Chapter 390 The Biggest Winner
Frank, the president of Gibbs, picked up the crystal glass and took a sip of vodka.
He shook his head gently.
He still couldn't figure it out.
It's not that the First World War can't be made.
If Gibbs insists on making it, it can actually do it, but whether it can be done well is another matter...
Because first of all, compared with the anti-fascist war in World War II, World War I was originally an unjust war, not even just in name. It is difficult for the two sides to tell which side is the good guy and which side should be punished. If this is done, the experience of game players is not very strong.
The second point is that most of the war scenes in World War I are not suitable for games. The tactics at that time were really pitiful. Most of them were trench warfare. The entire Western Front was simply a tower defense game, and the Eastern Front... The Eastern Front was almost flat, which was really difficult to do.
Moreover.
The third point is also the most fatal point, that is, World War I lacked automatic weapons that could be used happily... Most of the soldiers on the battlefields of World War I only had bolt-action rifles.
This forced the production company to face such a problem. If they really made an authentic World War I experience, there might be quite a few players who are used to shooting and firing.
So, making a World War I game is really difficult.
If Gibbs made it,
they could only use the skin of World War I and still make it according to the idea of World War II.
You can't really let the players pull the bolt manually and then fight against the defenders with machine guns, right?
Or let the players hide in the trenches and hold fire on each other?
What's the point of that?
Anyway, if it were Frank, he would definitely not approve such a project.
He thought it was a stupid subject.
But even such a stupid subject was made by Linmu Studio... Looking at the promotional video, they were serious about it.
This made Frank particularly puzzled.
He was worried that the game of Linmu Studio would steal the sales of his new FPS masterpiece.
But the inherent impression made him feel that the World War I theme had no playability...
He tried to come up with a reason why Linmu Studio made a World War I theme game.
But no matter how he thought about it, he felt that this theme had no playability.
In short, it was.
He couldn't understand Linmu Studio.
"..."
He took another sip of vodka.
Frank, who still couldn't figure it out, shook his head slightly, and simply took out his mobile phone and made a call.
The phone rang a few times. It was
soon connected.
"My friend, how are you doing recently?"
Frank greeted enthusiastically the moment the call was connected.
"What's the matter? Just say it directly."
The person on the other end of the phone said in a muffled voice, and his tone sounded a little unhappy.
After all, Frank had just cheated the person on the other end of the phone not long ago...
That's right, the person on the other end of the phone was Hawkins, the president of Dreamland, another North American video game company and Gibb's direct competitor.
"Have you seen the Battlefield? How do you feel about it?"
Frank didn't care about Hawkins' attitude, but asked in a tentative tone.
"Not very good." Hawkins answered immediately.
"Oh?"
"To put it bluntly, it's... shit." Hawkins sneered, and then asked: "Why, are you worried?"
Frank played with the cup and didn't speak.
"If it's a game like The Witcher that takes an unconventional approach, I have nothing to say. It depends on their ability."
Hawkins seemed to have guessed something, and said in a sarcastic tone: "But others don't know about games on the theme of World War I, but don't you? If it's really that easy to make, why don't we do it?"
Frank: "..."
"Let's not talk about how to show the tragedy on the battlefield. Just look at those antique weapons in World War I. How can players who are used to our games have fun playing?"
Hawkins said sarcastically: "Don't look at their well-made promotional videos, but their first game used real machine pictures! Why didn't they use real machine pictures for the second game? Can't you figure it out? Who can't make CG? Let me put it bluntly, I'm not worried that Battlefield will steal players. In comparison, Tomb Raider is more worthy of attention.
However, the theme of this game does not overlap with the games we have released recently, and it will not affect us no matter how popular it is."
"Hehe, only those idiots at Reflecta thought they had picked up a treasure and spent a lot of money on publicity and promotion, without even using their pig brains to think... World War I."
"So, you don't think Reflecta will be successful?"
Frank finally spoke up. He took a sip of the wine in his glass, breathed a sigh of relief, and changed the subject.
"No! The top executives of Reflecta are all idiots! They don't have any gaming genes. They will definitely lose all the money they spent on publicity and promotion this time!"
Hawkins said about Reflecta, and his tone suddenly became a little aggressive: "Heh, these idiots actually used "Battlefield" and "Tomb Raider" as bargaining chips and came to me and said that they hope Dreamland can fulfill its promise as soon as possible and help them make two exclusive games as soon as possible. The two games of Linmu Studios haven't been released yet! The shopping season has just begun! They came to us! Stupid!"
"Oh?"
Frank remembered something and suddenly laughed: "Speaking of which, Reflecta now controls Dreamland, right? When their console was released, they also advertised that your next two games would be exclusive to Reflecta Zodiac 1..."
"That's fake news they announced on their own initiative! What controlling stake? Just shareholders! We operate independently. According to the agreement, they have no right to interfere with our operations, nor do they have any right to interfere with me."
Hawkins interrupted Frank directly, and his tone became more aggressive: "And I said the next two big games, but I didn't say when the next one will be! I'm not those idiots on the board! Their console market share is so small, and they still want our game to be exclusively buried with them, don't even think about it."
After that,
he hung up the phone angrily.
Frank looked at the hung up phone, stunned for a while, and then laughed.
Very happy.
Reflecta's controlling stake in Dreamland involves very complex financial operations, which is a bad debt.
In short, Hawkins, the helmsman of Dreamland, actually does not agree with Reflecta's entry into Dreamland.
So until now, Dreamland has been constantly fighting internally.
Reflecta is very unhappy.
Hawkins is also in a mess.
And this is definitely a good thing for Frank.
After all, his old rival is constantly consuming internal energy, which is not a good thing.
Of course, he has reason to be happy.
What's more,
through the conversation with his old rival,
he also dispelled his worries.
After all, what Hawkins said just now did make sense... He really didn't need to care too much about the Battlefield.
This was simply double happiness.
"..."
Frank stood up, and with a smile, he poured another half glass of whiskey into the crystal glass, then walked to the French window with the glass and looked out the window.
Refreshed.
The biggest competitor, Dreamland, is in internal friction.
As Hawkins said, Battlefield is likely to fail.
I'm afraid this year's Thanksgiving.
Gibbs will be the biggest winner.
Frank drank the wine in the glass, then smiled again. He was in a good mood and planned to show up at the golf club he hadn't been to for a long time tomorrow.
Relax.
(End of this chapter)
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