Chapter 254: When in doubt, tell fortunes first!
Playing horror games doesn't actually require any so-called operations, because there are no operations in this type of game.
Just overcome your fear! Bing Kele once heard a saying that you have to play games with a smile! As long as he overcomes his fear, horror games can also be played as casual games.
Run!
Since hiding in the closet was useless against this monster, he just ran away. He didn't believe that this monster could catch up with him. As it turned out, he was right.
This monster couldn't get out of the house at all. As long as he left the cabin before being caught up, he could escape.
"But what about the keys?"
If you don't enter the house, you won't find any clues. Once you enter the house, you will be chased and hunted by the mysterious monster. This seems to be an unsolvable problem.
Bing Kele didn't believe that Brother Ba would design a level that no one could pass, so he thought about it and felt that the secret to passing the level was probably hidden in the "fortune-telling" function that had just been unlocked.
Study it carefully.
Bing Kele suddenly saw a so-called "time table" on the divination page, which showed the times of Zi, Chou, Yin, Mao, etc. Different times corresponded to different hexagrams.
"oh?"
"You mean it's dangerous if you go in at the wrong time? You have to be the right person at the right time to turn danger into safety?"
Bing Coke, who was somewhat knowledgeable, quickly found the pattern. This hexagram seemed to change with the "time".
For example.
The previous hour was very unlucky, but the next hour may become slightly lucky or very lucky!
What he had to do seemed to be to seize this rare "auspicious time and day" to carry out the mission. Otherwise, if he missed the auspicious time, it would become very dangerous to carry out the mission.
"I understand!"
"This is the metaphysical mechanism used by the uncle party in the community to reveal the information..."
Looking at the divination page carefully, Bing Kele said nervously, "It's really metaphysical. This is considered a divination. I've never encountered this in other games."
This thing is really metaphysical.
But Bing Kele didn't think much about it. In his opinion, this was just a pre-set plan for the game! The so-called metaphysical color was actually not metaphysical at all. After all, the hexagrams and plots were all arranged in advance.
Players are like puppets.
It seems that destiny is in your own hands, but in fact everything is arranged. Fortune-telling is just a task guidance system covered with a layer of "metaphysical skin".
No wonder Ice Coke thinks so.
After all, this is just a game. In his mind, since it is a game, all the functions in it serve the plot flow, and the divination system is no exception.
It is nothing more than a more "metaphysical" way to guide players to complete tasks and go through the plot step by step.
"Since there is an auspicious time, let's wait!"
After looking at the clock and finding that the auspicious time would take a few minutes, Bing Kele decisively switched screens and opened the Tianba community, intending to learn about the subsequent plot and puzzle levels.
He is a gaming video blogger.
Since he is a video blogger, he must consider the viewing experience and program effect when making videos. For the sake of viewing experience, sometimes he does need to "carefully design" his performance.
What does it mean? It means that he will go to the community to search for strategy posts and tutorial posts to learn about the subsequent levels and plot content in advance. Then, based on the information he has learned, he will design a video script in advance to create a program effect.
When he posted this video, the audience thought it was his first time playing and he didn’t know anything, so they pointed fingers at him…
But in fact, he was just acting! During the trip and when recording the video material, he had already found out most of these things.
But sometimes you have to act dumb and pretend that it’s your first time and you don’t understand anything.
Don't ask, it's just like this that the show is more effective, and the audience will be happier and more satisfied seeing his startled look.
Seriously speaking, for a "Top 100" level UP host like him, no matter what section he is in, almost every video is mostly "performance".
The UP host in the life area has a script, so is there no script in the game area?
joke!
With this size of fans, in order to ensure that each video is entertaining, there will definitely be a script, but the extent to which it is performed depends on the individual.
Bing Coke is already relatively good, at least he was just pretending to be "playing for the first time". 80% of the video content was edited live, and there were not many carefully designed performances.
Some videos are fake from the beginning to the end. For example, if ten people customize a game and design the script in advance, wouldn’t it be easy to create a show effect?
“So many posts?”
As soon as Bing Kele opened the Tianba community, he saw a large number of discussion posts about "Past Events in the Mountain Village".
However, he did not find the tutorial or strategy post he wanted.
There are people who post it, but...
