Chapter 300 The Great Writer Aba
How do you play this game?
Peter was almost overwhelmed by the continuous accidental deaths. He really couldn't figure out what to do to keep this damn game going. "Damn it, I can't see anything clearly. Isn't the developer of this game too lazy?"
Peter really wanted to curse because the screen had remained fixed on the same picture since he entered the game and he couldn't see anything clearly.
The gaming experience is terrible!
What he cared more about than the gaming experience was, could this game only display this one screen? That was too simple, wasn't it? Just when Peter suspected that this game was a prank and the production team didn't want everyone to play the game properly, a colleague said something.
"Why can't I play it? Although the movements are difficult, this game is still pretty good. The rendering effect is as good as 3A..."
Huh? Hearing this, Peter turned his head to look at his colleague's computer screen, and the result surprised him.
Walter?
Why is his screen so gray and blurry, while his colleague's screen can display bright and beautiful game images? "Because you are blind!"
A colleague woke me up with a word: "Your character is randomly blind, so he definitely can't see the screen in the game. My character is just in a wheelchair, and his eyes are fine..."
As he spoke, the colleague demonstrated to Peter. The character he controlled was also a male named "Aba". The difference was that this Aba had both legs amputated and could only move around in a wheelchair.
It can be seen that it is difficult to move.
Although Peter couldn't see, at least he could walk, and even run, as long as he didn't fall into the small river or big pit on the side of the road.
"So that's how it is..."
Peter thought thoughtfully: "Does every player have a different starting point? Is the initial identity completely randomly generated?"
“It’s most likely like this!”
My colleague explained: "I just checked, the game's plot mission requires us to go out and take bus No. 17, get off at the "Jiangning Stadium" stop, and then go find Dad to talk..."
The plot mission is the same, and Peter also received this mission.
But it was obvious that he had been working in front of the computer for most of the day and still hadn't completed the task.
The most embarrassing thing was that he couldn't even complete the first task of this "newbie", which was to walk out of the house and take the No. 17 bus.
He can't see anything clearly, how can he know the way?
Although there was a voiceover reminder, telling him to turn left after getting up and go out the second door to reach the door of his home, but... it was too dangerous to leave home! Peter failed several times before, all because he was not familiar with the road conditions. He either fell into the river and drowned, or accidentally stepped into a deep pit, or fell down the stairs and got injured...
My colleague's situation is slightly better, but only slightly better.
Although my colleague can see the game screen and will not make a mistake like Peter did, he is inconvenient to move in a wheelchair! "The physical strength is depleted a bit quickly."
"I think this amount of energy is just enough for me to take the bus. If I walk a few more steps, I'll be dead."
My colleague said helplessly: "This is my first time playing this kind of game. Please, is it necessary to set a novice guidance task so difficult?"
"Indeed, this is too discouraging for players!"
Peter agreed with this. The difficulty design of this game was unreasonable. If the novice guidance mission was so difficult, then wouldn’t the later missions be extremely difficult?
Who would play this game? Well, Peter and his colleagues are obviously not normal gamers, so they will play it.
Returning to his seat, Peter took it seriously this time.
Recalling the prompt box that popped up when he first entered the game, Peter realized that if he wanted to complete this novice guidance task, a blind stick and a guide dog were absolutely indispensable.
As for my colleagues, because of their extremely limited physical strength, they need to carefully calculate the planning of each route and cannot take any detours.
The blind stick can tap the ground to obtain information about the surrounding environment and obstacles.
Interestingly...
The cane hits the ground, and if there is an obstacle, the cane will vibrate, and the vibration will be transmitted to Peter's game controller.
A very special experience!
Holding the guide dog in one hand and the cane in the other, Aba is ready to go out.
The guide dog will give directions, traffic lights, zebra crossings, stairs, and getting on and off the bus. With the help of the guide dog, Peter can board the No. 17 bus even if he is not clear about the route.
But in this process, he also needs to use his blind stick to explore the surrounding environment to avoid accidentally stepping into a pit or falling into the river.
Snap, snap, snap!
