighthearted tone that this thing was called a sweet potato, and it was something that could be eaten. If the little zombie liked it, it could try growing it.

The little zombie's eyes lit up for a moment: "Plant!"

[Uh-huh! ]

They now have four plots of land. In order to prevent the little zombies from getting confused, even though the sweet potato is small, the system plans to set aside a separate plot of land where only this sweet potato will be planted.

[Host, sweet potatoes are different from the previous grass seeds. When planting them, you need to dig a hole and bury the whole thing in it.]

The little zombie followed his instructions step by step. He first dug away the soil until it reached a depth of about the same as his forearm before stopping.

He is strong, so digging is not difficult for him, but because of his stiff joints, it still takes him a long time to do it.

The little zombie had spent too much time in the shop before, and then the system made him wait for most of the day to ask questions, so by the time the little zombie put the sweet potato in and covered it with soil, it was almost dark.

Zombies don't get tired. They can work in the fields for months or even years, let alone just one night. But all zombies are nearsighted and farsighted. Unless they are zombie kings, they basically rely on their hearing to move around.

The little zombie has evolved, but it's still a long way from becoming the zombie king.

The system said to start planting morning glories at dawn, so the little zombie took a break.

Soon, the sunlight disappeared completely, and the entire spatial rift was plunged into darkness.

The system is messing around with the mall again, but this time it's not just browsing the normal mall. Instead, it's using special methods to exchange for items, just like it did with sweet potatoes before.

This approach is of course prohibited, but the system is a habitual offender. Even with limited resources now, it still finds ways to exploit loopholes, only it takes more time than before.

It couldn't say for sure whether it would be offline for a few minutes or a few hours, but it just told the little zombie to run to the farmland if anything happened.

The farmland has a barrier due to its inherent buffs, so as long as there are no more problems like giant spatial tunnels or spatial collapses, the area within the farmland is absolutely safe.

Don't worry, if something unusual happens on that scale, I'll be back immediately.

The system left after speaking, but the little zombie didn't plan to wander around.

He knew that would worry the system.

The little zombie walked to an empty field, hugged its knees, curled up into a ball, and prepared to sit there until dawn.

But suddenly, he froze.

Without light, zombies should be unable to see anything, but two red dots appeared in his field of vision.

It was facing him, like a pair of eyes.

A note from the author:

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