Chapter 224 The green bar number is not big enough



Chapter 224 The number on the green bar is not big enough.

The Vaporwave gaming platform began to make final preparations for the launch of three major games from Gibbs.

Previously, for the two works "Hunting" and "Forward, Mous",

Lin Yao shamelessly launched an experimental exploration column.

But there are only so many games on the entire Vaporwave gaming platform. Although Linmu Studio has made many new games during the summer special promotion, and many third-party games have also landed during this period.

But overall, there are still not too many. In the end,

after exploring,

"Hunting" and "Forward, Mous" are both in it...

The most prominent thing is the advertisement...

Many players have complained about it,

and this time.

The situation has finally changed.

Well.

There is no way.

In the beginning, the exploration column was so shameless for the platform, so the next step is to find a way to improve it.

You can't give up halfway.

In addition to the new games "Peak Football", "FireWire" and "Crazy" officially launched on the Vaporwave game platform, some old games will also be packaged and launched online. The graphics of these old games are not up to date, and the value of many games has been squeezed out by Gibber. The other party was unwilling to toss.

But Lin Yao finally asked Miss Mu to communicate and strive for them to put these games on the platform.

And also got a lot of preferential pricing rights from Gibber.

Then things are easy.

Publisher special sale.

New work launch.

Two-in-one.

Lin Yao threw all these games into the exploration and upcoming launch, and designed a publisher special purchase page specifically for Gibber, and played them in a loop with the promotional pictures of their three masterpieces on the featured recommendation.

Of course.

The promotion of new works is still the biggest part. Since Linmu Studio agreed, it also kept its word and gave these three games the same treatment, just like "Hunting" and "Forward, Mous" a few days ago.

Lin Yao drew promotional pictures for the three games, including athletes holding footballs and helmets, fully armed soldiers, and car tails leaving afterimages.

The three promotional pictures were divided into three parts and appeared on the homepage of the Vaporwave game platform.

It was a great honor.

Players can see new promotional pictures every time they open the Vaporwave game platform.

While they sighed at the development of the Vaporwave game platform, they also had the illusion that the times had changed.

As for Gibber, they were actually a little dissatisfied at first. They

mainly felt that Linmu Studio was promoting their old games, which was unnecessary. They knew the situation of these games best, and there was no money to be made!

It would be better to promote new games more!

But Lin Yao was very determined. In addition, although Linmu Studio had stolen some limelight by promoting their old games, they were still concerned about the new games. In the end, Gibber thought about it and didn't say anything.

"The manufacturers here really look down on digital channels."

Lin Yao heard from Mu Wanqing that she finally stopped worrying about the promotion of old games. She breathed a sigh of relief and complained, "I'm selling games for them."

Mu Wanqing whispered, "They are the publishers themselves. They know that these games have no value and can hardly be sold. They may think we are wasting our efforts."

"There is no clustering effect in scattered sales in physical stores. Even if there is a discount, it is not convenient... Forget it, as long as they don't object."

Lin Yao shook her head and wanted to explain, but after thinking about it, she decided to give up. It's better to prove it directly than to say so much.

Let them see what a real juicer is... No, the juicer platform is more practical.

What is no oil and water?

That's because the number on the green bar is not big enough!

"Then I'll ask the platform team to prepare. Will all these old games be sold at the maximum discount given by Gibber Company?"

"Well... Forget it, let's not discount it this time. It's time to try it. Let's give it 80% for all." Lin Yao thought about it and gave a number.

"Okay."

...

Late September.

One week after Vaporwave announced that three of Gibber's masterpieces would be launched,

the three masterpieces were officially unlocked.

Because these three masterpieces were originally available on multiple platforms, they did not need to be ported and were launched directly.

After a week of promotion, plus Gibber's own promotion, the final pre-order data was good, far exceeding the previous "Advance, Mouss". Among them, "FireWire" had nearly 400,000 pre-order sales in China.

Of course,

it was just "FireWire". For example

, "Rugby on the Peak" was quite miserable in China, with less than 30,000. Rugby as a sport is not popular in China. This is a difference in national conditions.