With each tap, Peter finally found the feeling and began to enter the perspective of the protagonist Aba.
This feeling is so strange.
The tapping force feedback of the cane, the vibration reminders, and the guidance of the guide dog allow Peter to play the game even with his eyes closed.
certainly!
Accustomed to receiving visual signals with his eyes, suddenly giving up vision and relying only on hearing and touch to play games was, for Peter, nothing but novelty and frustration.
It was too difficult, too difficult! Aba's journey was already full of difficulties, and he encountered naughty children teasing the guide dog, the blind path was occupied by private vehicles, and passing vehicles honked their horns to urge him on.
Fortunately, this is a novice guidance mission, the purpose of which is to allow players to get into the role as quickly as possible and become familiar with the daily operations that this character will use, so it was relatively safe along the way.
“Dogs are not allowed in the car!”
“This is a guide dog!”
"I don't care what kind of dog you are. Anyway, the company has a rule that dogs cannot be brought on board..."
Unfortunately, the bus refused to take Peter and he thought the mission had failed. Unexpectedly, there was a turning point.
A kind driver passing by was willing to give Aba and the guide dog a ride to their destination for free.
At this point, the novice guidance task is half completed. Next, you just need to talk to your father to unlock the subsequent plot.
Aba's father is a construction worker who is building a stadium. Aba came to him to tell his father that he also wanted to work and earn money to reduce the burden on the family.
But this wish was rejected unsurprisingly.
Abba's father said seriously that no company or organization would be willing to hire someone like Abba, because he not only could not create value, but was also a burden! "Oh shit!"
Peter cursed, "Even if you are my father, you can't say that to me, right? How can you conclude that I can't do it without trying?"
Lao Deng, you are a piece of shit! Aba was hit hard by his father's denial and description of him as a "burden", but he did not give up. Instead, he planned to prove it to his father.
How to prove it?
Of course, I would go to the job market and find a job to prove that I have the ability to support myself!
"Yes, find a job!"
Peter admired the character of the protagonist Aba very much, and thought that this was exactly what an inspirational protagonist in his mind should be like.
But he never expected that the so-called "job-hunting" plot was actually a landmine deliberately laid by the production team.
Aba tries to prove himself, but is doomed to fail, and he becomes depressed and falls into a cycle of self-abandonment.
"No, I can't stand it."
After playing for about two hours, Peter took off his headphones with a heavy heart, looked at the sky outside the window and took a deep breath.
It’s so frustrating and depressing.
The game "Abba's Story" is different from any game he has played before. The whole game atmosphere is so depressing and dull.
When playing the game, if you put yourself in the perspective of the protagonist Aba, it is easy to get so angry that you become speechless.
It just so happened that my colleague didn’t play either.
There is no mistake in the poem, post, content, and read the book on 6, 9, and bar!
"Tony, how's it going?"
"I haven't found a suitable job. Even the restaurant didn't want me to wash dishes because they thought I was too slow and had difficulty moving. What about you?"
"Me too……"
After learning that his colleague Tony was also stuck on the job search section, Peter couldn't help but complain: "I don't understand why this game is so difficult?"
If it weren't for work reasons, Peter would have probably been persuaded to quit at the novice guidance level.
He doesn't understand why "Abba's Story" is so discouraging. Isn't this a disguised way of raising the threshold for players to play? There must be very few players who have the patience to play it.
So…why?
Who would complain about too many players after making a game? Why make it so difficult that every level tries to dissuade players from playing?
"This reminds me of that game 'Getting Over It with Bennett Foddy'!"
Tony raised his eyebrows and said, "It's just as difficult, and just as frustrating. The difference is that this game at least has a reason to keep playing. After all, everyone wants to reach the end and see what's in it."
"But this game, I'm sorry! I don't know why I should keep playing it. The protagonist can't do anything..."
"If you say so, then I really have a reason to keep playing!"
Peter seemed to have thought of something and said to himself, "People around me, including my parents and friends, are saying that Aba is not good enough. I don't believe it. I hope to see the day when Aba succeeds."
