Chapter 215: Strange Ancestral Trees



Chapter 215: A myriad of strange ancestral trees

Chen Ba understood what Xiao Lu meant.

"Ancestor Tree", which was originally set as a light roguelike game, has been made into a complete Roguelike game, where every level is a new beginning.

only……

Compared with other non-linear traditional Roguelike games, "Ancestral Tree" adds a stably triggered non-random element on the basis of randomness - the ancestral tree!

What does it mean?

This means that in the roguelike game "Ancestor Tree", every death of a character will leave a permanent mark in the current map or level event, a tree growing on a grave!

Therefore, the next time the player randomly arrives at this map, event or level, he will see the traces he left behind and obtain the treasures left by the protagonist's ancestors before their death.

“This is really good…”

Chen Ba closed his eyes and thought about it, and felt that Xiao Lu's suggestion made sense. For gameplay reasons, the heavy meat pigeon version would indeed be more fun than the version he had previously thought of.

If he were a player, he would probably also like the version revised by Xiao Lu.

And there is one more thing! That is, although the game has been changed, the Roguelike elements have been strengthened, but the way to pass the game, or the correct way to play it, has not changed.

It still takes generation after generation of "protagonists" to explore the way forward and sacrifice themselves to leave hope for future generations to pass the game. The game still requires "countless lives" to pass the level.

"Honestly..."

After bringing the remaining half bucket of water from watering the tree to everyone to wash their hands, Yang Dong couldn't help but ask, "I'm actually more curious about one thing, which is what your ancestral tree looks like?"

Ancestor tree? This name is so impressive, it can't look exactly like an ordinary tree, right? Wouldn't it be a little recognizable?

"A tree that doesn't bear fruit or props, how can this be identified?"

Chen Ba rolled his eyes and said, "Besides, ancestral tree is a general term. All trees that grow in the place where the protagonist's body decomposes after his death are called ancestral trees. The species of trees are different..."

This scores people.

Every time the protagonist goes on an adventure, he will make different choices, reap different results, encounter different dangers, and see different scenery.

Naturally, the ancestral trees that grow after their death will not be the same.

Some may be apple trees, which do not bear apples but are filled with various game props and recovery medicines!

Some may be a tea tree...

Some may even transform into the arrow poison tree, with the main theme of "Grandson, do you dare to come over and touch your grandfather?"

“Is this player controlled?”

"no!"

Chen Ba shook his head: "The ancestral tree is formed automatically after the player dies, and the process is not controlled by the player."

"But the choices players make during their lifetime, including the experiences and routes they take during their adventures, will determine what the ancestral tree will look like, whether it will bear flowers and fruits, and so on."

"Oh yeah!"

"Not all ancestral trees will yield any harvest. Some ancestors had such a miserable life that when they died they had nothing to leave for their descendants. Their trunks and branches were bare, and there might not even be a few leaves..."

This is based on the background of the game.

During the actual gameplay, this situation is that the previous life died too hastily, and not only was no further progress possible, but even a useful prop was not obtained, so the ancestral tree that grew was so shabby.

Games require props and skills.

Powerful game props and skills can help players defeat many monsters, pass many levels, avoid a series of traps, and successfully reach the finish line.

However, most of these powerful props are disposable products and can only be used three times at most.

Skills are slightly better, and you can use them permanently once you learn them, but they also have several prominent problems.

The first is the cooldown time! The more powerful the skill, the longer the cooldown time, and you may not be able to use it more than a few times in a game.

Second, death will lead to forgetting!

The existence of this mechanism makes the ancestral tree meaningful. After all, if the ancestral tree gives you some good things, you don't have to start from scratch.

As for the third point, which is also the key reason why skills are not as good as props, that is adaptability! Props can be used however you want, but skills cannot be learned randomly. The principle of "more skills is better than less" does not exist in "Ancestor Tree".

Chen Ba plans to design multiple skill development directions for the game "Ancestor Tree". Skills can be learned between different directions, but they will have a strong negative effect.

For example, the giant ostrich!

Under this skill, the player's movement speed is reduced, but they can use weapons to destroy traps along the way. And this side effect of "reducing movement speed" becomes the root of all evil when it is applied to the genre of "the higher the movement speed, the higher the dodge".