However, the pre-order sales of this game overseas were good, with more than 300,000.

In general,

after the preparation of the previous two third-party masterpieces and the warm-up during this period, Gibber's new games have achieved results that Frank is satisfied with.

Although it is not as good as offline channels for the time being, the cost-free launch of digital platforms is expected to increase the sales of the game by millions, which is really a great profit!

Lin Yao was also very satisfied.

Twenty percent of the money from the game's sales came from Linmu Studio, and Linmu Studio didn't do much. It was just promotion. She just drew a few promotional pictures. It was much easier than making the game, and it was a lot of money!

The only one who was hurt was probably Hawkins of Dreamland.

On the other hand,

in addition to discussing several major games, as Lin Yao expected, the players were actually quite interested in some old works.

Gibber is a large company with a long history.

It has released many games.

Faced with a large number of old game pages,

some players may see familiar games while looking at them. They may have played them, may be impressed, or even own game discs, but it is too troublesome to take them out to play.

Now suddenly seeing familiar old games on the Vaporwave game platform, and then seeing the bright green bar, -80%, many game prices are in the single digit...

Then think of the memories of playing games in the past...

Unexpectedly, many players have the idea of ​​buying a digital version.

This idea is taken for granted by many players.

It is also normal.

After all, it is really not expensive after the discount!

So the final result is that new games and old games fly together.

Some quick-reacting players have already complained about Linmu Studio's promotional offensive... This is poisonous!

Across the Pacific Ocean.

Gibber Company.

Frank took the crystal glass, looked at the background data provided by the Vaporwave game platform to the publisher, and happily took a sip of wine.

Then he whistled softly.

Very happy.

Although the goal was not achieved in the end, he had the game listed on Vaporwave first, and offended a lot of peers. In the end, the game had to share 20% with Linmu Studio...

But this did not prevent him from feeling happy. After all, after deducting 20% ​​of the game sales, the extra million sales generated a lot of value...

And depending on the situation, in the absence of competitors, the million sales may not be the end.

It may be higher!

"Vaporwave is indeed a good channel, but it's a pity that the share is too high."

Frank put down the crystal glass, looked at the background data on the screen, and smacked his lips.

20%.

My God.

It's just robbery!

He smacked his lips and began to consider whether there was a way to persuade Linmu Studio to change the share ratio. At the same time, he started to scroll the mouse wheel casually.

This time, Gibber Company launched not only new games on the Vaporwave platform, but also a large number of old games. He wanted to see the sales of these games.

Of course.

He didn't have too high expectations for this.

He knew his own games best. They were really out of money. Otherwise, why would he use Linmu Studio?

Thinking of this, Frank shook his head sarcastically, glanced at the screen, and said perfunctorily: "Oh? Twenty thousand? Not bad... eh? Wait?" He

watched.

He realized something was wrong.

The zero was wrong.

He leaned forward slightly and began to count the zeros carefully.

After counting the number twice.

It was indeed wrong.

This is two hundred thousand!

Frank was shocked and immediately slid the scroll wheel again and looked up.

Then he found that the sales of his old games were good, although not as exaggerated as the new ones.

But some works with good reputation before easily sold one hundred thousand, and some even sold two hundred thousand or three hundred thousand!

"...WTF???"

Frank was stunned on the spot, then suddenly reacted, immediately picked up the landline and called his subordinates.

Vaporwave game platform... still has this ability! ?

...

Vaporwave is making big moves.

Related discussions can be seen everywhere in major game forums.

If things go on like this, this wave of public opinion will last for quite a long time, until the popularity of Gibber's new game dies down.

Then the Vaporwave gaming platform will absorb a large wave of traffic again.

In the end, Linmu Studio will win.

Yeah.

If nothing unexpected happens...

September 23.

Autumnal Equinox.

Just when players were discussing the game and the recently popular Vaporwave gaming platform on the gaming forum.

Suddenly, a post appeared.

It attracted the attention of all players on the forum.

[Linmu Financial Holdings, the financial backer behind Linmu Studio, is under investigation! Many senior executives and the chairman have been taken away. Something big has happened!]

There is another chapter to come

(end of this chapter)

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