Bing Kele took a look and thought, why are the strategy and teaching posts posted by these people different from his own situation?
Apart from the initial plot of climbing the mountain and traveling at night, the game process after entering the village is different for everyone.
Some people didn't even encounter the paper man under the tree at the entrance of the village, and didn't encounter any monsters when they returned home. They found the clues easily.
Someone was lying dead before entering the village. After finally returning home, before the task of searching for clues was triggered, he was lying dead again. We don’t even know how he died...
Even if the process is roughly the same, the monsters you encounter are different! Some people encounter unknown creatures without entities, like a cloud of fog, some encounter the "resurrected" Lao Hu, and some encounter NPCs with whom you can interact and talk.
This is too weird!
How come everyone is playing the same game, but the game process is not the same? Apart from receiving the same tasks, there is no reference at all in other aspects.
Fortunately, it was not only Bing Kela who noticed this, other players also realized this.
After some comparison, the reason was soon found: the divination system! After unlocking the divination system, the hexagrams triggered by everyone were different. Some people triggered a very auspicious hexagram, so they have been playing smoothly so far, while others triggered a very unlucky hexagram, and have failed and revived several times.
"Everyone's hexagram is different. Different hexagrams will trigger different task processes and routes?"
After learning this, Bing Kele suddenly became interested in this divination function.
This thing is quite powerful!
Let’s not discuss why everyone’s hexagram is different, because it is most likely a random occurrence.
The point is, both of them had the "great evil" hexagram, so why did the two people's experiences and experiences were completely different? And the code words and hexagram interpretations they received were also completely different? This shouldn't be the case!
Bing Kele counted on his fingers and learned from the community discussion post that there are five kinds of hexagrams in the game, namely great luck, minor luck, neither luck nor bad luck, great disaster and minor disaster.
Normally, game designers should design a set of task processes and experiences based on these five different hexagrams, and then have them appear randomly to ensure that players have different experiences.
But no matter what, this kind of change is limited to five types. It is impossible for the hexagrams to be consistent but the processes and experiences to be inconsistent.
After all, designing a task process for a hexagram is already very troublesome and time-consuming. Designing several additional processes for each hexagram is purely a waste of time.
Moreover, the hexagram changes with the time of day.
There are so many hours in a day, time passes very quickly in the game, and the hexagrams change every few minutes. It is impossible for the designer to consider everything so comprehensively and meticulously.
Therefore, Bing Kele boldly speculates that "Past Events in a Mountain Village" should first calculate a hexagram, and then derive the subsequent task process and encounter experiences based on this hexagram.
In other words.
Before divination, the game is in a chaotic state, with no set task routes and processes. After divination, with a confirmed hexagram, the game is finally cleared of the fog and has a fixed route and process.
“It’s quite interesting!”
Bing Kele smiled. He didn't expect that in this game, the cheat code given by the designer to the protagonist would actually be such a metaphysical product.
There is no mistake in the poem, post, content, and read the book on 6, 9, and bar!
The most amazing thing is that this thing is really accurate! After all, the hexagram comes first and then the process. Based on this order, the divination function can calculate good or bad luck for big and small things in the game "Mountain Village Past".
This is not called metaphysics, this is called science!
After all, it is achieved through technical means, so this method of divination to predict good and bad luck sounds mysterious, but in fact it is not that outrageous. It is nothing more than a small program.
It's time! After glancing at the time in the lower right corner of the computer, Bing Kele suddenly came to his senses and quickly switched back to the game page of "Mountain Village Past".
The auspicious time has arrived!
During the time he switched the screen, the time in the game had changed from midnight to 1 a.m., which, converted to the 24-hour system, was around two in the morning.
"Divination, start..."
Before taking action, you should first tell your fortune. Even though you already know that this is an auspicious time, what if it is inaccurate and the hexagram suddenly turns out to be very ominous?
Fortunately, the divination system of "Mountain Village Past" is absolutely reliable. If it says it is an auspicious time, it is an auspicious time. The shining word "good luck" made Bing Kele feel much more at ease.
Good luck! With this hexagram, let alone the monster in the wooden house, even if the King of Hell comes, Bing Coke wouldn't dare to fight him.
really!
