Chapter 211: Bounty Cheats
Luo Ji, a senior game producer.
Now 40 years old, he has been engaged in game development for 15 years. During these 15 years, the work he is most proud of is undoubtedly the famous "Sniper" series.
"Sniper" is a stand-alone FPS game and also the record holder for sales of domestic stand-alone FPS games.
This game was very popular back then...
How popular was it? Well, at that time, in order to increase sales and attract customers, computer malls in China would give away a Sniper game disc when selling all kinds of computers.
This shows that the game "Sniper" was truly a phenomenal game at the time.
But glory is always short-lived.
After the great success of "Sniper", Logie set up the Sniper Studio and, with four or five employees, started developing sequels such as "Sniper 2" and "Sniper 3".
I thought that the sniper series would become the domestic version of "Call of Duty". As it developed from generation to generation, it would sooner or later break out of Asia and go to the world.
Who knew that reality would be so cruel.
The first generation of "Sniper" was the peak of the game's influence, but it quickly declined starting from the second generation. As for the latest "Sniper 5", even loyal fans are unwilling to pay for it.
Luo Ji also completely gave up.
He had originally planned to disband the team and have everyone go back to their own businesses, never to work on the "Sniper" series again, or develop any other games.
Unexpectedly, Tianba Studio, which has been thriving in the industry in the past two years, approached him.
"Brother, seeing how miserable your life is, why don't you come and hang out with me?"
The olive branch extended by the dog owner really shocked Luo Ji. After receiving the friend request from Brother Ba, he hesitated for less than five seconds before happily accepting it.
nonsense!
Their sniper studio can barely afford to eat and is only one step away from disbanding. Why wouldn't they agree to be recruited?
Not to mention, it was Tianba Studio that recruited them!
As someone who worked in the gaming industry, Luo Ji naturally knew about Tianba Studio. This studio had strong technology and many of its games were very popular.
The only problem is…
Compared with other game studios and game companies, the way this studio makes money seems a little bit unorthodox! But it's not a big problem.
As long as they can get money, they can get it from anywhere. Tianba Studio just has a weird way of making money, not that it can't make money.
Including Roger, there are only six people in the Sniper Studio.
After completing the entry procedures, the first task these six people received was to familiarize themselves with the Tianba engine and use it to develop and produce FPS online games.
"Brother Luo, this engine..."
Xiao Jie, who is a member of the team with relatively strong technical skills, frowned and said, "Are you really going to use this engine to develop an FPS game?"
"Of course, otherwise they wouldn't have bought us all here."
“But this engine isn’t suitable!”
Although it was the first time that Xiao Jie used the Tianba engine, he still felt that this engine did not support FPS games very well.
It will definitely work.
However, based on the characteristics of this engine, it is hard to say what bugs or problems will appear in the FPS games developed and produced.
"Don't worry about that."
Luo Ji waved his hand and said, "If there are any problems, we can solve them when the time comes! The most important thing now is to complete the game demo of "Time and Space Reconnaissance" as soon as possible."
Chen Ba was in a hurry.
The game "Time and Space Reconnaissance" must be completed as soon as possible and put online to prove the powerful use of Tianba engine in the FPS field.
What if the finished product cannot be delivered?
It’s okay, just take out a demo version and start an early trial.
In a word, the sooner the better!
Anyway, the game "Time and Space Detection" is just a "model house" that mainly reflects the role of the game engine. As for whether the game itself is fun or not, who cares?
Chen Ba didn't even expect it to be fun. As long as the game could be connected to the Internet and prevent all kinds of plug-ins, it would be a great success!
Without considering the gameplay too much, the main purpose is to demonstrate the engine features. The development of this kind of game progresses quite quickly.
While the players of "Global Evolution" were still fighting back and forth with NPCs, and the players of "Don't Leave After School" were still scheming for the throne, the six-member team of the original sniper studio headed by Roger had already produced a trial demo of "Time and Space Reconnaissance".
Just as Chen Ba requested.
Everything is kept simple. This game doesn't have all those fancy things. The only highlight is the randomly appearing maps in a pigeon-like manner.
Apart from that, there is nothing else.
