Chapter 476 Two New Games



Chapter 476 Two New Games

If the boss of a game company like Frank is positioned as a heavyweight in the industry,

then Lin Yao's position is quite special.

First of all, she is a girl, and secondly, she is also a game producer.

It's not that these two identities cannot be taken care of at the same time. In Lin Yao's previous life, there were many outstanding female producers, such as Kyogoku Aya, the director of Animal Crossing, and Jade Raymond, the producer of Assassin's Creed.

But in Lin Yao's previous life, if you tell these names to an ordinary player... I estimate that 99% of the players will say that they have no impression, or have never heard of them at all.

But if it is a male producer, the player can immediately blurt out three or four people, such as Shigeru Miyamoto, Eiji Aonuma, Masahiro Sakurai, etc.

Even for Animal Crossing, the players who know it better are probably Katsuya Eguchi, who created this IP, rather than Kyogoku Aya.

Because the base difference is too big.

Even Japan, which is keen on making artificial gods, is like this.

Not to mention the European and American camps where producers are relatively more inconspicuous.

There is no way, in the field of games, men really understand men better.

It is the same here. There are almost no female producers who can stand out and make players cheer.

Lin Yao is... the first one.

The main reason is that Linmu Studio has risen too fast, and the quality of their games is really great! This is something that all players and industry insiders have witnessed.

And Linmu Studio has launched so many games so frequently, but players can still see Lin Yao's name on the staff list behind almost every game.

This outrageous appearance rate... it's hard not to remember.

There was even a period of time when some people questioned whether Linmu Studio was faking it and wanted to create a god.

But later this misunderstanding was resolved.

After all, it is a game company.

There must be personnel turnover.

Even in Linmu Studio, some staff left.

And these staff who left Linmu Studio have confirmed that Lin Yao has participated in almost all projects of Linmu Studio, all! And most of the projects. She is still the leader.

And their evaluation of Lin Yao is unexpectedly consistent.

That is outrageous...

What's even more outrageous is that after these people left, they all missed Lin Yao very much...

It made the companies that poached them speechless.

Everyone knows that such influence cannot be faked...

Such a person who shines in the field of games and has made a company that was originally unknown and even ranked behind Tianhu in the past two years become known to all players around the world in just a few years

is legendary in itself .

In addition, she is also very beautiful.

Every time she appears, she can bring huge surprises to players.

The appearance at the Reflecta conference brought "Battlefield", which directly changed the development direction of the top IP of Gibbs and Dreamland this year, and the appearance at the console conference brought Switch, which directly changed the entire console market. Not to mention starring in the fitness ring, it directly provided a new direction for game development.

All of this adds up to always give players an illusion.

It turns out that women also understand my illusion...

At this time, when they saw Lin Yao appear, they thought of her previous achievements and cheered.

As for the industry insiders at the venue, they knew better than the players how fast Linmu Studio rose, and how legendary Lin Yao, a colleague who rarely appears, was!

Even those who don't know know the Vaporwave game platform.

Now this is a channel that all publishers cannot avoid, and the person on the screen is the creator of this platform.

So.

Lin Yao appeared.

The atmosphere was indeed very lively, in some ways, even more lively than when Frank appeared.

Because Frank is a manager, and Lin Yao has been on the front line of development for a long time, most of the people in the venue are front-line development staff.

On the screen, Lin Yao maintained her expression. She

was barely used to this kind of scene.

After she greeted and waited for the cheers to be less loud, she made a small joke: "I'm really sorry that I haven't been able to attend the ceremony before. If I knew the atmosphere was so lively, I would have come to participate..."

After that.

Lin Yao smiled lightly, very goddess-like, lying without blushing...

Of course.

The audience certainly couldn't tell that she was lying.

Instead, they cheered again.

Lin Yao waited for the cheers to stop again, and then continued:

"I am very grateful that the committee gave the Best Operation Award to Breakout. This is our first 3D game. It means a lot to me and the entire Linmu Studio. It can be said that this game is one of our starting points. If it weren't for this game, we probably wouldn't have reached this point in the future."

"And this game has been running for so long, and what I want to thank most is the players who support this game and our players... I have no way to repay this, and the only thing I can do is probably to continue to bring you more good games."

"Well, here it comes..."

After saying that.

Lin Yao smiled mysteriously.

Then the figure disappeared.

The screen also dimmed, and then lit up again.

The game screen came out...

backstage.

Frank and Hawkins saw this scene and heard Lin Yao's words, and immediately perked up.

It's coming.

Linmu Studio's new game!

But...

when the game screen came out...

they were both stunned.

On the screen.

