Chapter 194: A Game That Stunned the Eyes at the Exhibition



Chapter 194: Games that caught my eye at the exhibition

The world's most important electronic entertainment exhibition... just think of it as E3 in another world.

Anyway.

This grand event is about to be held.

Unlike Lin Yao's previous life, which was open to the general public, the electronic entertainment exhibition here is not open to the public. The main audience is still the publishers, distributors, developers and media in the industry. The definition is still a press conference for TV games in production and related peripherals, which belongs to the "trade exhibition".

This is an early preview of the annual business war in the game industry. Major game manufacturers will exhibit their most important products of the year at this exhibition. Whether they can succeed in this exhibition also represents the market prospects of the product to a certain extent.

The exhibition organizer actually sent an invitation to Lin Mu Studio to invite Lin Yao to participate. After all , Lin Mu Studio has been in

the limelight recently, and it would be unreasonable not to invite them.

But Lin Mu Studio has no new works recently, and it happened to be moving and couldn't spare time, so they didn't go to participate.

But Lin Mu Studio's non-participation

does not mean that the Electronic Entertainment Exhibition is not worth watching.

On the contrary.

It is still quite worth watching.

After all, there are more than just Linmu Studios. Linmu Studios is one of the most famous game companies, but many European and American manufacturers are more than ten years old... There are nearly thirty years old Japanese companies, and these companies also have many fans.

At the same time, the most anticipated next-generation game consoles of this year will be announced, and

they will be announced by the three major console manufacturers at the same time! Stimulated by "Breakout", the major works produced by other game manufacturers will also release corresponding trailers.

With all these factors combined, this exhibition can be said to be highly anticipated.

As early as before the opening.

Some games have released some clips, which are quite anticipated.

Lin Yao also saw it and paid close attention.

After all, this is the easiest channel to learn about the production direction of other game companies.

Because of the time difference, she also stayed up late to watch the media broadcast.

After watching the press conferences of the two console manufacturers to release the consoles,

Lin Yao knew that Bushnell, who first asked Linmu Studios to make exclusive games, was finished...

Regardless of their consoles.

The hardware of the three major console manufacturers is actually not much different.

But the game lineup is very different.

The previous console played a game video for 20 minutes.

Bushnell couldn't even manage 20 minutes... How miserable is that? The person in charge of introducing the new console on stage faced the silent audience and started chatting about family matters, talking about what games he liked...

and then found that the effect was not good.

Finally, he brought up "Battle Royale" which Linmu Studio had already launched on the PC side, and praised it to death, saying that "Battle Royale" was exclusive to his game console and that Linmu Studio had specially made a handle adaptation.

Lin Yao was embarrassed by the praise.

But the audience still responded mediocrely. Except for being a little interested in the handle adaptation of the recently popular "Battle Royale", they were expressionless at other times.

There is no way.

A game that has been launched on the PC side is indeed difficult to make players shine.

In short.

Before the third console manufacturer launched, Lin Yao knew that Bushnell was finished, which also made him regret that "Battle Royale" was exclusive to Bushnell Stars II.

It felt that there was no future.

But her mood did not last long.

Because the third console manufacturer launched.

This console manufacturer is very similar to Sony in Lin Yao's previous life. It not only has many first-party studios, but also has good business capabilities in Europe and the United States. It has good relations with many game manufacturers, and Lin Yao is quite concerned about it.

And this company called Peria is really amazing.

After Xian introduced her new game console Peria New 1 in detail.

They started playing games.

Racing, FPS, football.

The three axes that appeared first, each of them had a screen that was close to "Breakout".

And each game has a clear release date. Although there is also the possibility of delays, at least now, every time a new game is announced, the audience will cheer, proving their success. Lin

Yao was also a little dazed, because he finally felt like watching the E3 exhibition in his previous life.

Although these game manufacturers are somewhat lacking in the ability to draw pie in the sky compared to the big manufacturers in Lin Yao's previous life, it is indeed very attractive to have so many works appear at once.

At the same time, she was also amazed at the adjustment ability of other manufacturers.

You have to know that Breakout has the bonus of a game engine. Although Lin Yao's colleagues also know the necessity of a game engine, at the current time, they may only have a shelf.

It is really amazing that they can make so many games with graphics that are close to Breakout in such a short time.

"Don't underestimate other manufacturers."

Zhong Xiu stood behind Lin Yao, watching and suddenly sighed.

"Yeah."

Lin Yao nodded, yawning lightly while watching the promotional video.

One masterpiece after another was released.

Guns, cars and balls were all in a flash, and the promotional video did not have the kind of shocking feeling of later generations.

She was a little tired of the aesthetics.

"Hey, Journey, it's our game, senior sister." Zhu Nianqiao suddenly put her hand on Lin Yao's shoulder and shook her gently.

Lin Yao stopped yawning, was shocked, and looked at the computer screen.

Sure enough.

It was "Journey".

Lin Yao just wanted to give this game a try.

But in the midst of the guns, cars and balls... the playback effect of "Journey" seemed to be quite good.

It made people feel bright.

On the screen.

Accompanied by gentle music, a person wearing a hooded robe, like a scarf, slowly woke up from the desert. He looked around and then began to walk forward.

The sand was slightly raised, and the character stepped on it, making a rustling sound.

The traveler moved forward, and with the gradual change of the music, the scene also changed.

The endless desert, the traveler walked among the yellow sand and things like tombstones.

The scene of the howling wind flashed by, and the traveler's movements were erratic and light, especially

the dark valley bottom, the towering tower, and the white snowfield.

The last scene was a mountain in the distance. There was a light on the mountain that went straight to the sky.

The traveler looked at the mountain in the distance, his movements gradually slowed down, and then his body fell in the snow.

A deep voice sounded, speaking in an unidentified language.

The camera slowly zoomed in on the holy mountain.

Then,

the name of the game appeared.

Journey.

The release date also appeared, June 20th.

This was the first batch of games released by the console manufacturer, and it was released at the same time as the Escort masterpiece. At the same time, this game was also the most special one.

Peria was not sure how popular this game was, so he didn't give it much time, and the time slot was also average. It was neither the beginning nor the end, but was placed in the middle.

But it was this game that made the media and the audience watching the live broadcast brighten their eyes.

Lin Yao watched three exhibitions and was aesthetically tired of guns, cars and balls. They were also aesthetically tired.

And just when they were aesthetically tired, suddenly such a game came out without the passion of racing games, the big scenes of FPS games, and the roar of ball sports games, but with a touch of sadness and Zen.

It was really eye-catching.

Many media people at the scene immediately whispered to each other after watching it, and asked the people around them.

Very curious.

What kind of game is this? Which company is it from? It feels a bit interesting.

(End of this chapter)

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