Chapter 250: The sequel has been arranged?



Chapter 250: The sequel is already arranged?

Tianba Studio is not the first game company to develop anti-addiction mechanisms, and it will not be the last.

But their "Ancestor Tree" is definitely the first game in history to be complained and opposed by parents because of the use of anti-addiction mechanism.

Yes, complain! The game "Ancestor Tree" has adopted a very strict anti-addiction mechanism, which has been opposed by many parents.

In their own words: This game is so educational and can help my child get rid of his internet addiction, but you don't let my child play it? Tell me, what is your intention?

Regarding this situation, Chen Ba immediately said that he was thinking about the future flowers of the motherland, and he ridiculed "Ancestor Tree" as a rubbish game.

But……

Chen Ba made fun of himself and even admitted that "Ancestor Tree" was a rubbish game and not worthy of everyone's love and pursuit, but he still couldn't resist the enthusiasm of parents.

“The world has really changed!”

Yang Dong complained: "The game producer made fun of the rubbish game and advised players not to play it, but the players insisted that it was a good game and advised the game producer to mind his own business..."

To be honest, this kind of thing will seem abstract and difficult to understand no matter how you look at it.

It happened to be a real event! Not only Yang Dong couldn't understand it, but also the competitors next door couldn't understand it. We all make games, why am I criticized by players, but Chen Ba is praised by players?

What went wrong? "The world hasn't changed, it's just that the game Ancestor Tree is special and can't be understood by ordinary people."

Chen Ba shook his head and said, "Anyway, I never thought that this game would be developed into a unique use for helping people quit Internet addiction."

But it's not a big problem.

Although the protests are loud, it is their freedom to operate a game as they wish and players have no right to interfere, so just turn a deaf ear and turn a dumb ear.

As long as Chen Ba is determined not to make this money, no one can control the game "Ancestor Tree".

"But many people are clamoring for a refund. What should we do?" Xiao Lu asked.

"Just retreat!"

Chen Ba said calmly: "At worst, the game "Ancestor Tree" will not be profitable and become a purely charitable free game."

As long as he doesn't want to make money, he is invincible, and refunds and bad reviews cannot threaten him at all.

“Let’s not talk about this…”

Waving his hand, signaling everyone not to take the threat of refund for the negative reviews of "Ancestor Tree" seriously, Chen Ba continued, "Let's talk about "Don't Leave After School" first."

As the most popular online game under Tianba Studio and the game with the highest number of simultaneous online players, "Don't Leave After School: Marble Storm" is not only popular in China, but also has a certain degree of popularity abroad.

But the game has a total of five regions, only four of which are overseas international servers, and the remaining four are domestic servers.

At first, this allocation was fine.

After all, there are more than one billion people in China, and Tianba Studio is also a Chinese company. It is normal for it to mainly take care of domestic players, and no one can gossip.

But as the game becomes more and more popular, especially with the further increase in the number of online players and the continued spread of its fame and influence, it is a bit awkward that overseas players only have one region to choose from.

Chen Ba wants to add two more servers.

These two servers, one is located in Singapore to serve players in Southeast Asia and Australia, and the other is located in Japan to serve players in Japan and South Korea.

Combined with the original four districts serving Europe and the United States, it is basically enough.

Everyone agreed with this proposal. The overseas servers of "Don't Leave After School" are too scarce, which is indeed a problem that players have concentrated feedback on.

Adding two overseas servers is just a piece of cake for the profitable "Don't Leave After School".

Really make a fortune! "Don't Leave After School" has a unique profit model. You don't have to spend money to play this game, and you can even make money. The reason is that the game has a large number of advertising sponsors, and they will pay advertising fees to players.

In this process, Tianba Studio, as the platform, actually has to take a cut...

Not only do they take a commission, but they also take a two-way commission! Tianba Studio takes a cut of the advertising fees given by advertisers. Players want to see the advertising revenue they get? Sorry, Tianba Studio also takes a cut when you withdraw money! Although the commission is very low, just like the handling fee for inter-bank transfers, this thing is large and frequent, and it is not a small amount when added up.

That's why.

The main content of the first work meeting held by Chen Ba after the Spring Festival was the establishment of new servers for "Don't Leave After School".

After the arrangements for "Don't Leave After School" were completed, it was the turn of "Divine Grace Continent", the former revenue king and the hidden cash cow of Tianba Studio.

"The income of Shen'en Continent has always been very stable. After all, it is charged on a monthly subscription basis. Many people buy it for a whole year or even several years..."

