Chapter 273 New Rules of Competition



Chapter 273 New Competition Rules

"Star Emperor 2" is a sequel game. The so-called sequel, as the name suggests, is based on the previous game with some upgrades or changes.

Therefore, loyal players of the previous game like Zhao Yunlong will be able to get started and play the game quickly.

There are pros and cons to this! The advantage is that it reduces the learning cost, and players don't have to adapt to a brand new game, they can just play it as an old game.

The downside is the lack of surprises. After all, this is a sequel, not a brand new game. There are surprises but not many, and it mainly remains "original".

“The plot is okay!”

Zhao Yunlong was ready to try out "Star Emperor 2", so he naturally wanted to pick the best ones. Seeing that everyone in the comments were complaining about the lack of novelty in the second generation, he couldn't help but retort: ​​"So many new characters were released in one go, and there are new plots. Isn't that enough?"

"The graphics and special effects have also been greatly upgraded, and new combat mechanisms and injury assessments have been added. The path to becoming an immortal has also been preserved..."

To be honest, as a sequel game, Zhao Yunlong feels that "Star Emperor 2" has already passed the test.

He is an old player of the Legend of Sword and Fairy series.

Compared to the sequels of the Legend of Sword and Fairy series which are just the same old stuff in a new bottle, he really thinks that Star Emperor 2 is pretty good, at least worth the price.

What kind of bike do you want for 68 yuan?

If this was "GTA7", he would definitely be dissatisfied. After all, he had high expectations for Rockstar. The GTA series is also a well-known 3A game, and the performance of the sequel is really unacceptable.

But Star Emperor 2 is not a game of the same level as Grand Theft Auto 7, let alone a 3A masterpiece, so there is really no need to find fault with it...

"What the anchor said makes sense. We can't treat a sequel game with the standards of a new IP game."

"Indeed, the upgrades are worth it. The injury mechanism is also quite interesting, and the plot is even more amazing..."

"It's more than that, right? I heard that Star Emperor 2 also launched a set of exclusive peripherals, but I don't know if it's true or not."

“The exclusive peripherals are real!”

Zhao Yunlong answered the questions in the barrage, and then posted his order record: "Galaxy Set, specially made for "Star Emperor 2", I bought the deluxe version, the courier has not arrived yet, I will live broadcast the unboxing for everyone when the goods arrive..."

When seeing Zhao Yunlong posting the screenshots, everyone in the live broadcast room was a little surprised.

The Galaxy Set is quite famous. After all, Tianba Studio has been making every effort to promote this set of peripherals over a period of time, and there are quite a few netizens who are interested in it.

But although they are interested, there are not many players who actually pay to buy it.

joke!

The game only costs 68 yuan, but a set of somatosensory gaming peripherals tailor-made for the game actually costs several hundred yuan. Who can accept this?

"well enough……"

"In fact, if you understand the parameters and configuration, you will know that the price of the Galaxy Set is really not expensive, and it can even be considered cheap."

Zhao Yunlong doesn't care. The price of Xbox dedicated game controllers is several hundred yuan, so there is no problem with the pricing of the Galaxy set.

It is expensive compared to the game's selling price of 68 yuan.

If we put aside the game pricing and only talk about the peripherals themselves, the price of a few hundred dollars is really not bad. At least it is not a rip-off and it is even very conscientious.

Besides...

The deluxe version is so expensive. If your financial resources are limited, you can buy an ordinary entry-level model, which only costs more than 200 yuan.

Speaking of the "Galaxy Set", Zhao Yunlong is actually quite looking forward to it.

He just played two games of "Star Emperor 2" with a keyboard and mouse. The experience was much better than the previous one, and the striking feeling was even better. It finally felt like what a "fighting game" should be like.

According to the information officially disclosed by Tianba, the gaming experience gained by playing "Star Emperor 2" with the Galaxy Suit will be more than ten times that of keyboard, mouse and controller.

Even the joystick, which is known as the "Fighting Spirit", according to the official statement of Tianba Studio, is much worse than the Galaxy Set.

“This is a brand new game interaction experience that goes beyond existing fighting game peripherals and opens up a new era for fighting games!”

That’s right!

This is what Tianba officially promoted. As to how true or false it is, it is unknown.

Anyway, after watching the demonstration video, Zhao Yunlong was extremely excited. He didn't care whether the video demonstration was true or false, and immediately pre-ordered the deluxe edition Galaxy set.

The video is on the product details page of the Galaxy Set and you can see it by clicking on it.

The content is very brief.