Daji's divination was no joke. When he manipulated the protagonist Hu Xi to return to the wooden house, he not only found the clues quickly, but he didn't even hear any unusual footsteps or breathing sounds throughout the whole process.
It went so smoothly...
The whole process was so smooth that I couldn't believe the iced Coke. Is this the charm of auspicious time? No wonder weddings and funerals have to choose auspicious times. This thing really works!
"Unfortunately, this is just a game."
Inexplicably, Bing Kele sighed and felt a little regretful. The divination system in the game was not real metaphysics after all, and it could not calculate the good or bad fortune in reality.
Otherwise, this thing is amazing! If the program can calculate the good and bad luck in real life, then who would bother to look up the almanac and burn incense to worship Buddha in the future? They can just play "Mountain Village Memories" with Brother Baiba.
Of course, this is just a joke.
No matter how powerful Brother Ba is, he cannot write a code that can predict the good and bad fortune in reality. Otherwise, he should not live in a villa, but in a temple or palace.
After a while of random thoughts, Bing Kele soon found the key clue and solved an important puzzle in the early stage of the game - the location of Lao Hu's body! Lao Hu died and was buried.
But the burial was just a fake coffin, and the real body was hidden in the first cave in Sandong Village.
What secrets are hidden in the cave? What are the villagers hiding? Who caused Lao Hu's death? What is buried in this mountain village full of strange things? When you are in doubt, ask for divination first! After playing "Mountain Village Past" for two hours, Bing Kele has developed a good habit of asking for divination before going on a mission.
If it's very good, just rush forward without thinking; if it's slightly good, it depends on the situation; if it's slightly bad, you need to be careful; if it's very bad, wait where you are.
He turned a horror game into a fortune-telling simulator. Before playing the game, he never thought that he would believe in a metaphysical product so much by playing the game.
There's no way, it's too accurate.
Those who don't believe in the divination results of the game "Mountain Village Past" will be slapped in the face in the end. If the hexagram shows a very bad omen, then you are really in trouble! However, Bing Kele also found that the so-called hexagram is at most a reference. It doesn't mean that you can't play if it is very bad, it's just that the difficulty is relatively higher.
Moreover, divination will only be accurate if you accept and complete tasks. If you do not accept or complete tasks and just wander around the map, then the divination will not be accurate.
“That’s right!”
As if remembering something, Bing Kele slapped his forehead, quickly switched the screen back to the homepage, and opened "Cultivation Fantasy".
Forgot to install the Heavenly Dao program! As a loyal Xiuxian Party and Cyber Merit player, Bing Kele started playing the game "Xiuzhen Fantasy" a long time ago.
This also led to a habit he has developed, which is that no matter what game he plays, he has to run the Tiandao program in the background to avoid missing out on merit rewards.
No matter how small a mosquito's leg is, it is still meat! He is a man who is determined to become a saint through merit, and he will never miss any opportunity to take advantage of the heavenly way and accumulate merit for himself.
Anyway...
Can you earn merit in "Mountain Village Past"? As a new game, and a stand-alone horror game, Bing Kele was a little hesitant, because it seems that there is no way to earn merit rewards in this game.
It's a bit awkward! Since I can't accumulate merit, what's the point of running the Tiandao program in the background? Just when Bing Kele felt that it was meaningless and terminated the "Xiuzhen Fantasy" program and switched the screen to continue playing "Mountain Village Past", the game crashed.
That’s right!
As soon as I switched back to the game page, the screen went black, and after a moment it bounced back to the main page of "Start Game" and "Continue Game".
"What is that?"
It is understandable that new games have bugs. Bing Coke did not take the game crash seriously. After all, you will get used to it after experiencing it a few times.
After all, it's a new game, and players have a slightly higher tolerance. If it were another game that crashed like this, he would have given a bad review and started criticizing it.
Luckily the save file wasn't lost!
After re-entering the game, Bing Kele was about to go explore the cave when he suddenly noticed that the "fortune-telling" function had a red dot.
"The divination function has been unlocked, click to view the detailed description!"
Ice Coke: “…”
What happened? My game just crashed for a moment, and my save file was not lost, and my game progress was still there, so how did I unlock the divination function again?
Wasn't this feature already unlocked a long time ago? Could it be that he was using a pirated version before?
(End of this chapter)