That's why he keeps playing.
That’s right!
The game atmosphere is very depressing. It feels like you can't breathe while playing it, and not being able to see anything really affects the gaming experience.
But... no matter what, he still wanted to know what level Aba could reach in the end, what height he could reach! This was definitely attractive.
The sense of immersion in this game is so strong that it is easy to put yourself into Aba's perspective while playing and feel everything he has experienced.
This sense of immersion is also an important reason that attracts Peter to continue playing.
Because he is looking forward to the reversal that will happen later, and he is also looking forward to the day when Aba will change his fate and refresh everyone's cognition.
What's wrong with not being able to see? Who says that a blind Aba can't accomplish something great in the end? Hey, I don't believe this today, I must make some achievements!
A strange desire to win prompted Peter to go back to the computer again.
The game continues...
Although Aba had no luck in finding a job, Peter had already thought of a way out. Since Aba couldn't find a normal job, he would try to do some special jobs.
For example, writing?
Blind Aba officially started his writing career and became a freelance writer. With Peter's unremitting efforts, the painful literature "My Youth Has No Love, Only Tears" was successfully published.
Then, the book was unsaleable! The road to success was not smooth, but Peter was not discouraged and continued to work hard to become a "great writer".
But Aba's writing journey was too bumpy. It was only an accident that he was noticed by a publishing house. Due to poor performance, the publishing house soon gave up on Aba.
Aba's new book was published, but was rejected by major publishing houses. One editor even said it was at the level of "an elementary school student's composition."
Out of desperation, Peter had to change his mind and let Aba start writing something else, at least not putting all his eggs in one basket.
Since he couldn’t write painful literature and he didn’t know how to write popular novels, Aba started writing “She Runs and He Chases: The Hide-and-Seek Game of the Domineering Boss’s Wife”.
Wuhu, this time we finally succeeded!
As the old saying goes, when you are surrounded by mountains and rivers and think there is no way out, you will find a way out when you turn around. When Peter was most desperate and helpless, and the game was on the verge of death, he finally made a great counterattack and found the most suitable development direction for Abba.
Although this direction is a bit abstract, you can just say that the book is published and sold well! The first print run was 50,000 copies, and then 100,000 copies were reprinted, and then reprinted again... Aba's first work after the transformation was a great success. Not only did he make money, but he also gained great fame.
"Huh! I thought this game was going to be so difficult, but this is it?"
After checking the time, Peter was filled with disdain. It turned out that only five hours had passed. The game process was so short. He had thought that this game was very large before.
Now it seems that the size is not that big! How big can a game that can be completed in five hours be? For a senior game editor like him, it is just a drop in the bucket!
Aba, who had achieved great success in his career, also had smooth love life and soon married a "like-minded" girl.
Peter thought that the game plot of "Abba's Story" should end here.
After all, isn't this kind of ending the universal happy ending of a movie plot? If the story continues, what else can it be? It can't be that the story of the protagonist Aba is over, and the next step is the story of Aba's son? That's too ridiculous! Obviously! Peter's prediction of the direction of the game plot was not accurate enough, because he miscalculated one point, that is, the process of the game is far more than five hours, and it is almost three times as long.
After Aba got married, he soon encountered a huge setback. His new wife turned out to be a bad person. She took away all his money and her whereabouts were unknown.
Not only did Aba return to the starting point, he even owed foreign debts of up to one million.
What's worse is that due to the internal competition in the industry and the sudden change in market trends, the "dominant wife literature" he wrote is no longer popular and no readers are willing to pay for it.
"Fuck, Fuck!"
When Peter got to this point in the game, he was so angry that he lost control and slammed the controller onto the table, with terrifying rage flashing in his eyes.
I don't want to play anymore, I want my money back! This crappy game is really unplayable, whoever wants to play it can play it, anyway, he can't play it anymore.
Aba has suffered so much, why can't the plot be a little gentler to him? This is not "The True Story of Aba", wouldn't it be more appropriate to change the name to "The Passion of Aba"?
(End of this chapter)