There are only a few types of firearms. You start with a small pistol, which can be upgraded to a submachine gun, rifle, machine gun, or sniper rifle, etc. after the funds reach the required level.
"Okay, I passed."
Chen Ba tried it out. Although it was very simple and crude, it was a game made in a hurry after all. He was already very satisfied with the result.
What's more, this game is crude and simple compared to large-scale FPS games.
If compared with 4399, it is still much stronger...
The most important thing is that it doesn’t matter how simple the game is, or whether it is fun or not. What matters is that this game has no cheats!
The trial version of "Time and Space Detection" was soon released on Nobug, E-Pal and Steam platforms.
The game is free to play!
As long as you are interested, you can download and play the game. Not only do you not have to spend a penny, but if you have the ability, you can even make money from Tianba Studio.
"A bounty for cheats?"
After learning about Chen Ba's idea, Huang Qing couldn't help but exclaimed: "Isn't this too ostentatious? If we do this, all those hidden hackers and red hackers will have to target us, right?"
“Isn’t this a good thing?”
Chen Ba asked in return: "If we offer a large reward and no one comes up with a plug-in for Spacetime Detective, then the popularity of the Tianba Engine will undoubtedly increase greatly."
certainly!
Don't be too arrogant, otherwise you will end up capsizing in the ditch.
Although he was very confident in the Tianba Engine developed by Tiehanhan System and believed that it would not give plug-ins any opportunity to exploit it, Chen Ba was also worried about encountering a peerless genius.
So he will set some detailed conditions.
During the early trial phase of "Time and Space Investigation", a global bounty was offered for cheats. The cheats he offered a bounty for were mainly those that invaded the game client, modified the local game files, and read the game process data.
Directly using technical means to hack into the game server definitely doesn’t count!
To put it bluntly.
It is aimed at common violent plug-ins in FPS games, such as locking, automatic aiming, and perspective.
If anyone can create this kind of plug-in in "Time and Space Detection", Tianba Studio will not only not impose any punishment, but will even reward him with 100,000 yuan.
…
"Rewards for cheating?"
When the official Tianba Studio issued the so-called bounty order for plug-ins, both ordinary players and some technical experts all set their sights on the game "Time and Space Reconnaissance".
Guo Mo is no exception.
He was making a bet with the audience in the live broadcast room. Since it was impossible for an FPS game to be without cheats, the audience in the live broadcast room concluded that this bounty announcement would only last for two or three days before being revoked.
But Guo Mo believes that Brother Ba cannot be viewed with common sense, and the same applies to the games produced by Tianba Studio.
Often, things that you think are unscientific and unreasonable will seem particularly reasonable when they happen in Tianba Studio and to Brother Ba...
What's wrong with no cheats? "Trust Brother Ba! Brother Ba is our pride. Since he dares to issue a bounty, it proves that there is no cheat in this game!"
Guo Mo made his attitude clear: "Brothers, this is an FPS game without cheats. I must play it!"
There is no mistake in the poem, post, content, and read the book on 6, 9, and bar!
Hot Knowledge: Guo Mo was originally an APEX anchor! Anyone who has played the game knows that there are many cheats in this game. Because of his previous experience, Guo Mo could not resist the temptation of "Time and Space Reconnaissance".
My mother no longer has to worry about me being shot in the game by a burst of magic bullets! Great! An FPS game without cheats sounds very exciting. Especially for an old player like Guo Mo who loves FPS games, it is really exciting.
But then again…
Although Brother Ba claims that the game is free of plug-ins and there is no possibility of cheating that would affect fair competition, there are many factors that determine whether a game is fun or not.
If it's fun, then Guo Mo will have no hesitation. He will definitely broadcast "Time and Space Detection" more often in the future, and will also give "Star Emperor" a try.
If it's not fun...
There was nothing he could do! Although this game did a good job in maintaining fairness and was the best in the world in combating cheating, he couldn't just keep playing it if it wasn't fun.
The premise is that the game is fun! In order to determine whether the game is fun, Guo Mo decided to experience it himself.
"Space-time reconnaissance, here I come..."
Because it was a trial version and not the official version of the game, the UI interface Guo Mo saw when he opened the game was quite simple and sloppy.
There are only a few functions.
