Chapter 243: Instead of buying a house, buy a shop!



Chapter 243: Instead of buying a house, buy a shop!

"Don't Leave After School" was previously a paid game, but later became a free game.

Is it expensive to register a new account?

Not high!

Even if you don't want to start from scratch and buy a ready-made account, to be honest, it doesn't cost much. Compared to the snacks, drinks, and internet fees given away by the Internet cafe, it's a huge profit.

A number of players have been advising newbies not to play accounts for others, and not to try to save trouble by directly playing with accounts provided by friends or strangers.

This is so unfair! You play for others, you spend your time and energy, and others just sit there and collect advertising dividends. Isn't this just pure bullshit? Chen Ba also agrees with this statement.

He had heard of one thing.

Not long ago, a post was published in Tianba Community, in which a player revealed that he had been playing "Don't Leave After School" for his friend for three months, but had no idea that he could make money from the game.

When he learned the truth, he almost cried and said that he had made a bad friend. Not only did his friend not give him a penny, but he even took back his account in the end.

This incident caused a big stir and sparked heated discussions in the Tianba community.

Some people questioned the player, wondering why he had played "Don't Leave After School" for three months and still knew nothing about the game? The content of this post is obviously made up! The poster posted the chat log.

It turned out that his friend told him that the game "Don't Leave After School" was full of scammers, and he should never believe what others said, or he would be cheated! Because of his friend's advice, this player always played alone when playing the game, and rarely interacted with others. He just focused on playing his marbles and didn't interact with others, so how could he know the truth?

If he had not received a system message while playing the game, telling him that the game peripheral "Marble Dynasty Chronicles" was about to be released, he would have searched the Internet out of curiosity for the origin and story behind the book, and he might still be kept in the dark.

It’s really a waste of time!

Three months of hard work...

Someone has calculated that if the poster is not lying and he plays games for more than 200 hours a month, then his losses are at least 10,000+!

This is not a small amount of money.

It's no wonder his friends turned against him when faced with this amount of money. It can only be said that he made bad friends and he was too lonely. He didn't know about this after playing games for so long.

Because of this kind of thing, now when "Don't Leave After School" players meet newbies, they will educate them about the game's situation and development history, whether the other party is willing or not.

The most important thing is to ask the newbies: Is the account your own? Is it another account given by a friend?

You’re right!

Due to lack of awareness, many newbies do have problems with the source of their accounts. The funniest thing is that many newbies’ accounts are so-called “first charge accounts” and “initial accounts” purchased from e-commerce platforms.

It's really infuriating! For other games, maybe buying an initial account or a first-charge account would be much easier and you would have a lot of fun playing it.

But this is "Don't Leave After School", a game that is very different from all the games on the market.

Does this game require a first-charge account and an initial account? Are you sure you are not working for free to earn advertising fees by buying the initial account and the first-charge account of this game? Chen Ba also investigated.

On a well-known e-commerce platform, there are indeed merchants selling so-called "Don't Leave After School" finished accounts, initial accounts and first-charge accounts.

These accounts all have one characteristic, which is that they are bound to the merchant’s bank card information and identity information, but the merchant deliberately conceals this.

Disgusting, really disgusting! Without saying anything, Chen Ba directly filed a report to the e-commerce platform in the name of Tianba Studio, destroying these unscrupulous merchants who were swindling people in the name of "Don't Leave After School".

Be cautious when buying and selling accounts!

All games under Tianba Studio are bound to a Tianba account. You can use this account to log in to the Nobug platform and play the Tianba games you have purchased or added in the game library.

The accounts bought and sold on the Internet are all Tianba accounts.

"Don't Leave After School" is just okay.

The game with the most rampant and serious account trading is actually the less-regarded "Need for Speed"! According to statistics, seven out of ten Tianba account transactions are related to "Need for Speed".

“Why are there so many account transactions in “Need for Speed”?”

Because Chen Ba did not interfere in the subsequent game operations, he did not quite understand the reasons behind these account transactions.

So he consulted Yang Dong. As the general manager of the operations department, Yang Dong was very familiar with the situation and should be able to explain the reason.

