Chapter 269: "Injury" Mechanism (Happy New Year to Everyone)



Chapter 269: "Injury" Mechanism (Happy New Year to Everyone)

Jiangning, Tianba Studio.

Li Qizhen arrived at the company on time. After the routine sign-in and clock-in, he came to his workstation and prepared to start today's work.

He is a client development engineer and his current project is "Star Emperor 2".

Liu Jinfu, who sat next to him, was his work partner and the leader of the development team. They both entered Tianba Studio almost at the same time, but Liu Jinfu was smarter than him, so he was more valued by Brother Ba.

Li Qi is a little envious of his colleague who joined the company at the same time and has now become his direct supervisor...

This is normal!

Everyone has similar qualifications, but others are doing very well while you are just standing still. Many people cannot accept this psychological gap.

However, even though he was envious, he also admitted that Liu Jinfu was more capable and smarter than him. Among the people who joined the company at the same time, no one was more suitable for promotion and salary increase than him.

"I also want a promotion and a raise!"

The first thing he does when he gets to work is to sigh. This is not a good sign, but Li Qizhen obviously doesn't care about this. At this moment, all he thinks about is how to get a promotion and a raise like Liu Jinfu, and become Brother Ba's trusted and beloved general.

We are all programmers. If they can achieve results, there is no reason why he can't! Thinking of this, Li Qizhen suddenly had an idea, which was to start with the "Star Emperor 2" project and make something that would make Brother Ba's eyes light up.

But……

The basic framework of this game has been locked by Brother Ba. If I want to innovate within the existing framework and create something eye-catching, where should I start? "Star Emperor..."

"By the way, Brother Ba seems to have acquired a peripheral manufacturer and is planning to make a set of motion sensing peripherals specifically for this game?"

A flash of light flashed through Li Qizhen's mind. Thinking of the peripheral set that Brother Ba had demonstrated to them, he seemed to have an inspiration.

Do it when you think of it.

Li Qizhen is also a man of action. He completely ignores the work at hand, opens the document, and quickly records the inspiration that has just come to him.

He would report this idea to Brother Ba! This idea was really great. After seeing it, Brother Ba would definitely praise him a lot, give him a promotion and a raise, and assign Liu Jinfu as his assistant, and he would be on the peak of his life from then on.

Li Qizhen became more and more excited the more he thought about it, and did not notice that while he was concentrating on recording his inspiration, there was a figure standing quietly behind him.

Chen Ba didn't disturb him.

He walked over and originally wanted to scold Li Qizhen for slacking off during work hours, but when he looked at the document, he immediately frowned.

[Suggestions on linking somatosensory devices with games, emphasizing impact feedback, and simulating injuries...]

He didn't quite understand this title.

But as Li Qizhen tapped away on the keyboard and more words appeared in the document, he finally understood Li Qizhen's thoughts and ideas.

To put it simply.

Li Qizhen feels that this set of motion sensing peripherals is not highly compatible with the game and does not have a particularly eye-catching design.

Therefore, he suggested strengthening the linkage between peripherals and games to give players a different feeling in terms of striking, especially in combat simulations.

The sense of impact is easy to describe! This peripheral can add vibration motors to gloves, knee pads and other parts to simulate the reaction after being hit during combat.

Not only that, the combat system should also be able to judge "injuries".

If the player is fatally or seriously injured, there should be corresponding feedback. For example, if the character controlled by the player has a broken hand, the device represented by this hand will also become invalid and cannot be operated.

certainly!

Strong men at the level of the Supreme Emperor are not so easily knocked down, so when they burn everything and sublimate to the extreme, no matter how serious the injury is, it will recover instantly.

This is a great idea! Chen Ba believes that this injury assessment mechanism can indeed be added to the game to make the battle more exciting.

Otherwise, two people would fight each other and no one would be injured. No matter how powerful their skills were, they could only destroy the opponent's "blood bar" and could not cause any impact on the enemy. This was too awkward.

Still playing around with only a little health left? To be honest, this is the most unreasonable mechanism in the combat system.

The low HP indicates that you have been seriously injured and are on the verge of death. At this time, you are still as lively as usual. Is this reasonable?

Things will be different if the "injury" judgment mechanism is added.

This mechanism is not simply calculated based on "blood volume", but is determined based on "injured part".

For example.