As Lin Yao finished speaking.

From a bird's-eye view, a dilapidated village appeared on the screen.

The camera swept across the deserted village and came to the entrance of the village.

A handsome young man stood with a sword in his hand.

The young man wore a Fanyang felt hat, a red hairpin on his head, a black tight-fitting inner jacket, and a black robe on the outside, with a solemn look on his face.

The camera also switched to the first-person perspective of the actual game.

"Your Excellency is truly a god."

With this inexplicable line.

The character began to move forward.

The game is first-class in terms of atmosphere, scene, and characters.

But... it's not an FPS?

Frank and Hawkins were a little confused.

And just when they were confused.

The video began to demonstrate the specific gameplay.

The handsome young man raised his sword and walked forward quickly.

And in the seemingly deserted village, as the young man walked a few steps, a person suddenly jumped out of the dark corner.

He raised his knife and chopped at him.

Ding.

But the player controlling the character reacted very quickly. Almost at the moment when the enemy rushed out, he jumped back and swung his sword forward.

The two people's swords collided.

Sparks splashed.

Because of the reaction force, the two people also distanced themselves.

The sneak attack turned into a head-on confrontation.

Then, the player moved first.

She controlled the character to rush forward and slashed directly.

The enemy on the opposite side also struck with great force.

The two sides were like forging iron, and the swords collided fiercely again... and collided again!

Two confrontations.

In the second confrontation, the enemy used too much force, and because of the collision, he leaned back and lost his balance briefly.

The protagonist seized the opportunity and stabbed forward with both hands holding the knife.

Puff.

Blood spurted and the enemy fell to the ground.

The protagonist pulled the knife out of the enemy, then turned around and continued to move forward.

Clean and neat.

And soon.

The next wave of enemies came.

This time there were three.

Clang clang clang...

Then, the sound of knife fighting continued.

"..."

In fact, the players were more confused than Hawkins and Frank.

They were mentally prepared.

They were ready for the FPS game demo from Linmu Studio.

After all, the atmosphere was already so high, and the other two had already played their cards.

They had to fight back, right?

But they were mentally prepared, but Linmu Studio did not play by the rules...

and directly... served an action dish.

It was completely different from the action dish of FPS.

And the players' mood was like a roller coaster in the short battle of more than a minute.

When they saw the sneak attack,

many players thought it was the style of Dark Souls.

But when they saw the knife fight,

the players felt... cool!

This feeling of looking for flaws with the knife fight is very hardcore!

It's really cool!

The cool moves, the great sense of striking from the video, the varied attack rhythm, and the combat system based on reality.

The feeling given to the players is that

it is not like watching others play games, but more like watching a carefully choreographed sword and martial arts film.

Overseas players find it very fresh.

Domestic players were pleasantly surprised!

"Fuck! It's not an FPS!!!!"

"No, I was fooled. Linmu Studio was throwing smoke bombs before. Judging from the costumes of the protagonist, it should be the Wu Zhou period! Action game!"

"This is so cool, the combat is so good, right?"

"So the scene of Wu Zetian that appeared in the original promotional video was from this game? No wonder the leader in "Civilization" is Wu Zetian, so she's waiting here!"

"What a surprise... I thought it was an FPS. Linmu Studio finally made a game with a domestic theme again! Looking forward to it!!!"

"So cool! So tough!"

"This is Linmu Studio!"

"..."

Domestic players were directly ecstatic.

Overseas players, after experiencing the bombardment of two FPS games, and the fact that similar themes are indeed rare, are quite interested in the game in addition to being fresh.

The entire "Di Renjie" demo promotional video is not long, much shorter than the demo promotional videos of Gibber Company and Dreamland.

It basically runs through a small map.

Finally.

The protagonist hacks and kills all the way to an open space deep in the dilapidated village.

Then, a reckless man swung the meteor hammer in his hand, smashed the earthen wall of the hiding place, and broke out of the wall!

The boss appeared.

And then... then it was over.

The game name "Di Renjie" appeared.

The game will be released next spring.

"...???"

The players were confused again.

Isn't it?

So interrupted? Not even the boss battle can be watched?

And... it will be released next year! ?

In the backstage, Frank and Hawkins saw the release date, looked at each other, and breathed a sigh

of relief. It seems... there is no need to worry too much.

Although the game does look interesting, it is not an FPS after all.

And by the time the game is released next spring, the opportunity will be gone.

Could it be... Linmu Studios is not releasing the game during this period, not to make way for "Civilization", but because the game is not done well?

Frank and Hawkins had similar thoughts at the same time.

And the players, after a brief confusion, were a little dissatisfied.