A staff member wearing the Galaxy Suit connected the game console to a 75-inch large-screen TV and personally demonstrated the correct use of the Galaxy Suit.

In the video, the staff member suddenly threw a punch and shouted: "Heaven-shaking Fist!"

As soon as he finished speaking, the character controlled by the staff member in the game screen also threw a punch. In an instant, the road collapsed and time and space were distorted. With the blessing of exaggerated special effects, although this punch did not hit the opponent, it really made Zhao Yunlong stunned.

Huh? Is this how you can play the game? Not only can you simulate combat postures with the Galaxy Suit, but you can also use voice commands to release skills. How cool!

Which man can resist such temptation? Others may not know, but Zhao Yunlong could not resist it. He really liked it. After watching the demonstration video, he fell in love with the Galaxy suit. Even in his dreams at night, he swung his sword to cut off the eternal years.

It's so cool!

Thinking of this, Zhao Yunlong quickly took a look at the logistics information, wanting to know where the Galaxy Set Deluxe Edition he pre-ordered had been shipped to.

It’s OK. It was delivered to the vicinity of Yangcheng.

Considering the distance between Yangcheng and Pengcheng, it is estimated that the express delivery will be delivered to him tomorrow morning or noon.

This speed is not slow.

After all, although he pre-ordered very early, the product was not shipped until today. If you calculate the time, it’s only been a dozen hours.

"Tomorrow afternoon I will use the Galaxy Suit to fight for the road to becoming an immortal, everyone remember to pay attention! As for now, I will go through the plot first and get familiar with the new character..."

On the first day of the release of "Star Emperor 2", a total of 10 characters were introduced for players to choose from.

Among them, the Galactic Emperor is the first new character that players come into contact with, and is also the main candidate for passing story levels.

His identity is no secret.

Long before the game was released, Tianba Studio officially released a large amount of background information, from which we can know that the Galaxy Emperor is the son of the Star Emperor, the innate Galaxy Saint Body! Unfortunately, what every player knows, the Galaxy Emperor himself in the plot does not know.

Tianshu Star, Seven Star Sect.

Ten thousand years have passed since the death of the Star Emperor, who amazed the ages, dominated the forbidden zone, and suppressed the entire era alone.

A new golden age begins, and countless geniuses rise up, intending to fight for the throne of this world and become the next Star Emperor...

The Seven Stars Sect is a sage sect with countless powerful people in it, as well as a sage ancestor who has lived for three thousand years. Its strength is invincible in the surrounding areas.

But this has nothing to do with Shuiwa.

Shuiwa is an orphan who was accidentally picked up by an elder of the Seven Stars Sect. He has no father or mother and no name or surname. Because he happened to be floating on a pond when the elder picked him up, he was named Shuiwa by the elder.

"The Galaxy Emperor hasn't awakened the Galaxy Saint Body yet? And why is his cultivation level so low?"

While passing the plot levels, Zhao Yunlong complained about the absurd aspects of the plot.

As the son of the Star Emperor, the Galaxy Emperor was born a saint, which means he was at the same level as the ancestor of the Seven Star Sect, and he also awakened the unique Galaxy Holy Body.

But why in the plot, the young Galaxy Emperor fell from the realm of Saint and has not yet revived the Galaxy Holy Body?

This situation...

Either someone tampered with it, and that person was the Galaxy Emperor's deceased mother. Or when Brother Ba was writing the plot copy, he forgot the setting that the Galaxy Emperor was "born to be a saint".

But is this possible?

While Zhao Yunlong was busy with the plot and chatting with the few viewers in the live broadcast room, Chen Ba, who was far away in Jiangning, was also watching others play "Star Emperor 2".

certainly!

There is no mistake in the poem, post, content, and read the book on 6, 9, and bar!

As a game producer, Chen Ba's understanding of games is unmatched, and he is usually very busy. He doesn't have time to watch ordinary people play games.

The people who were being watched by him and playing games were not ordinary people.

Xiao Jiu, a popular GAL professional player and the core player of the Intel team! Chen Ba specially invited a professional to give a fair evaluation of the competitiveness and match suitability of Star Emperor 2 from the perspective of a professional player.

In addition to Xiaojiu, an entire team including analysts and hardware engineers from the Intel team were also invited.

Why Intel? This has to do with the current ranking situation of the GAL League!

The Intel team, which had been in decline for nearly three years, finally rose up this season, defeating the old giants AMD and Nvidia and taking the lead in the league standings.

