Chapter 302: As an RPG player, is it okay to rummage through boxes at an NPC's house?



Chapter 302: As an RPG player, is it okay to rummage through boxes at an NPC's house?

When the abnormal movement speed bug was detected, the entire studio was shocked.

Fortunately, because the bug was discovered in time and the cause of the bug was relatively clear, the problem was relatively simple to solve.

Chen Ba’s solution was not to tamper with the original values ​​and codes, but to add a new code.

The specific method is to lock the upper limit of the character's "movement speed" in the game! In this way, even if the bug still exists, the game value is locked to the upper limit, and the effect of the superimposed value will be invalidated, thus solving the bug in disguise.

“It’s just a temporary solution, not a permanent one!”

Xiao Lu disagreed with this, pointing out that doing so might lead to unknown risks and it would be better to solve the bug fundamentally.

"The best solution is definitely to solve the problem from the root, but..."

"Time waits for no one! If we want to eliminate this bug from the root, we need to rework a lot of things, which is a waste of time."

Chen Ba shook his head and said, "As long as the problem can be solved and the code can run smoothly, there will be no problem. As for your concerns, they are not ours to consider."

This is how you write a program.

A bunch of code that looks like a defense code can run smoothly. Doesn’t the programmer know that this is a pile of shit code?

He knows!

But knowing is knowing, sometimes the best thing is to write a code that can run. As for optimizing a pile of shitty code to perfection, how much more work will it add? And can you guarantee that the optimized code can really run as smoothly as before? The same is true for making games.

Sometimes, when a game has a bug or other problem, the common solution for developers is not to patch up the original code, but to add a new string of code.

Who doesn't know that starting over is the best solution? But the question is, do you have that much time, money, and energy? Take some of the more popular online games on the market as examples. CF and LOL are both typical "shit mountains of code".

These two games are so popular and have so many people playing them, but the developers have never thought of remaking them. Instead, they continue to add new defense codes based on the shit mountain code.

So it's not a big deal at all.

A mountain of shitty code is a mountain of shitty code. As long as the game can run and the player's gaming experience is guaranteed, the potential hidden dangers are really not worth mentioning.

not to mention……

Under the premise of blocking the numerical upper limit of the game, Chen Ba does not think that this "numerical stacking" bug will have any hidden dangers.

"Well, you have the final say."

Xiao Lu nodded and said, "Now that the problem has been solved, can the game be released for sale?"

"sure!"

December is almost here. If it’s not released yet, do you still want to have a good New Year?

Before Xiao Lu could continue to ask, Chen Ba made arrangements: "Next weekend, the game will be available on Nobug, Steam, Wegame, Ebao and other platforms, and pre-sales will start."

The PC version will be released first, and the console version will be delayed.

This is Tianba Studio’s consistent strategy and also a standard process for releasing new games.

The only difference may be that "Abba's Story" really didn't have any publicity and promotion this time, and even few people know about this game, so the popularity will probably be very low.

But it’s not a big problem!

Originally, this game was not expected to recover its production costs through sales, nor was it intended to make money. Whether selling 10 million copies or 1 million copies, it would be acceptable to Chen Ba.

certainly!

Just because Chen Ba has not done any publicity for "Abba's Story" doesn't mean that this game is really not famous at all.

In the Tianba community, where information sources are extremely wide and various uncle parties are rampant, sporadic discussions about "The True Story of Aba" can occasionally be seen.

In addition, several gaming media outlets, which received the CDkey of "Abba's Legend" from Chen Ba, also published special reports introducing this game after a brief trial play.

Among them, "Game Star" is definitely the most dedicated game information website.

On the same day that "The Legend of Abba" was officially released, Game Star opened a special area on its website for players to check basic strategies and download and purchase links.

At the same time, thanks to the long-standing cooperative relationship, although Tianba Studio did not give any advance notice this time, Game Star still arranged for its "gold medal editor" Jiang Bin to write a trial report.

The same is true for other websites, such as Game Detective abroad.

However, with the development of the times, the influence of these gaming media and gaming information websites is no longer that great.