Xiao Hong vs. Xiao Wang, both of them have maintained their health above 60%, which is considered very healthy. Under normal circumstances, if you want to determine the winner, you have to rack your brains and fight for a few moves, and it is not so fast to decide the winner.

But one of Xiao Hong's legs was hit by a fatal attack during the battle and was blown up by Xiao Wang. She was unable to move and some of her skills turned gray and could not be used...

On the other hand, although Xiao Wang had injuries all over his body, none of them were fatal and did not affect his normal movements and the release of skills.

Under this premise, even though the two people's health bars are almost the same, Xiao Wang has already gained an absolute advantage and cannot lose even if he wants to.

“This mechanism is good, but…”

The reason why Chen Ba frowned was mainly because he thought of a possibility, that is, what if both sides were to suffer losses? The combat system of "Star Emperor 2" is inherited from the previous game, and the combat system of the previous game can only be described as "no basic attacks, all ultimate moves".

The entire battle process was almost entirely about using ultimate moves to attack...

What is the ultimate move?

As the name suggests, these skills are very powerful. If you are hit by any one of them, you will lose a lot of blood. If it is included in the "injury" judgment mechanism, it will be a fatal injury.

So here comes the question!

Two players use their ultimate skills to attack each other. Assuming that neither of them dodges the attack and is hit by the other's ultimate skill, and then both of them are lying dead and unable to move, who will be the winner?

That’s right!

In the "injury" judgment mechanism conceived by Li Qizhen, there is a near-death state of "inability to move".

Simply put, when a player is seriously injured, he will be unable to move and can only lie on the ground and watch himself being brutally killed by his opponent.

So in a situation where both sides are hurt, they are probably both lying on the ground dying, and neither of them can move, and the situation is instantly awkward...

draw?

Forget it!

In this situation, the game is judged as a draw, and both sides probably won't accept it and will come up with various excuses, either that they have more health or that they attacked first; in short, they won't accept a draw.

But what should be done in this situation, other than calling it a draw? Continue fighting? That is definitely unrealistic, after all, both sides are dying and unable to move, how can they stand up and continue fighting?

The ultimate sublimation?

You are almost dead, you can't see your health bar, right? If you activate the ultimate sublimation in this situation, you are just looking for death!

"What if the game is a tie?"

Chen Ba decided to throw the problem he couldn't figure out to Li Qizhen to solve. Since he came up with this mechanism, he must have a solution.

"Ah...Brother Ba?!"

After hearing the voice, Li Qizhen turned around and suddenly saw Brother Ba and was shocked.

His document hasn't been edited yet, why did Brother Ba come? When did he come? Could he have seen it?

"Let me ask you, what should we do if both sides are injured and neither can move?"

"Well……"

Brother Ba's question proved that he had read what he had written. Li Qizhen touched the back of his head and said, "In this case, either call it a draw or create a mechanism to recover from injuries."

It is unrealistic to force a draw.

Then we have to design a mechanism to recover from injuries! "Extreme Sublimation can recover from injuries. In addition, we should also design a mechanism that is not as effective as Extreme Sublimation, but can also slowly recover from injuries."

After thinking for a moment, Chen Ba seemed to have thought of something and suddenly asked, "Immortality Elixir?"

Li Qizhen: “…”

He was a little speechless, as if he didn't expect that Brother Ba would think for such a long time and actually say something as ridiculous as "immortality elixir".

There is no mistake in the poem, post, content, and read the book on 6, 9, and bar!

But then again, if it is the "immortality elixir" described in those fantasy novels, it really has similar effects.

Even stronger! After all, the immortality elixir is to live a second life, and the effect is much stronger than simply "recovering from injuries".

"Then how about this..."

Chen Ba also felt that it would be a bit too outrageous for such a high-end thing as the elixir of immortality to simply repair injuries.

So he proposed to swap the effect of the elixir of immortality with "ultimate sublimation".

The ultimate sublime level temporarily suppresses injuries, but movements are still impaired and there is a time limit.

The elixir of immortality is quite powerful. After taking it, one can live a second life in the same place. Not only will all injuries be gone, but one can also obtain a permanent amplified state.

"permanent?"

"Of course it's permanent. After all, I've lived a second life, so I can become stronger forever!"

Chen Ba said as a matter of course: "But the immortality elixir is so strong that it is naturally very difficult to obtain. Let's change it to a rank reward. When you advance one rank, you will get an immortality elixir."