"Here's what happened..."

Yang Dong did not hide anything and told the reason why the trading of game accounts for "Need for Speed" was so rampant and even lawless.

Everyone knows.

In the game "Need for Speed", assets are a very important game data and a key factor in measuring player strength.

Everything is good if you have money, but what if you don’t have money?

Then you can't even afford to repair your car!

Based on this premise, the first element of game account trading was born: borrowing accounts to trade and selling large amounts of game coins! If the game coins are a little less, it is easier to trade. You can buy millions or even tens of millions of game coins from game merchants just by thinking of a way.

But large-scale transactions of game coins are a bit troublesome. Not only is it time-consuming and laborious, but the key is that it is easy for Tianba officials to capture your whereabouts and intercept the game coins used for the transaction.

So some game merchants started transferring game coins using accounts.

A customer is buying game coins? A large amount? Tens of millions or even hundreds of millions of game coins? Wow!

This cannot be transferred by conventional means, so you can just sell the account that stores the game coins to the customer. The customer gets the account and transfers the game coins in small amounts multiple times.

Yang Dong was aware of this situation.

But again, it's a case of one willing to fight and the other willing to be beaten, and the game officials can't do anything about it. Because they can crack down on game merchants, but they can't ban all account transactions at once, right?

Then the players will definitely resist or even oppose it, after all, this decision affects many people's interests.

"Is there anything else?"

Chen Ba said thoughtfully: "If it's just about transferring game coins, there shouldn't be so many account transactions, right?"

“That’s right!”

"There are many types of account transactions, and transferring game coins is just one of them!"

Yang Dong nodded and explained: "There is another situation, that is, transferring game assets through account transactions, including vehicles, stores, etc."

You can open a shop in the online mode of "Need for Speed"! Repair shop, car wash shop, car beauty shop, car accessories shop, etc.

Since you can open a store, a situation naturally arises, that is, "transfer of a prosperous store"! Stores with good business conditions, fixed customer base and stable income can be transferred to other players.

Please note...

The nature of these stores is similar to that of online stores on e-commerce platforms, and the stores that make a fortune every day are indeed valuable.

Take the example of a car repair shop.

Let’s not talk about the repair shops opened by NPCs for now, and just talk about the repair shops opened by players. Generally, there are two payment methods, either paying game coins or RMB.

Dear, our store supports QR code payment! For these online stores, the only way to transfer is "account transaction". There is no such thing as "I don't want to play anymore, so I transfer the store to someone else".

Either sell the account or close the store...

It goes without saying that it is more cost-effective to sell the account. After all, you can make some money back. It would be too much of a loss to close the store directly. No one would be so stupid.

“The account with the highest transaction amount at present came from this, because this account contains an auto repair shop with a daily turnover of tens of thousands.”

Yang Dong explained: "This ten thousand is not game currency, but real money!"

This account was eventually sold for a whopping 350,000 yuan under the guarantee of a certain account trading platform!

"Yes! Isn't it scary?"

Yang Dong smiled and said, "Actually, this is already very low. After all, if you want to repair cars in the game, you have to have some technical skills, so the price is not high enough."

If there were no technical threshold, anyone could take over the account and make a fortune, and the transfer price would definitely be driven up to more than one million.

There is no mistake in the poem, post, content, and read the book on 6, 9, and bar!

I can only say that it is still too conservative.

Buying this store is more about buying a stable customer base and store reputation. After all, there are so many online repair shops, and not many can achieve this result.

Of course, the location is great too!

Although the map of the online mode of "Techno Rush" is very large, the shops distributed in it also have to be divided into good and bad locations. Doing business in a good location will naturally get twice the result with half the effort.

"Shop speculation?"

Yang Dong's explanation reminded Chen Ba of bad memories.

The original "Living With Other People Simulator" was all about speculating on housing prices, which ended up being driven up to a level higher than the real-life housing prices, leaving the players speechless.

“Fast and Furious” is clearly even more outrageous.

After all, this time the real estate speculation was not about commodity houses, but shops! A shop opened in an online model, with a stable customer base and an excellent location, could actually be sold at a sky-high price of 350,000 yuan. This simply refreshed Chen Ba's cognition.

