Chapter 177 Editors



Chapter 177 Editors

"Kevin!"

At the same time that Linmu Studio launched its game platform overseas.

In the CGN editorial office,

a slightly fat man with a thin and long face suddenly stood up and called out to his colleague sitting opposite him.

"...What's the matter? James."

Kevin looked up. He was a man of medium build with light brown hair, and seemed to be of mixed blood.

James said, "The editor-in-chief is urging us to review Breakout. Perhaps we should discuss the final score for this game."

"Nine points, no need to discuss, James. Although there is no truly perfect game, I think this game is of excellent quality, and I believe that this game will become a classic. Both the graphics and the gameplay will influence future game designs. Believe me. My more than 300 hours of game time can prove this."

"...Then give me a specific review with an integer score and a concise one-paragraph review."

James stood up and walked to Kevin's side. Looking at his screen, he said helplessly, "In addition, I know you are an FPS enthusiast and the reviewer who knows this category and style best, but in order to ensure the most professional review opinions and avoid possible disagreements, I hope you can have a rigorous discussion with the other editors instead of giving scores immediately like you do now."

Kevin shrugged and said,

"If they are the same fans, and editors who know the history of FPS and the same type of games, I am happy to discuss with them, but my God, other editors, except you and Henry,

either like to find meaningless Easter eggs in the game, or like women's hips, or like to play the role of dragon slayer in a child's play world. They also like to nitpick about games they don't like. Discussing with them is simply a disaster."

"Seek common ground while reserving differences."

"Okay, then you organize it, I will convince them. Anyway, "Breakout" is 9 points, which is absolutely a great work. No matter who raises objections, I will stick to my opinion."

James: "..."

"Let's not talk about this for now, James, guess what I found? The company of "Breakout" has a new game, and it seems to be a buyout game. It's very interesting to read the introduction."

Seeing that his friend and colleague didn't say anything, Kevin immediately changed the subject and opened the game platform Vaporwave of Linmu Studio.

"New game?"

James was a little interested when he heard the other party say that.

As Kevin said.

He is also an editor who likes shooting games.

Although Linmu Studio currently has only one product that is popular overseas, this does not prevent it from leaving a deep impression on many gamers.

The graphics change plus the innovation of gameplay.

It is like a wild bear breaking into the field of shooting games that was originally stagnant.

With the bonus of the competition.

It quickly became the favorite of many players.

It also made many players remember the production company behind the game "Breakout".

Now that they heard that the other party has released a new game, it is inevitable that they will be interested and pay attention.

"Yes, it's called Battle Royale."

"Battle Royale? Interesting name."

"Then do you want to experience it together?"

Kevin made a suggestion: "This is a brand new masterpiece launched by this studio that changed the game graphics before all game companies in Europe, America and North America." "

Okay."

James did not object to hearing this, and immediately pulled out the chair next to him and sat down.

As an editor of a professional game media, he certainly likes games.

Otherwise, he would not have found this job.

"Oh? The pricing is quite conscientious."

James opened the Linmu Studio game platform on the computer next to Kevin, then clicked on the introduction interface of the new game Battle Royale, looked at the price on it, and said this.

"Indeed, twenty dollars, one-third of the price of a 3A masterpiece."

Kevin nodded: "But it's normal, it's probably a pure fighting game, without a single-player plot."

"But if our country's game companies can launch a groundbreaking game like "Breakout" before all other companies, it will probably be priced according to the 3A masterpiece, starting at sixty dollars."

"Oh, don't mention those vampires, they are not motivated and like to raise the price of games."

While paying to download the game, the two complained about their domestic game companies while waiting for the download to complete.

They accept paying to play games.

Because they have had this concept since they were young.

Whether it is a console or a disc.

Playing games costs money.

So they are not resistant to the fact that the games launched by Linmu Studio require payment, and they even have some vague expectations.

Because when "Breakout" was launched,

they even thought that this should be a paid game. If it was released by their domestic game companies, it would definitely be priced at a high price of thirty dollars.

But Linmu Studio did not.

This makes them feel very conscientious. Although the game has revenue methods such as opening boxes, they have always been supportive of this aspect because it does not affect the properties and only sells the appearance.

You can't let the game company generate electricity with love, right?

Only by making money can there be better development and better games can be made.

This is their idea.

And now the new game is a buyout system.

"Breakout" is not one of them.

Does that mean.

This game is better than "Breakout"?

The two were looking forward to it.

Soon,

the game was downloaded.

The two entered the game together.

The familiar interface style and the familiar characters stood in the center of the start interface.

"Cool, this character feels more handsome than the mercenary in "Breakout."

Kevin looked at the character on the homepage that was a mixture of wasteland style and sci-fi style, and sighed: "Linmu Studio will never disappoint people in terms of aesthetics."

"A total of four characters... skills? There are more skills? What?"

"The introduction seems to say that this is a brand new game that is different from all FPS on the market. Let's go through the tutorial level first. After we confirm the gameplay of the game, we will know what the situation is after playing a game." "Okay

."

The two entered the tutorial level together.

I got familiar with the game process a little.

In fact, the rules of the battle royale type of game are very simple, and the tutorial level is not mainly to teach the rules, but to teach players some basic operations.

For example, concepts such as action, picking up guns, and airdrops.

The two quickly became familiar with the game.

Then, I couldn't help but be a little shocked.

"James, did you notice? It's so smooth. This should be the credit of the Blue Star Engine disclosed by Linmu Studios, right?"

Kevin controlled the character to run around and occasionally slide.

The whole process was smooth and smooth.

"It should be. "Breakout" also has such operations, but because sliding has a speed penalty, few people use it. But Linmu Studios seems to have deleted the speed penalty in this game, making the overall rhythm of the game faster and smoother."

James subconsciously examined the game with the eyes of an editor and commented: "I don't know whether this change is good or bad, but I am more curious about this skill, the concept of armor and health packs. The idea is cool. This doesn't seem to be an FPS game, but more like a..."

"RPG." Kevin answered in his place.

"Yes."

"Interesting."

Kevin looked at the game that was completely different from "Breakout" and was very excited: "No matter what, let's have a game first!"

(End of this chapter)

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