Chapter 433



Chapter 433

"It's going pretty smoothly."

Zhu Nianqiao took over from Bao Liangzhe and replied, "Pokemon is progressing steadily, ARMS is undergoing adaptation and debugging, and as for the new Mario game... although it's being prepared, you said that everyone who has been working non-stop should take a break, and you didn't give us a plan, so it's still in the preparation stage."

"Well..."

Lin Yao nodded slowly after hearing this, and then lowered her head.

Consoles are not something that can rest easy just because they are successfully released... The current success is only temporary, and predictions are just predictions.

"The Legend of Zelda" is very powerful and awesome.

But even if "The Legend of Zelda" is supreme and creates the world, it is just a game... and a stand-alone game.

Consoles are not something that can be sold all the time just by launching a super awesome stand-alone game.

Because players will always play it through and then want to find the next game.

At this time, console manufacturers need to provide players with new games every once in a while, and then repeat the cycle until the console reaches the end of its life.

This is why Lin Yao told Bao Liangzhe that it is too early to say that Linmu Studio will become the fourth console manufacturer...

Because Linmu Studio's console is now at most a step forward, a little bit bigger.

The next operation is the top priority.

"Senior, are you worried about something?"

After hearing the development progress, Lin Yao lowered her head and pondered.

Zhu Nianqiao keenly noticed something and asked.

"Well, I feel that there are still not enough works."

Lin Yao nodded, and then explained her concerns to the two.

Because of the positioning function limitations, Switch is very different from traditional consoles, which also means that larger game developers, such as Dreamland and Gibber, are unwilling to supply games for the Switch console.

Lin Yao is mentally prepared for this.

And first-party games, no matter how fast they are made, still need time...

Now the problem with Linmu Studio's console is not very serious.

After all, four first-party masterpieces were prepared for the early release, and there are a lot of third-party games. With the excellent quality of "The Legend of Zelda", it will definitely be no problem to survive 4-6 months.

Next, the console product department has three first-party masterpieces under development, and some production teams of the Greenlight Project are also making games for Switch.

In addition, it is foreseeable that as more Switch consoles are sold, there should be more medium-sized production teams willing to port their games to Switch.

So generally speaking, it is feasible to develop slowly according to the current trend.

That is, there is a problem.

Medium-sized games are easy to say.

The Greenlight Project of Linmu Studio's Vaporwave game platform has allowed many small production teams to survive, and the Switch console has good sales. The games of these production teams do not pursue image quality, and they are probably willing to log in to Switch.

But the masterpieces... are really a bit few.

Even if the console product department works around the clock and Lin Yao completes the planning book under the mechanism, it cannot create games out of thin air.

Lin Yao is worried that Switch players will experience a lack of games from time to time, just like her previous life.

"..."

After listening to Lin Yao's explanation.

Bao Liangzhe was stunned for a moment, then felt a little ashamed: "It seems so... I didn't think about it, I was too proud."

"It's none of your business. It's normal to be happy about the good sales of the console."

Lin Yao shook her head.

Zhu Nianqiao was not too worried, but retorted: "No, senior sister, as long as we stick to our style and provide interesting games, even if the first-party works are released slowly, there shouldn't be any problems, right?

After all, our console is not a traditional console. It's the only console and game style, and the player stickiness is very strong."

"Indeed."

Lin Yao nodded.

She didn't object to this. If this trend continues, as long as there is no problem with the console product department, Lin Yao's plans will be produced continuously, and then she will work harder to persuade more game manufacturers to port their works from a few years ago to the Switch.

Switch will never fail...

because although it is a bit slow, Linmu Studio will continue to produce first-party masterpieces.

And if you want to play medium-sized stand-alone games on mobile platforms, Switch is indeed the only one at present.

Players have no choice.

This is how Ren Hell went through five years in his previous life.

There really wasn't any problem.

But...

Lin Yao suddenly said, "If you want Switch to go one step further, gain a firm foothold in the console market, or even compete with other console manufacturers for the market, this is not enough."

The world now is somewhat different from Lin Yao's previous life.

In this world, there are four console manufacturers, including Linmu Studio.

And Lin Yao estimated that the market is not that big... it is impossible to accommodate four console manufacturers.

Especially with the entry of Switch and the gradual maturity of the online channels of the Vaporwave gaming platform.

Soon, it is estimated that the entire console will start fighting again, and the one that fails will probably be eliminated directly.

Linmu Studio's Switch looks the safest.

But Lin Yao will not forget the mobile phone as a killer...

If new mobile network technology breaks through, mobile games will probably quickly become a hot spot. By then, all existing gaming methods will be extremely impacted.

There is no way.

There are really too many mobile phone users, it is too easy to develop games, and it is too convenient to play games...

At that time.

Whether players sit in front of the computer or sit in front of the console to play games, the time will be greatly compressed.

By then, it is estimated that it will be difficult for console manufacturers to avoid fighting.

Because the market size is shrinking, if they don’t do something, they will really die...

Although the mobile games will not kill the Switch, after all, the Switch is positioned for those players who want to play medium-sized stand-alone games on the mobile platform.

But it will definitely be affected.

As for in that environment, if you want to be unaffected and go further, you need to make more efforts... The current level is indeed not enough.

"I don't understand."

Zhu Nianqiao heard Lin Yao's words and shook her head gently.

Lin Yao did not answer her immediately, but lowered her head and pondered.

It's not that there were no 3A masterpieces on Switch in her previous life. Although they were 3A a few years ago, they were masterpieces after all...

But these games, without exception, are not as good as the first-party masterpieces of Nintendo in terms of optimization and application of console characteristics.

After all... they are not new games, and the Switch's functions are really limited. Who would be willing to spend time and effort to polish them carefully ?

Nintendo, on the other hand, focuses on first-party games that are fun for the whole family.

The traditional 3A masterpieces are indeed not their style.

But... if they can't do it, can Linmu Studio also do it?

Lin Yao suddenly thought of this.

Linmu Studio now has more than just a console product department, there is also a PC department. Lin Yao can't give up the Vaporwave game platform. She will also count to 3. It is estimated that there will be first-party 3A masterpieces landing on the Vaporwave game platform next.

Since it is landing on the Vaporwave game platform, why not bite the bullet and land on the Switch together?

Yes.

Some games are not suitable, such as "Battlefield", a game that focuses on the battlefield atmosphere. If it is ported to a handheld console, the picture will probably be a mess.

But if you are really willing to work hard to optimize and sacrifice the picture a little, some games can be completely launched on the Switch.

If you can really pull the PC department in... you don't have to land every game.

Just port the appropriate games and then optimize them. Not only can it solve the problem of the lack of first-party masterpieces on Switch, but it can also make the game lineup more diverse while maintaining its characteristics under the impact of future mobile games, and become the biggest winner.

Because mobile games cannot play 3A masterpieces.

Traditional consoles cannot be carried around.

But Switch, it works!

Kill two birds with one stone!

(End of this chapter)

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