In this way, it will be difficult for "Star Emperor 2" to "fight beyond its level".

Things like "The Immortal King attacks the Immortal Emperor" which often occurred in the previous game's path to immortality will probably be difficult to happen in the game "Star Emperor 2".

after all……

The Immortal King and Immortal Emperor in the previous game were at most an honorary title and appellation. Players were just as strong as they should be, and could still manipulate them with technical skills! However, the Immortal King and Immortal Emperor in this game not only represent the realm, but also the strength. The Immortal King is naturally weaker than the Immortal Emperor, and it is simply a pipe dream to defeat the enemy across realms.

"That doesn't make sense!"

Li Qizhen frowned and asked, "We need a mechanism to slowly recover from injuries. Although the immortality elixir is powerful, it cannot be used casually..."

"Don't be impatient, listen to me first!"

Chen Ba waved his hand and said, "The power increase of the Immortal Elixir is permanent. It is very difficult to obtain, but it can heal all injuries at once."

Extract the key words, one-time! What Chen Ba wanted to express was that the injuries sustained by players during the battle would not disappear out of thin air when the game ended, and they could only slowly recover in the remaining time.

Simply put, if you don't recover from the injuries you received in the previous game and start the second game right away, it would be a pity...

When you enter the game, you will find that the injury is still there and you are now in a state of "fighting with injury".

"Ah? Inherited injuries?"

"This is not called inheritance, this is called reality!" Chen Ba emphasized, "The meaning of the round-robin battle is to continuously consume the opponent. Otherwise, if you recover to full health after a round, what's the point of fighting?"

"But don't worry too much. In addition to slowly recovering over time, the game also provides many treasures and elixirs that can be used to heal injuries and make up for lost energy and blood!"

certainly!

These are not easy to obtain, and except for the Immortal Elixir which can perfectly cure all injuries, the effects of other elixirs, holy medicines or other treasures will be much worse.

That’s not all.

Based on this "injury" judgment mechanism, Chen Ba also came up with a "transformation" mechanism.

What is the Dao of Transformation?

The injuries were too severe, and he was too lazy to seek treatment. He had to fight despite the serious injuries, and then the injuries continued to get worse, and it continued into a vicious cycle...

After reaching a certain level, players will find that why this character becomes "gray" and cannot be selected?

“This is the Dao of Transformation!”

Chen Ba explained: "When a character is seriously injured and the player does not want to treat his injuries and is reluctant to feed him the immortality elixir, he will become unselectable."

In this case, the player can only choose another character to play.

To revive this "transformed" character, you have to wait a long time and then derive a "similar flower"! Although it is resurrected, the resurrected character is no longer the original one, but will have a randomly generated name and clothing, keeping the original appearance.

"Brother Ba, you've read a lot of online novels, right?"

Li Qizhen was speechless.

These settings seem to make sense at first glance, but on second thought, well, Brother Ba is taking advantage of online novels to make the most of them, and these are all settings in the novels.

"It's okay, I'll pay the copyright fee!"

Chen Ba raised his eyebrows and said, "I've already paid, so what's wrong with using their settings?"

No copyright fees were paid for the previous work.

But you can pay for "Star Emperor 2". You don't need that little money anyway. You can buy the adaptation rights of a few popular online novels and integrate them into the game background.

Chen Ba also figured it out.

Instead of thinking hard, it would be much easier to just copy the existing setting framework of the novel! I didn’t think it through before, mainly because I thought it was not cost-effective, and the reputation of “adapting novels into games” was not very good. If it got out, people would think that Tianba Studio was ruining the original IP! But after seeing the overwhelming “Dou Luo” game advertisements and linkages, Chen Ba suddenly realized it…

Yes!

He only saw the disadvantages of co-branded adaptations, but failed to see the advantages.

If it is titled as an adaptation of the original novel "XX", wouldn't it attract a large number of fans of the original book to play the game?

The more famous the adapted novel is, the more players the game can attract. And these fans are the target audience of "Star Emperor 2".

Chen Ba didn't believe it. He thought that since they often read fairy tales and fantasy novels, they would not be interested in a game like "Star Emperor 2"!

The previous work "Star Emperor" was popular in the online novel circle at the beginning. Is it difficult to buy the adaptation rights of several novels for the sequel and attract book fans to play the game? (End of this chapter)


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