Chapter 222 Vitality



Chapter 222 Vitality

After the Vaporwave gaming platform launched two third-party masterpieces,

it was like a signal.

Then

, three well-known masterpieces covering the three mainstream themes of guns, cars and balls were launched.

This time, the masterpieces are real masterpieces, unlike "Hunting" and "Go, Mous" which have high quality but low popularity.

Gibbs is well-known in the gaming industry.

According to the current situation,

it is not an exaggeration to say that it is the EA of another world.

For this kind of gaming company, the launch of a single-player masterpiece on the Vaporwave platform immediately caused a stir.

It mainly caused a stir in China.

It is not so bad overseas.

Although the Vaporwave gaming platform has always had a good reputation, overseas players do not know much about the Linmu Studio behind this platform. Players who play games under Linmu Studio may know a little bit, but they have only heard of it.

Therefore, they do not feel too strange or sudden about these masterpieces landing on the Vaporwave gaming platform, but are happy to see it happen.

But for domestic players, it is different.

Although the Vaporwave gaming platform has been constantly making moves and news.

For example, Battle Royale has sold more than two million copies overseas, there are special summer promotions, the number of users has exceeded 10 million, and the monthly turnover is estimated to have exceeded 500 million, etc.

However, these news and actions always make domestic players feel alienated.

After all, domestic players do not live overseas.

In addition, there is also a Tianhu in China that is considered the best by many players, and the name of Linmu Studio.

It always makes people feel that... Linmu Studio is not very big. Although the results are dazzling, it is just a small studio.

Just like MHY has made games that are popular at home and abroad, but some people always think that it is still small.

But in fact, how can a company with nearly 3,000 employees be small?

This number of employees is more than that of ordinary electronics factories.

It just seems small compared with the domestic Tencent and pig farm.

But it is unfair to compare with them.

This is also a preconceived idea.

Now Linmu Studio is also facing the same problem. Many players think that Linmu Studio... is quite small.

But in fact, after Linmu Studio moved to the new office, the number of employees has approached 1,000.

It is also not small.

People in the industry are very clear about this.

Li Guangsheng of Tianhu now regards Linmu Studio as his number one enemy, and he keeps an eye on Linmu Studio every day.

Linmu Studio has long been reorganized into a company, but everyone still likes to call their company Linmu Studio, including within the company.

But players have always felt that Linmu Studio is not big.

Until this third-party masterpiece landed.

"Hunting" and "Go, Mous" did not make much waves.

Because these two works were previously limited by the host platform and were generally well-known.

But now Gibb's new works "Peak Football", "Fireline" and "Rampage" are serious masterpieces that everyone has heard of as long as they play single-player games.

Such works landed on the Vaporwave game platform, which is very novel and shocking for domestic players.

It turns out.

Has Linmu Studio reached this level?

Has the Vaporwave game platform developed to this level?

In fact.

Not only ordinary players, but even Li Guangsheng vaguely have this feeling.

There is no way.

Quick.

It's really too fast.

The Vaporwave game platform launched by Linmu Studio at the beginning of the year has been online for only nine months, and it has come to this point with a "Battle Royale", a Greenlight plan, and a summer special promotion. Thinking about his own Tianhu game platform still serving online games, Li Guangsheng couldn't even eat well.

With such a fast development speed, anyone would have the question "Has the Vaporwave game platform developed to this extent?"

The players' questions are also accompanied by the momentum of the landing of the masterpiece.

The final result is super strong exposure.

Many players who didn't download the Vaporwave game platform saw people discussing and there were new masterpieces on it, so they downloaded it out of curiosity.

The masterpieces of Gibber Company have not yet been officially released.

Linmu Studio relied on the spontaneous discussions of players to increase a large number of users.

It is really a winner-takes-all situation.

Li Guangsheng saw that the name of the Vaporwave gaming platform began to appear frequently, and its popularity on personal PCs was rising sharply. There were even comments on the forum that Tianhu was no longer worthy of Linmu Studio. This time, he couldn't even eat...

Lin Yao was quite happy in the face of such a situation.

She originally thought that after the two games "Hunting" and "Forward, Mous" were launched, it would take some time for them to ferment before attracting some big titles.

But unexpectedly.

The pre-sales of the two games had just ended.

Gibber contacted Linmu Studio to discuss the listing of the masterpiece. The request was not excessive. They could share the existing profits. They only asked for their masterpiece to enjoy the same exposure as "Hunting" and "Forward, Mous", and added an additional condition, that is, within one and a half months after Gibber's masterpiece was launched, Linmu Studio could not put the same type of masterpiece on the shelves, and all works of ImagiNation (Dream Country) during this period could not be launched. Lin Yao was very surprised

about the other party's request.

She thought it was reasonable that the same type of masterpieces could not be put on the shelves before .

But she really couldn't understand why Gibber targeted Dream Country.

ImagiNation (Dream Country) was another large game developer, publisher and distributor.

The scale was similar to that of Gibber, and the two companies were known as the twin stars of North America.

Well.

This Dream Country was the company where Hawkins worked...

But it was strange, but later when she learned that the situation of the two companies was the same as that of Activision EA in her previous life, Lin Yao was relieved and agreed to the other party.

Then.

There was that announcement.

And Hawkins' fuck...

But these have nothing to do with Lin Yao. How the other party fights is other people's business. She doesn't have any sharp conflicts with these big companies now, so she can just ignore it.

Lin Yao now only needs to hand in a satisfactory answer to Gibber and other game companies.

Then.

The pace of Vaporwave game platform's take-off will really be unstoppable by anyone.

"This strategy is successful, but please don't relax yet, and work hard for a while."

Lin Yao stood in front of the conference table and clapped her hands gently: "We should also treat Gibber's several masterpieces with the attitude of "Hunting" and "Forward, Mous". As long as this sells well, we may not have to worry about the game being put on the shelves next time. We are the pioneers of digital games!"

"Oh!" As soon as Lin Yao finished speaking, Zhu Nianqiao immediately raised her hand and responded first.

"...Don't be silly, just agree." Lin Yao looked at her helplessly.

"Senior, have you ever thought about it?"

Zhu Nianqiao didn't mind being silly in front of a group of backbones of Linmu Studio, and even argued: "Is it possible that it was the others who were absent-minded, not me who was being silly?"

"So you think you are the most normal one, right?" Lin Yao looked at him with some amusement.

"Yes, I am the most loyal and normal one. You can't judge whether it is normal or not by the number of people, senior sister."

Zhu Nianqiao said confidently: "Doctors in mental hospitals also take care of dozens of mentally ill patients. You can't just look at the dozens of mentally ill people around the doctors and judge that the most normal doctor is mentally abnormal, right? This is unfair."

"..."

In the conference room, everyone who thought it was a little funny.

Hearing Zhu Nianqiao's confident words, they suddenly fell silent.

They were directly led into the ditch by Zhu Nianqiao.

Some people who couldn't think straight even thought that what Zhu Nianqiao said made sense...

But soon.

Someone reacted and glared at Zhu Nianqiao, calling who crazy! ?

Lin Yao turned her head away, and her jade shoulders shook slightly.

So stupid.

On the other side.

Mu Wanqing sat next to Lin Yao, looked around the conference room, and finally looked at Lin Yao's fair and stunning profile, and smiled as well.

She liked the current atmosphere very much. It

was full of vitality.

Yes, full of vitality.

After all, the company was established very recently, and the boss's personality charm was full.

The whole company looked so young, energetic, and vibrant.

But.

I don't know. How will

such a young and energetic company

perform when facing some turmoil that directly affects its own boss.

(End of this chapter)

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