Next year...

But just when they were faintly agitated.

The screen dimmed again.

Then it lit up again.

The music style also changed.

Accompanied by the music with a strong sense of rhythm, the Tower of London appeared on the screen.

An eagle flew across the sky.

Horse-drawn carriages and simple cars were side by side on the road.

Streetlights had already appeared on the road.

But in the Thames River under the Tower of London, there were still coachmen rowing their oars.

Advancement and backwardness coexisted.

This was the early days of industrialization, the Victorian era.

Almost as soon as the video was seen,

all the players knew the background of the story.

When Frank and Hawkins saw this scene, their hearts lifted again.

And! ?

Just when some players thought this was the sequel to "The Witches",

the camera followed the soaring eagle and came to a street.

Finally, it stopped in front of a house number.

221b Baker Street.

Then, the camera continued to move forward.

On the second floor,

a man in a police uniform stood upright.

"Resurrection?"

On the other side,

a man with a slicked-back hair leaned back in his chair, took out the briar pipe from his mouth, tapped it lightly, and asked.

"Yes, Mr. Holmes." The police nodded, looking a little nervous. "Blackwood is resurrected. Lestrade wants you to go over."

"..."

Holmes did not speak, but tapped his pipe thoughtfully, then suddenly stood up: "Watson!"

As he called out his partner's name.

The game officially entered the actual machine demonstration phase.

But the protagonist is not Holmes who appeared first, but someone else.

The actual machine demonstration clip is the protagonist and Holmes on their way to the cemetery together.

"Impossible, I personally confirmed his death!"

The protagonist seemed to be unable to accept the fact that someone was resurrected.

"John, when you rule out all impossible conclusions, the remaining ones, no matter how bizarre, must be the facts."

Holmes said the classic line as he walked, and then continued: "I don't question your ability, but the reality is that he is indeed resurrected and is causing panic. Fear is the most contagious emotion."

"..."

The protagonist seemed to have nothing to say.

And then.

The entire actual machine demonstration revolves around a case with no beginning or end. In simple terms, a vicious criminal was resurrected after being hanged.

And the one who announced his death was the protagonist next to Holmes.

For his own reputation and to find out the truth.

Players must play the role of "Watson" next to Holmes, looking for clues and exploring the truth.

This game is different from the previous "Detective Dee".

The overall atmosphere is very strange, with a strong suspenseful color, and even players feel like watching a movie trailer.

If it weren't for the game action system shown in the video during the period.

The action system of this game is also very interesting to players.

"Detective Dee" is a sword, and this game is fists and feet.

The punch-to-flesh action, plus the design of throwing props, and the protagonist will chatter and taunt the enemy when the fight starts.

It looks very interesting.

And the game is not always depressing.

Occasionally, the two characters quarrel, which feels very interesting.

Things like, "Smart but not like a faucet that can be turned on and off," "Don't speak loudly, you lower the IQ of the whole street. Turn away, you're hindering my thinking," etc.

In short, the two characters have very distinct personalities.

The more players watch, the more they feel like they are watching a movie trailer.

"This... Linmu Studio is really unconventional. It suddenly turned into the Victorian era."

"The action system seems like boxing... But I'm more interested in the cases in it."

"The atmosphere is really well created. It feels like watching a movie trailer."

"... Another new game, it really doesn't follow the rules at all."

"These two characters are so interesting."

"..."

Players are also very interested in this game.

But the demo trailer of this game also came to an abrupt end...

It basically didn't reveal too much.

Then the release date came out. It

's also next year, spring...

The players couldn't stand it... When

they saw the release date, their interest just now turned into dissatisfaction.

Why are they all next year! There's nothing this year?

And in the background.

Frank and Hawkins saw the release date, looked at each other again, and confirmed it.

Linmu Studio's new game is not finished!

So when Lin Yao appeared on the screen again, it was like a sign that the pie-in-the-sky stage was over.

Both of them breathed a sigh of relief.

It's okay.

It seems that there are no strong opponents this year...

Sorry... I'm really sorry... It's not that I want to break it off, but there's really no way.

I feel like I can’t find the balance between work and writing (holding my head).

It was the same today. I really couldn’t help it. I was out all day, and because my bank card was inexplicably restricted from non-counter transactions, I checked and found that a lot of people had the same experience... It’s crazy! I didn’t do anything, but I couldn’t even order takeout.

When I came back, I was exhausted both physically and mentally. In addition, I couldn’t sleep last night, so I was very anxious. I woke up with a terrible headache, and I really couldn’t write fast.

Forgive me this time...

(End of this chapter)

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