Yang Dong introduced: "So there is no need to worry about this. As long as there is no similar competing software better than Shen'en Continent on the market, and as long as people still watch Shen'en animation, the income curve will be stable."

This meal ticket can last a lifetime.

Although the money is not a lot and the sales volume is not particularly high, it is a stable and long-term high-quality development project.

As for other games...

Apart from some games that have been given away for free, the game that ranked third in revenue for Tianba Studio during the Spring Festival was actually "Xiu Zhen Fantasy".

This was beyond many people's expectations!

Chen Ba was the same. He had never expected that the recharge turnover of "Xiu Zhen Fantasy" would explode during the Spring Festival. The reason turned out to be a set of Spring Festival "limited" costumes? Okay!

MMO online games are really powerful. Just organize an event and the revenue will soar. This is a strength that other stand-alone or non-MMO games can hardly achieve.

But then again, the reason why "Xiu Zhen Fantasy" can rank third is not only due to the hot sales of Spring Festival limited edition costumes, but also thanks to the "merit whitelist" mechanism created by Chen Ba.

Our competitors are really willing to spend money!

The biggest victim is undoubtedly the pay-to-win game "Brothers, Come and Cut Me" which imitates the legendary 999-hit-knife.

This game spent a huge amount of money to get a merit whitelist spot from Tianba Studio, just to trick more players into playing their game.

What a generous move...

Anyway, Chen Ba was shocked by their work. Even though the game was terrible and they were still using the "one hit 999" trick after so many years, he still included it in the merit whitelist.

There is no way, it’s too much! The introduction of the merit whitelist, combined with the hot sales of Spring Festival limited-edition costumes, directly helped "Xiu Zhen Fantasy" get out of the quagmire of operating at a loss.

Not only did it not operate at a loss, it even made a lot of money from its competitors with the help of the merit whitelist.

The only pity is...

Perhaps because there was a bug in "Xiu Zhen Fantasy" that has not been fixed, the ways to obtain merit have increased, and the speed at which players improve their strength is also unusually fast.

The realms of cultivation, including Qi training, foundation building, golden elixir, Nascent Soul, spirit transformation, fusion, return to the void, and Mahayana, were originally intended for players to play with for a lifetime.

As a result, within just a few months after the game was launched, the top-ranked sect players in each region and server basically broke through to the God Transformation Stage through merit.

Chen Ba was instantly embarrassed.

No, are you guys all so fast at cultivating immortals? Others are cultivating hard, are you guys here to speedrun?

"At this rate, in half a year at most, the top players will be able to break through to the Mahayana stage."

Chen Ba said in distress, "I was originally planning to practice for four or five years, but it was compressed to half a year or a year. This progress is too fast."

It would be fine if his cultivation level was high.

The key is to have enough merit, and players are willing to spend merit to refine various magic weapons.

As we all know, in the game "Xiuzhen Fantasy", nothing related to merit is simple.

Merit magic weapons and merit magic tools are more powerful than each other. Players are using this level of magic weapons, so their combat effectiveness is naturally far beyond expectations...

When Chen Ba was at home during the New Year, he felt that the progress of the game was being delayed very quickly, and he was afraid that the remaining game content of "Cultivation Fantasy" would not last long.

So he came up with a solution.

That is, when the player's cultivation level is raised to the Mahayana stage, the gameplay and realm system of the Mahayana players will be changed.

There is no mistake in the poem, post, content, and read the book on 6, 9, and bar!

"The Mahayana stage no longer has the initial, middle, late and perfect stages! Instead, it has started from scratch, creating a completely new realm system that forcibly controls the progress of the game..."

Chen Ba put forward several concepts.

The three disasters and five calamities, the five declines of heaven and man, the nine difficulties of becoming an immortal, etc., you can extract one of these concepts, improve it, and then add it to the game, allowing Mahayana players to continue practicing.

Take the three disasters and five calamities as an example.

After players break through to the Mahayana stage, they must go through the test of three disasters and five calamities before they can become immortals. These three disasters and five calamities are actually eight different realms.

In this way, the progress of the game can be controlled, so that players will not be forced to speed through "Cultivation Fantasy" in half a year and ascend to become immortals on the spot!

What kind of immortals are you talking about? "Xiuzhen Fantasy" didn't have any content about the immortal world at all, and Chen Ba didn't think about letting players become immortals in the short term. Without tossing around for four or five years, becoming an immortal? What a pipe dream!

