Chapter 177 Forced Mission (Please recommend and support!)



If you asked a Watcher to choose the mechanic they hate most in the Watchers organization, over 95% of the operators would unanimously give the same answer—

[Mandatory Task]

This is a mechanism that is both loved and hated by all Watchers, causing them the most headaches and confusion.

Produced with love by the Eye of Insight, one of the three wonders of the Watchers, this is a truly honest and reliable product.

The timing of the order is uncertain, the triggering conditions are unknown, and the personnel requirements are also unknown.

As the name suggests, this was a "mandatory" task that could not be refused.

There is no room for refusal, no room for escape, and no room for resistance.

But if that's all there is to it, it doesn't seem like an unacceptable thing for the Watchers operators who are busy completing various tasks every day.

Anyway, the bigwigs above them usually set the tasks, and all they have to do is carry them out.

For those who have already removed the words "refuse" and "escape" from the dictionary, it seems to make no difference.

The tasks are the same as usual, nothing different.

As tools who are used to being persecuted, what kind of resistance can you expect them to put up?

No, humans are incredibly adaptable.

So why do these mandatory tasks still cause so much suffering for the Watchers, who are used to being submissive and just doing whatever they want?

The problem isn't actually with the word "coercion," nor is accepting the task itself the issue; the key lies in the tasks themselves.

The task requirements are unreasonable, the tasks are vastly different, and the conditions for achieving them are confusing...

This is not an excuse; the differences between the tasks are surprisingly large.

For some people, the requirement is very simple; it may just be to do a small thing.

For example, delivering an item, staying in a certain place for a period of time, or even delivering a message to someone.

Until the mission is over, nothing particularly noteworthy may happen.

Everything was peaceful and quiet, nothing happened.

But for some people, the task requirements seem like absurd.

This is not only abnormally difficult in terms of task difficulty, but also extremely abnormal in terms of requirements.

One of the most famous and widely circulated cases in recent years comes from a poor civilian employee.

His task that year was to give their branch manager a good beating on the backside.

The civilian clerk at the time was a young man who had just turned twenty, while the branch manager was a highly respected veteran...

Incidentally, the branch manager was a bald, muscular old man nearing seventy.

This task, in terms of both requirements and execution difficulty, is simply ridiculously overkill.

Oh, you're asking about the result?

No one knows the process, but the result is well-known.

It was a success.

That's amazing.

The civilian officer succeeded; he incredibly completed that year's mandatory mission.

No one knows what happened between him and the branch manager afterward, but it's said that the clerical staff member has now become the second-in-command of their branch.

Do you think there were any shady deals involved?

I can't say.

Such examples are not isolated cases; they account for almost half of all cases.

Forced tasks are inherently random; you never know what the next forced task will be like.

It's not that no one has complained that such tasks are meaningless, calling them a waste of time and energy.

But in the face of such complaints, [Eye of Observation] never responded and continued to issue tasks as usual.

They completely ignored them.

The Watchers' leadership ignored the Watchers' reactions and chose to disregard them.

As for the reason...

One year, a newly ascended legend of orcish blood, unable to bear it any longer, uttered the following words:

"Shut the fuck up! All of you shut up!"

"You guys find it annoying, but I find it annoying too!"

"Get out of here, all of you!"

"Did you think there were no mandatory quests in Legendary games?"

The answer is yes.

[Eye of Observation] Even the legends are not spared; they are still given tasks.

The legends complained, but again, they received no response.

You can complain all you want, I'll just have to listen to you, okay?

After learning this secret, the Watchers' discontent gradually subsided.

Oh, you see, even legends are no exception to the common fate, just like us...

It's alright then!

While I wouldn't say I completely accept mandatory tasks, I do ultimately accept them as a type of routine task.

In some ways, mandatory tasks tailored to each individual are actually the fairest.

We will not show favoritism to anyone, nor will we maliciously target any individual.

Although this fairness is not something to be happy about.

So, going back to the beginning, since we can't refuse, what if the mission fails?

Will there be any punishment?

The answer was equally unexpected—no.

They will not be demoted, will not be maliciously targeted, and will not have to endure the contemptuous looks of others.

The mandatory tasks have demanding requirements, but there are no penalties for those who fail.

However, some mandatory tasks are life-threatening and can lead to disaster if one is not careful.

Ning Feng had recently seen a case of forced task failure.

Margaret's team had previously accepted a mandatory team mission, but failed.

No, that's not accurate.

They did not lose any members and reached the mission reward, so it cannot be said to be a complete failure.

My dear reader, there's more to this chapter! Please click the next page to continue reading—even more exciting content awaits!

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