Therefore, skills cannot be learned randomly.

Before learning a skill, you must think about how you will learn new skills in the future. Otherwise, it will be a funny thing that you learn a lot of skills but your strength is greatly reduced.

“This game shouldn’t be that big, right?”

“Not much…”

Chen Ba wanted to say, for a game like this whose size can be estimated from the description, why would he ask such a question? Could it be that "Ancestor Tree" could be expanded into a 3A game?

It must be a mini game!

Of course, this small game is small compared to 3A games. For those who spend a few dollars on gaming, "Ancestor Tree" is definitely a large game.

After planting the trees, it was time for dinner.

Chen Ba bought two sheep from a farmer and prepared a roasted whole sheep for everyone. Dozens of people rushed to the farmhouse, some washing vegetables, some cooking, busy as hell.

The two sheep that Chen Ba bought were both large in size and were more than enough for everyone to eat.

But he was still worried that it was not enough, so he asked someone to go to the nearby area to buy four chickens and two geese.

As the first team-building activity since the establishment of the studio, everyone participated enthusiastically. When they heard that there would be roasted whole lamb to eat later, they were almost drooling.

There are dozens of people working, and two chefs who specialize in cooking for the farm house, so there are definitely enough manpower.

Even if they were slaughtering the pig on the spot, these dozens of people could hold down an old sow weighing four or five hundred kilograms.

So Chen Ba felt at ease being lazy. In his words, he did not make trouble and was only responsible for paying for food, which was the greatest kindness he could show to everyone.

Or let him cook?

Really! Xiao Lu was lucky enough to have eaten "Ba Ge Brand Egg Fried Rice" once. He still remembers the taste of eating a bowl of rice and drinking five liters of water to suppress it.

Brother Ba’s cooking skills are impeccable, but his taste is so strong that most people dare not eat the food he cooks.

“It’s not that exaggerated actually.”

Yang Dong commented objectively: "Brother Ba's taste is like this, heavy on oil, salt, spicy and sour, the food is quite heavy."

"He cooked the vegetables and fried rice according to his favorite taste. A Jiangning local like Xiao Lu would feel like he had food poisoning after eating it."

“That’s right!”

Chen Ba nodded and said, "I've been in Jiangning for a few years, but I'm still not used to the salty and sweet food here."

The land and water nurture the people!

Fortunately, Old Chen would make some chili sauce for him every year, and it is convenient to order takeout now, otherwise Chen Ba would have run away from Jiangning long ago.

As they chatted, the topic turned to the game "Time and Space Detection".

There is a good phenomenon.

Thanks to the "Bullet Turn" and "Bullet Time" game videos that went viral on the Internet, countless netizens have become interested in the cute FPS game "Time and Space Detection".

As a result, the number of registered players has skyrocketed.

As of Arbor Day, the game’s downloads across all platforms have exceeded 10 million!

It's a pity that it's a free game. If it were a paid game, even if one copy was only sold for one dollar, it would be worth a full 10 million.

“It’s just the download volume…”

Chen Ba opened a bottle of Coke and said as he drank it, "To be honest, the download volume of free games is just for fun. The main thing is to look at the average number of online users and the total number of active players."

There is no mistake in the poem, post, content, and read the book on 6, 9, and bar!

The download volume of Honor of Kings is several billion, even close to tens of billions. Are there so many players? No, no, no! Downloads can be repeated. One player can contribute several times, or even dozens of times, so this data is useless.

In terms of core data, that is, the number of online users, "Space-Time Reconnaissance" is still relatively average, after all, it has been online for a relatively short time.

"About 400,000 to 600,000 people."

Yang Dong estimated a number and said, "It's definitely not as good as those popular FPS online games, but it's not unpopular either. There are still quite a lot of people playing it."

"However, many of these online users came here for Bullet Turn and Bullet Time. As for how many of them will stay after a long time, it's hard to say..."

Except for a few evergreen ones, most FPS games are short-lived.

No kidding!

Just look at the fact that FPS players are still playing CF and CS after so many years, and you will find that it is really difficult to break through in other FPS games.