Players can choose to form a team or play alone. There is only one mode, [Reincarnation Deathmatch], and the map is random.
Characters? Guns? These are all random too...
After a successful match, 12 players will be randomly born in various corners of the map, with their own "identity" and "initial weapon".
Each map has exclusive weapons, and some weapons can only be purchased in specific maps and from specific weapon merchants.
"Starting with a small pistol..."
In the first game, Guo Mo was sent to the snowfield map and was assigned the identity of an intelligence agent.
This identity serves two purposes.
The first function is a special ability. As an intelligence agent, it allows him to sense enemies within 50 meters. To put it simply, it is a small radar.
The second function is that an intelligence agent can get a high bounty if he kills another intelligence agent.
Different identities have different special abilities and different "bounty" targets, which can be regarded as a special mechanism of the game.
Twelve people in one game.
Guo Mo didn't know where the other eleven people were for the time being, and he didn't know who was an intelligence agent like him, so he was not in a hurry to get the bounty.
Find someone first! If that doesn't work, find a weapons dealer first and upgrade the pistol to a rifle or submachine gun.
The map of "Time and Space Reconnaissance" is very small.
After all, there are only 12 people in a game. If the map is made too big, you won’t meet anyone for a long time. How can you start a fight?
Because of this, Guo Mo wandered around the upper left corner of the map for a while and soon met someone.
Bang, bang, bang! Based on the "individual competition" rules of the game, as long as you see someone, just shoot and that's it, no need to think about anything else.
Anyway, you can be resurrected after death.
It's just that the small pistol was too bad, and its trajectory was too abstract. After emptying a magazine, Guo Mo was embarrassed to find that he didn't even hit the target with a single shot.
This was the result of him mastering the special abilities of an intelligence agent and taking the lead in launching a sneak attack.
It was so embarrassing! Hiding behind the cover, Guo Mo quickly changed the magazine. Seeing that the comments were all mocking his sunset red human outline shooting skills, he couldn't help but complain: "Come on, this is a problem with the game."
"The recoil of the pistols in this game is simply too strong, and you can't aim with the scope, and there's no so-called crosshair preview point. You have to rely on your feeling to shoot."
The gun feels like shit!
Although he had only experienced the pistol and had not used any other firearms, Guo Mo dared to conclude that the feel of the guns in this game was definitely the worst among all the FPS games he had ever played.
Of course, it is not without advantages.
The advantage is that the game has a very high degree of freedom of action, and players can perform a variety of flexible and changeable actions in the game.
This deserves praise. At least compared to those FPS games that walk like zombies and have no other actions except lying and crouching, "Time and Space Reconnaissance" is still very interesting.
Bang, bang, bang! Another round of gunfire, this time Guo Mo hit the target, but unfortunately, the shot hit the leg, not the head, so it was not a fatal shot.
The guy opposite was very cunning. He retreated behind the cover after being shot.
Because there was some distance between the two men and there was a large flat area in between, if Guo Mo left the shelter to approach him, he would undoubtedly be in danger.
But if they don't go find him, both of them will hide behind cover, which will be awkward. What if a third party comes, won't they both be caught in one fell swoop?
“You can try…”
Thinking of the physical skills he had tried, Guo Mo thought he could give it a try.
Although the guns in this game feel terrible, the agility of the body movements is really amazing. He felt that as long as he moved more flexibly, he should be able to slide and jump close to the opponent.
The idea is excellent.
He had performed the moves, but at the moment when he was sliding and doing a double jump, he accidentally pressed the left mouse button.
As we all know, in FPS games, the left mouse button is used to shoot 99.9% of the time! Let’s not talk about other games, at least in the game “Time and Space Detective”, the character will be very stiff when shooting.
This period of stiffness doesn't matter normally, since you can't feel it when facing a gun anyway.
But at this time, Guo Mo was flying in the air by sliding and jumping, and this stiffness caused the character's right hand holding the gun to twitch and rotate, as if it had a cramp.
"What eraser...huh?"
Guo Mo was just about to complain about the character's arms being twisted into a pretzel shape, but when he saw the kill information pop up in the upper right corner, his expression froze instantly.
What's going on? Where did this kill come from?
(End of this chapter)