"I see what you mean."

Xiao Lu yawned and said, "Add a few transitional realms to prevent players from speedrunning! But I think your worry is unnecessary."

MMO online games are severely polarized, and "Xiu Zhen Fantasy" is no exception.

Currently, the top players in the game, that is, the top leaders of each sect, are at the initial stage of the Spiritual Transformation Realm.

But does this represent all players?

Most of the players in the majority group have not yet broken through to the Golden Core Stage, and most of them are still stuck in the Foundation Establishment Stage! So Xiao Lu thinks that Brother Ba's worries are a bit too advanced. The main reason is that the majority of players in the majority group cannot improve their cultivation level that fast, so it is difficult to speed through the game.

As for the few big spenders, hard-working players or technical experts, it is normal for them to speed through the game. After all, they spend much more energy and time than ordinary players.

Maybe this small group of top players are already in the Mahayana stage, while the mainstream players are only in the Divine Transformation stage...

"That's true, but we still have to include the three disasters and five calamities, just to be prepared!"

The first meeting after the holiday had basically been said, so Chen Ba made a summary and then turned the topic to the new game "Mountain Village Past".

It’s not easy to get a new game license!

This was the result of the subject matter. Chen Ba tried to inquire about it and found that people seemed to be full of rejection and prejudice against this kind of "ghostly" game.

"The ending of the game needs to be changed!"

"Change the ending?"

Yang Dong was surprised and asked, "Wasn't it that Hu Xi discovered the truth in the end, eliminated the resentment and evil spirit in Sandong Village, and buried all the villagers?"

"Yes, but based on this ending, add a sequel!"

Chen Ba said helplessly: "When the protagonist Hu Xi finished all this and the game was about to end, Hu Xi woke up from his sleep and the sun was shining brightly outside the window."

Everyone: “…”

Are you kidding me? Brother Ba, you have changed! Didn’t you hate this kind of ending that “waking up was just a dream” the most? Why did you add this now?

"So what do you guys say we should do?"

Chen Ba was so angry that he said, "Of course I know this kind of ending is a bit disgusting, but there are so many monsters and supernatural things. If you don't say this is a dream, then are these all true?"

True and false, real and fake! Anyway, I can't admit that the protagonist Hu Xi's experience is real, nor can I admit that it is a dream.

At worst, we can just make it an open ending, where Hu Xi can't tell what's real and what's fake, and the players don't know whether Hu Xi is alive or dead? "That's fine!"

Yang Dong nodded and said, "This approach is a little more reliable than dreaming, and it is more acceptable to the players."

"Then let's do it this way. The protagonist Hu Xi solved the village's problems, but he also fell into a fantasy world..."

Chen Ba said thoughtfully: "He doesn't know whether everything he experienced is real or just a delusion after going insane."

"Similarly, players with a bird's-eye view don't know whether the protagonist Hu Xi is alive in the end, or has turned into a new monster!"

Let the players guess.

Anyway, Chen Ba did this to avoid suspicion, so as to avoid being criticized for promoting superstition or something like that...

"In that case, I think we can leave a foreshadowing for the sequel "Mountain Village Past 2"!"

Luo Ji's imagination was opened up, "Hu Xi solved the problem of Sandong Village, but he was also deeply trapped and unable to save himself. In the end, he was trapped in the village and became the new village guardian and weird."

"In order to solve the mystery of the strange destruction of Sandong Village, the beautiful reporter came to the original site of Sandong Village, which had been abandoned and overgrown with weeds, and set up a tent to conduct an investigation..."

"And then you met Hu Xi?"

Chen Ba curled his lips and said, "Old Luo, you understand it too well. The sequel has given you a clear understanding of it!"

As expected of a veteran who has been working in the gaming industry for so many years, he has even created a framework for "Mountain Village Past 2" in just a short while.

The most important thing is that he can't find any major faults with the plot of the sequel that Lao Luo mentioned. If "Mountain Village 2" is really going to be released, the plot will probably be like what he said.

Let’s do it!

In order to avoid suspicion and to get the version number approved more smoothly, the ending was slightly changed to hint at the "real ending".

Anyway, the players are not stupid. After seeing the final ending, they will definitely not believe that this is a fantasy created by Hu Xi after he learned of his adoptive father's death and became mentally ill due to the shock.

Anyone who believes this is really naive. The real ending has been hinted before this scene.

(End of this chapter)


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