The last FPS online game to break out of the siege was Riot's Valorant! As for the one before that, it has to be PUBG...

It is difficult for "Time and Space Reconnaissance" to become another FPS online game that breaks out of the siege after PUBG and Valorant.

This is unrealistic!

Chen Ba had never thought about it. He just needed to maintain the status quo and ensure that the game would not be unpopular. As for whether it would be popular or not, it all depended on fate.

"It's definitely not going to get cold."

"No matter what, our game has two unique selling points, which will definitely attract a group of players."

Lao Luo winked and said, "The first is that there are no cheats, and the second is that you can experience bullet turning and bullet time in the game!"

"As long as these two points are there, I think Time and Space Detective will not be too unpopular. After all, there is no better alternative."

“That’s right.”

Chen Ba nodded.

The games produced by Tianba Studio may not be so top-notch, not so outstanding and eye-catching, and may even be a bit bad.

But there is one thing that players really can’t let go of, and that is that it is difficult to find a substitute for Tianba games!

For example, "Star Emperor"...

Over the years, there have been games with graphics that surpass "Star Emperor", but the optimization of those games is either based on defense or extremely conservative.

How can it be like "Star Emperor" which set a precedent in the industry by directly transforming a game into a graphics card evaluation software?

Where can I find a substitute for this kind of game?

“That’s right!”

Speaking of substitutes, Chen Ba seemed to have thought of something and asked curiously, "How is the magic animation made by Penguin now?"

Haven't paid attention for a long time.

The last time I heard news about "Magic Animation" was when a certain self-media editor took bribes and praised Magic Animation wildly, saying that "Divine Grace Continent" was not even worthy of carrying its shoes, blah blah.

Then, this editor was severely scolded by netizens.

There has been no news for so long, and the publicity and promotion resources seem to have stopped. Chen Ba is very curious about the current situation of this project. Is it suspended?

“It was probably abandoned.”

Huang Qing is relatively familiar with Tencent, so he said: "Competition within Tencent is very fierce. If you are given resources and support, you have to achieve results. "Magic Animation" failed to live up to this trust, so it will naturally be put on the back burner by the management."

“What a pity.”

Chen Ba shook his head and said, "This is no fun! I was thinking that I would wait until this crappy software is updated before I do the whole job!"

It's really disappointing that they don't even give me a chance to do anything.

Seriously speaking...

Chen Ba is actually quite worried. If a giant like Penguin is really determined to do "Magic Animation" well at all costs and overcome all difficulties, it may really be able to catch up.

But the penguin himself has chosen to give up, so there is no need to worry.

It seems that the other party made a "Magic Animation" just to test the waters. They think AI animation has potential and want to get a piece of the pie.

As a result, I didn't get a share of the cake, and instead got into trouble, so I simply gave up doing it.

Tencent is a large company with a large business, so it doesn't need to worry too much about the gains and losses in this field. After all, their core business is actually social networking. As long as they do well in this area, they can make a comeback even if they lose everything in other areas.

It's just like they make games.

No matter what game it is, as long as it can be connected to the two major traffic entrances of QQ and WeChat, there will never be a shortage of players. This is so enviable.

Chen Ba is also envious!

But when Penguin asked him to use it, he really didn't dare to use this traffic interface...

After all, he spent so many years and barely built a "Tianba Account + Community + Nobug" system, which completely trapped the players.

If, for the sake of convenience, they access the traffic portal provided by Penguin, then which player will use Tianba accounts to log in to the game in the future? In the short term, it is nothing, but in the long term, it is undoubtedly a huge loss for Tianba Studio, after all, all the users that have been cultivated for so long are gone.

So Chen Ba’s attitude was very firm.

Regardless of the game, you must use a Tianba account to log in. In the login options, only email and phone are provided. No third-party one-click login is allowed.

As a player, one-click login is indeed convenient and saves trouble, so you don't have to have an account for each game and lose track of too many accounts to remember.

But as an ambitious, ideal and aspiring game producer, Chen Ba could only accept Tianba's account to log in to his own game and not think about anything else.

Previously, there was a one-click login on the Steam platform, but it was later cancelled, and the main focus was on crossing the river and destroying the bridge...

(End of this chapter)


Recommendation