No matter how much the Simulator of Living with Others hypes up the property, the payment is in game currency, not real money. But now, the shop hyped up by "Forza Motorsport" has buyers paying real money.

The Gu Mua faction was ecstatic! "Is 350,000 expensive?"

Yang Dong didn't quite understand. He had analyzed the transaction and thought that spending 350,000 to buy a game account and a store in the game sounded a bit outrageous.

But to be honest, the location of this store is really good! There are several competition venues nearby. Players can go to the competition and come out to repair their cars. The value is comparable to the flower shop and fruit shop in front of the hospital.

He thinks it is normal to sell this kind of location for 350,000. If people dare to spend so much money to buy it, they must think it is worth it. If it is not worth it, who would buy it?

“I didn’t say it was expensive!”

Chen Ba shook his head and denied it, "I just think that if this trend continues, the store transactions of "Fast and Furious" should set a new record."

350,000? 530,000! Maybe in a couple of days, he would see in the XX news that a man spent millions to buy a store in the game.

There is no doubt that as long as "Need for Speed" maintains its current popularity and people continue to play it, the value of these online mode stores, especially those with excellent locations, will definitely continue to rise.

Opening a car repair shop in this game can really make money!

After all, it is so expensive for NPCs to repair cars, and it is the same to ask players to repair them. It is more cost-effective to spend a dollar or two to let players repair the car than to spend a large amount of game coins to let NPCs repair it.

This market is huge!

It is no wonder that a large number of car repairmen are now playing with computers, talking about Internet thinking. They can really make money by playing games. Do you think they are just playing games? "I can understand that shops are assets."

Chen Ba nodded and said, "These online stores are indeed valuable, and it is normal to conduct transactions through account buying and selling."

"But what about the vehicle you just mentioned? Can it also be considered an asset?"

"Of course!"

Yang Dong affirmed: "If you create a new account, how many cars can you afford? You have to fight hard to save money in the game to fill your garage."

"It would definitely be much easier to buy a finished product with a huge number of vehicles and a full garage! After all, it wouldn't be so tiring, and you could just drive whatever car you want..."

This is a new choice.

When many new players get into "Need for Speed", veteran players will advise them to buy a ready-made account, as creating a new account is not cost-effective and is also time-consuming and laborious.

Newbies either ignore advice and create a new account, then drool over the cars they want but can’t afford them. Or they listen to advice and start with ten or even dozens of cars, so they don’t have to worry about running out of cars to drive.

This is about vehicle account transactions. Most of them are newbies who don’t want to spend time saving money to buy a car, so they buy the finished product account directly.

In addition, there is another situation.

That means the player has given up playing the game and has many "extremely rare" and "precious" vehicles in the garage. He doesn't want game coins and just wants to sell them for money. This is also a major source of account transactions.

Speaking of this, Yang Dong also had a headache.

He told Chen Ba that in the game "Need for Speed", top racing cars or extremely rare cars, personally customized or designed and manufactured cars are difficult to buy with game coins.

You have to spend money to buy it! These high-end players have no shortage of game coins. Although game coins can be sold for money, the process is too troublesome, so they only want to sell the car for money, so they can only sell the account together.

"Can't you just give it to the buyer and transfer the money privately?"

“How is security guaranteed?”

Yang Dong asked back, "Should we give the money first or the car first? You should know that this kind of transaction is generally unsafe. It's okay with trusted acquaintances, but would you dare to do this with strangers?"

Selling accounts is different.

There are so-called account trading platforms on the Internet. Although their reliability is questionable and there is no shortage of dog recovery services, having a third party is always much better than two people trading privately.

“I see…”

Chen Ba was a little surprised. He didn't expect that there were so many inside stories behind the rampant trading of "Need for Speed" accounts.

So here comes the question!

Since players have this demand, can the official Tianba come forward and create a similar "game trading" platform?

It is definitely more reliable and safer for the game officials to guarantee the transaction than for players to just find a third-party platform, right?

(End of this chapter)


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