So they spontaneously helped with a wave of promotion, which seemed to be a huge effort, but in fact it helped little with the sales of the game.

Until the afternoon of the 12th.

"The Story of Abba" was released on all platforms for 6 hours, and the cumulative sales barely exceeded 50,000 copies. For Tianba Studio, which has been producing "hit products frequently", this result is obviously not ideal.

"Brother Ba's new game?"

Liang Xuan had just opened the Steam platform and was about to check out the rankings to see if there were any discounted games worth buying, when he suddenly saw a familiar "developer" name.

Jiangning Tianba game?

Isn't this the company that developed many games such as "Xiuzhen Fantasy" and "Speed ​​Racer"?

Liang Xuan had heard of Tianba Studio and had played their games. He knew that this company was probably the most famous gaming company in China.

But... they released a new game, why didn't any news spread? And the results...

After taking a look at the game review page, there were only two or three hundred comments. Liang Xuan couldn't believe that this was actually the new work of Tianba Studio!

What’s going on? Tianba Studio is so popular, why is its new work so unpopular?

Forget it, never mind!

Based on the good impression that "Cultivation Fantasy" left on him, Liang Xuan decisively paid for a copy of "The True Story of Aba" without even reading what the game was about.

There is no need to read this! Games from Tianba Studio are a no-brainer. Although "Abba's Story" is a new game, the original price of 198 yuan without any discount is a bit expensive, but if it is not fun, you can get a refund!

The game was purchased and the background started downloading the game files. Liang Xuan then took the time to check out the introduction and player reviews of the game "The Legend of Abba".

“In the game “Abba’s Story”, you will play the role of a young man with physical defects and experience a different life…”

The game introduction is quite brief, but it says everything that needs to be said.

After looking at the classification of the game, Liang Xuan roughly understood that "Abba's Story" should be an open world game with simulation and development as the main part and exploration and adventure as the auxiliary part.

The protagonist of the game is called Aba, who seems to be a disabled person.

As for the gameplay, the player will play the role of Abba and use various means to help Abba succeed in a super-realistic game world.

The game supports online play, and it looks like it will be a battle system similar to GTA5, with multiple people working as a team to complete the mission.

The actual machine screen looks OK!

Generally speaking, this type of simulation and development game will adopt a more "fresh and cute" cartoon style.

But "Abba's Story" is different. The actual game screen looks very "realistic", and the rendering effect and picture expression are comparable to 3A masterpieces.

Because the game has just been released, there are not many valuable comments in the review and comment section. Most of them are meaningless comments such as "Today is Niu Niu Day, like the Niu Niu to make it longer" and "I bought it for my child, he likes it very much."

After more than ten minutes, the game was downloaded.

Liang Xuan couldn't wait to open the game. As the familiar "Tianba" controller logo flashed by, he quickly entered the main page of the game.

He wants to play online mode.

But unfortunately, I don’t know whether Brother Ba’s Tudou server crashed again or his network fluctuations were very serious. Anyway, after trying several times, it always prompts "Server connection failed".

There is no mistake in the poem, post, content, and read the book on 6, 9, and bar!

“I can’t get in!”

After complaining, Liang Xuan had no choice but to open the stand-alone story mode.

Since the server connection failed and you cannot play the online mode, just play the single-player mode first. If nothing else, you can get familiar with the gameplay and operations first.

Aba, male, 23 years old...

As soon as he entered the game, Liang Xuan discovered that the protagonist Aba had acquired a permanent state - hearing impairment! This seemed to be randomly drawn? Liang Xuan tried it and found that this state had a significant impact on the gaming experience, because even if he turned up the game volume, the headphones were "dead silent".

If it weren't for the reminder dialog box that popped up on the game interface telling him that this was a normal situation, he almost thought that his headphones were broken.

certainly!

If you can't hear it, then you can't hear it. To be honest, even if the game sounds and game BGM are muted, it probably won't have much impact.

Liang Xuan thought so and felt so, but when he ran to do the novice guidance task with great enthusiasm, he found that in addition to not being able to hear the game sounds, even the dialogue dialog box did not pop up. He was instantly stunned.

no……

Not only can you not hear the game sounds, there aren't even any game dialog boxes. You have to guess the lines and dialogues. How do you play this game?