The Intel team is currently the strongest team in the GAL League. If we want to test the adaptability and competitive intensity of "Star Emperor 2" for professional competitions, we naturally have to invite them.

The test environment completely simulates the competition conditions of the GAL League, except that the game has changed from "Star Emperor" to "Star Emperor 2".

Xiaojiu played three games with another teammate from the Intel team and easily defeated the opponent 3:0.

The test results are also out.

According to actual on-site observations and the judgment of many GAL League professionals, "Star Emperor 2" can seamlessly connect with the current GAL League.

Players and teams just need to adapt to their new roles a little bit, and then they can almost play.

Perhaps the only question is whether this "injury" mechanism should be introduced into the game and how to establish rules around this mechanism in the game.

This is where the headache comes in!

In the game, if a character is injured, it will affect the performance of the next game. Is it the same in the competition? "It can be introduced..."

As a party involved, Xiao Jiu gave a fair and objective opinion: "The existence of the injury mechanism will make the game more exciting and bloodier. Moreover, the existence of this mechanism can also greatly enhance the viewing and competitiveness of the game!"

The reason he gave was simple.

The existence of the injury mechanism will make the operational differences between players clear at a glance, reducing the impact of "special skills" on the outcome of the game.

It is not uncommon to see people who only know one or two powerful characters in "Star Emperor" and then dominate the professional arena.

This is the so-called master! The existence of the master once made the GAL league environment extremely awkward. After all, these players always choose this role. He himself is not tired of playing, but the audience is tired of watching.

If you want them to play other characters, their proficiency in other characters is not high and their strength cannot be guaranteed.

If you don't play other characters, then the competition will always involve only one or two characters, which is really boring...

If the injury mechanism of "Star Emperor 2" is introduced, the situation will be different.

Under this mechanism, a guy who is only good at one or two roles will be carried away by the rotation unless he never gets injured.

After all, you are injured. Before your injury recovers, you can't use other characters to fight. So I can only ask you to leave first and let someone else try.

"Is this injury mechanism shared by the team? Or is it specific to the player himself?"

Xiaojiu asked a key question.

The core of the injury mechanism is that after a character is injured, he cannot exert his full strength and must slowly heal his wounds before recovering.

OK!

When this mechanism is applied to the GAL League, a new question arises: Will the selection of other teammates be affected by the injured character? Let me give you an example.

The Intel team has many professional players. When they went to play in the competition, Xiaojiu went into battle first and used "Galaxy Emperor" to defeat his opponent, but he was also seriously injured.

Then Xiaojiu's teammates come on the court and choose "Galaxy Emperor" to play again. Is this Galaxy Emperor in his "prime form" or "injured form"?

This question must be clarified! If teammates choose the same character, and the character is in its prime and not injured, it means that the "injury" mechanism is only executed against the player, and the master will be uncomfortable.

However, the character selected by the teammates still has not recovered from the injury, and the strength is greatly reduced. This means that the injury mechanism is applied to the "whole team" to take effect...

The injury mechanism is applied to the whole team, which is interesting!

Many teams have to study this mechanism and discuss which characters will appear first and which characters will appear later. They also have to consider the priority of the version T0 characters and the injury recovery of these characters.

There are only a few characters with T0 strength in this version. If all of them are seriously injured, the team will undoubtedly suffer a great disadvantage in the next game...

After all, they can choose the T0 character of the version, but you can't, because if you choose it, it will also be in a "severely injured" state, so wouldn't that be giving points to them? But if you do n't choose the T0 character of the version and just pick a weaker character to fight, your chances of winning will be too low.

After all, we are all professional players. On the premise that there is not much difference in operation, if the character I choose is stronger and can restrain your character, then I can have an absolute advantage!

"It must be the whole team..."

Chen Ba said without hesitation: "This will make the game more suspenseful and more thrilling."

The GAL schedule lasts for one year.

During this year, the coaching staff and logistics team must ensure that in every sub-station competition, the players can select the "prime state" version of the T0 character.

This is just like the tire changing speed in F1 races, a competition of logistical strength.

We are both T0 characters in the same version, but yours is still seriously injured while mine is at the peak of its power. How can you beat me?

The strong logistics team can ensure that these powerful characters recover from their injuries quickly, and they take turns to "recuperate" instead of all being injured at once. Combined with the players' personal strength and hardware configuration, they will have a chance to win the GAL annual championship.

If the logistics team is not strong enough and all the strong characters are in a "severely injured" state at the critical moment, then no matter how strong the player's personal operation is and how top-notch the hardware configuration is, it is easy to fail...

(End of this chapter)


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