Chapter 440 Development Plan



Chapter 440 Development Plan

February 18th, the 16th day of the first lunar month.

The New Year has passed completely.

Linmu Studio officially started work.

As the latest game company to start work in China,

Lin Yao's first day at work was not as calm as last year. She could still chat with Mandy Wanqing...

As the scale of Linmu Studio expanded, there were more things to do. After a half-month break, Lin Yao had to start working on the first day of work...

She didn't even have time to take care of the holiday syndrome.

As soon as I arrived at the studio, I was pulled into the conference room...

"According to the data provided by Linmu Financial Holdings, the console sales as of yesterday have officially exceeded 4.2 million units!"

"The sales in various regions are as follows. The console's sales in Europe and the United States exceeded two million units in the first month. In Japan, the base camp of console manufacturer Peria, it exceeded 800,000 units, and it is quite popular, with a trend of becoming more and more popular."

"As for China, the console sales have officially exceeded one million, becoming the console with the highest first-time sales in domestic history."

"But high sales have also brought some troubles. That is, the warehouse is basically empty because the factory was on holiday. The consoles that were originally expected to be sold in March have all been sold out. Now Linmu Financial Holdings is urgently producing them, but the consoles are inevitably overpriced, especially during the New Year." "

The above is the current situation of the console."

"As for games, our four first-party masterpieces, except for "1-2 Switch", the other three have basically exceeded three million. Among them, "Mario Kart" performed the best, exceeding four million copies! It is equivalent to players who bought the console buying the game."

"That's roughly the situation."

Mu Wanqing said a lot in one breath, revealing all the data of the first month of the console's release.

Lin Yao nodded after listening.

It was generally within her expectations.

It was just that the sales of the console in the first month was far beyond her expectations.

She remembered that in her previous life, the sales of Switch in the first month were less than three million units...

Maybe it was because Linmu Studio was not like Nintendo, which had tossed around a lot of weird consoles before, and players generally had high expectations for Switch.

In addition to the influence of the CNG incident, and the fact that the relevant domestic policies in this world were not so strict, the console could be sold openly in China.

In the end.

The sales of the console in the first month exceeded four million.

This is a good thing.

Although these four million, at present, are still ridiculously low in the console market share.

But this is the first month of the console's release, and the sales curve of the console will get higher and higher over time.

Of course.

This is on the premise that more games can be launched later.

"I understand. Let Linmu Financial Holdings handle the production. Don't worry. With the Spring Festival over, there will be no bottleneck in the supply chain and the production capacity should be able to increase soon."

"At Linmu Studio, the focus of our work is still on the development plan for the second half of the year."

"Let me tell you what I think, first of all."

Linmu Studio stood up, pulled the whiteboard behind him over, and then picked up a marker: "We use May as the time node. By May at the latest, the first-party blockbusters released will be at the end of their lives. Many players who have purchased consoles have already played through them, but online games are not included. Therefore, our most important thing is to launch a stand-alone masterpiece to replace "The Legend of Zelda" as soon as possible before June."

"In this regard, we are prepared. The console game department has "Pokemon Legends" in production, but this is a new IP, there is no bonus, and the gameplay is very different from the games on the market. As for "ARMS", it is also a new IP, and it emphasizes somatosensory gameplay, and it is also unable to carry the main responsibility. Not to mention LABO, this is a long-term investment."

"So the game that really succeeded The Legend of Zelda is Dark Souls, which we prepared last year. This game, together with the two games just mentioned, plus independent third-party games, will be the game lineup for the first half of the first year of the console.

This is the most important thing in the first half of the year."

Lin Yao wrote the names of three games on the whiteboard, and sorted out his thoughts.

"In the second half of the year, the console product department has tentatively planned to have a Mario game, and the PC department has no plans yet..."

In fact, the console issue is really a headache if you think about it carefully.

In Lin Yao's previous life, the Switch, which sold very well, almost all of the works involved Mario, Zelda, and Pokémon.

Oh,

and there is also the Nintendo Super Smash Bros., which integrates all the famous IPs...

But whether it is Pokémon or Mario, they are ancient IPs with huge popularity. It is definitely not possible for Linmu Studio to want these games to take the lead as soon as they are launched.

They can only slowly launch works to lay the groundwork.

This is also the reason why Lin Yao did not choose to make Super Mario Odyssey, because it is not the right time.

And put these aside.

The only games that sold well on Switch in her previous life were JRPGs and various independent games, such as the famous "Xenoblade Chronicles".

But JRPGs... To be honest, whether in Europe, America or China, their popularity is probably limited, and Lin Yao has not yet made up her mind to make them.

Excellent independent games seem suitable.

Because there is no IP trouble, and many independent games are very consistent with the attributes of the Switch handheld.

But independent games can be supplementary, but they are still a little short of being the main force...

In short, the road is long and arduous.

Take it slow.

Lin Yao's plan is to work on both ends in parallel.

The console game department will make exclusive family-friendly games for the console while laying the groundwork for creating new IPs. The PC department will make games that can be logged in on both ends to inject new blood into the Switch.

Two parallel routes.

Take both platforms into account.

If possible, some very popular independent games can be developed later...

"In the first half of the year, follow the plan. The PC department will focus on "Dark Soul". As for the plan for the second half of the year, I will think about it."

Lin Yao was silent for a moment, sorted out her thoughts, shook her head gently, and announced the adjournment of the meeting.

...

Came out of the meeting room.

Lin Yao returned to her seat, then took a quick look at the development schedule of "Dark Soul", turned around and opened the document.

She has to carefully consider the development plan for the second half of the first year of the console's release.

First of all, the console game department will complete the two existing games and the successor works.

Lin Yao listed several blockbuster options, "Ring Fit Adventure" that can sell hardware, "Animal Crossing" which is extremely casual, and party games.

Party games can pave the way for IP, such as "Super Mario Party".

As for the PC department, in addition to "Dark Soul", in addition to regular blockbusters, some independent games can be produced later.

For example, Overcooked, Dead Cells, Hades...

These games do not have to be exclusive, but they must be simultaneously launched on the Switch platform, so that players can choose to play these games on the handheld platform as soon as possible.

Well... that's about it.

Lin Yao roughly sorted out the development plan for the whole year.

It is definitely impossible to follow the plan completely, after all, the plan cannot keep up with the changes.

There will definitely be additions or deletions in the middle.

But generally speaking, Lin Yao has a bottom line in her mind.

There is no way in the first year. Her memories of her previous life are one of the biggest plug-ins. It would be a pity not to use them when the console is just starting out.

After the first year, the console user base will be fixed.

At that time, you can play freely, such as making some games that are exclusive to Linmu Studio.

But the first year is related to the life and death of Linmu Financial Holdings, so it is better to be stable.

"Then next... let's make Dark Souls first."

Lin Yao put a period at the end of the document and stretched.

(End of this chapter)

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