Damn, I don’t think I have to learn lip reading to play a game, right?

It’s so difficult to play!

The protagonist Aba's lines will be displayed normally, but the conversations with other NPCs have no sound or text dialog boxes, and you can only see his mouth opening and closing the entire time.

This is totally unrealistic. After all, apart from the protagonist Aba's "soliloquy", I know nothing about what other people say. How can I understand the plot then?

Trivia! Following the mission flow, Liang Xuan found the mission NPC, and this mission NPC seemed to say a long string of words to the protagonist, but Liang Xuan couldn't hear or see the dialog box, so he had no idea what stage the mission was at.

Oh shit, I’m stuck!

Liang Xuan didn't know how to carry out the mission because he only had a vague understanding of the mission information.

On his side, there is only the words of the protagonist and the narrative information from the narration. Based on these materials, it can be learned that the next step of the mission seems to be for him to find "the father who works at the construction site."

But here comes the problem.

Which construction site is his father working at? Where should he go to find him? The game map is so large, he can't just run around like a headless fly, right?

"Oh my god, this is too disgusting."

Liang Xuan had no other choice but to move his own two legs and wander around the streets and alleys of the city to see which NPC had an exclamation mark above his head and who was Aba's father.

It’s true that the game scenes are really well made. With the support of the latest generation of BTX graphics cards, the city streets are restored just like real photos.

There is one advantage to this! That is, wandering around in the game will give people the illusion of "shopping" in reality. Because the scene is so realistic and restored, Liang Xuan doesn't feel bored at all.

Not only was he not bored, he was even very curious. Every time he passed by a store or a building, he would try to see if he could get in. If he could, he would rummage through everything like a bandit entering a village.

Classic operation for RPG players!

Please, when playing this kind of game, let alone passing by a house, even a trash can on the roadside, players will not let it go, they will just turn it over, anyway, it's not their own fault, what's there to be afraid of? What if they turn over some valuable props? Or what if they turn over treasures in the trash can? As a senior RPG player, Liang Xuan must have maxed out the skill of rummaging through boxes and cabinets. He can search every corner cleanly when he passes by.

And then...he was arrested!

Because the story of "The True Story of Abba" is set in modern times and there are surveillance cameras everywhere, he was imprisoned for three years for "theft".

In other games, time flows very fast, and a day may pass in the blink of an eye. Some games that support "speed adjustment" can also turn on "fast forward mode", and several months will pass by with just a click.

But the speed of time passing in "Abba's Story" is not fast. On the contrary, in simulation and development games, the speed of time passing can even be called "snail speed".

If you play normally, it takes at least 10 minutes to spend a day! Liang Xuan needs to be in prison for three years, which is about a thousand days. According to this time flow rate, he will be released from prison after 182 hours. These 182 hours refer to 182 hours in "reality".

Moreover, going offline does not count towards your jail time. After all, you have exited the game, and the save file must still be there at the moment of exiting.

Liang Xuan: “…”

After learning this cruel truth, he was devastated.

No, I spent 198 to buy a game, played it for less than an hour, and now you tell me that I need to serve 182 hours in jail before I can continue playing? That's really depressing!

Liang Xuan, who had never been so speechless in his life, realized for the first time the true meaning of the saying "The Internet is not a lawless place."

Which game is so realistic?

As an RPG player, is it reasonable for him to spend three years in prison for rummaging through boxes and cabinets ?

While Liang Xuan was taking a screenshot and preparing to post it online to complain about spending 198 to buy a silver bracelet and a gift package with free food and accommodation for three years, he thought of another problem.

Can this game reduce the sentence? If so, does that mean I don’t have to open a new save file and start over? “Forget it, let’s just open a new save file!”

Shaking his head, Liang Xuan finally rejected the idea of ​​"reform himself well and strive for a reduction in sentence".

What a waste of time.

If you have the time to make the modifications, why don't you just create a new save file?

Opening a new save file can also eliminate hearing impairments. You can hear the game voices and see the game dialogues. Why not open a new save file?

(End of this chapter)


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